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52 lines
1.2 KiB
52 lines
1.2 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $Workfile: $ |
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// $Date: $ |
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// $NoKeywords: $ |
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//=============================================================================// |
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#include "cbase.h" |
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#include "entitylist.h" |
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// memdbgon must be the last include file in a .cpp file!!! |
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#include "tier0/memdbgon.h" |
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//========================================================= |
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// Multiplayer intermission spots. |
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//========================================================= |
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class CInfoIntermission:public CPointEntity |
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{ |
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public: |
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DECLARE_CLASS( CInfoIntermission, CPointEntity ); |
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void Spawn( void ); |
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void Think( void ); |
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}; |
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void CInfoIntermission::Spawn( void ) |
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{ |
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SetSolid( SOLID_NONE ); |
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AddEffects( EF_NODRAW ); |
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SetLocalAngles( vec3_angle ); |
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SetNextThink( gpGlobals->curtime + 2 );// let targets spawn ! |
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} |
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void CInfoIntermission::Think ( void ) |
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{ |
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CBaseEntity *pTarget; |
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// find my target |
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pTarget = gEntList.FindEntityByName( NULL, m_target ); |
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if ( pTarget ) |
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{ |
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Vector dir = pTarget->GetLocalOrigin() - GetLocalOrigin(); |
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VectorNormalize( dir ); |
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QAngle angles; |
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VectorAngles( dir, angles ); |
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SetLocalAngles( angles ); |
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} |
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} |
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LINK_ENTITY_TO_CLASS( info_intermission, CInfoIntermission );
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