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183 lines
5.2 KiB
183 lines
5.2 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//=============================================================================// |
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#include "cbase.h" |
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#include "info_camera_link.h" |
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#include "point_camera.h" |
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#include "utllinkedlist.h" |
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// memdbgon must be the last include file in a .cpp file!!! |
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#include "tier0/memdbgon.h" |
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//----------------------------------------------------------------------------- |
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// Link between entities and cameras |
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//----------------------------------------------------------------------------- |
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class CInfoCameraLink : public CLogicalEntity |
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{ |
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DECLARE_CLASS( CInfoCameraLink, CLogicalEntity ); |
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DECLARE_DATADESC(); |
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public: |
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CInfoCameraLink(); |
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~CInfoCameraLink(); |
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virtual void Activate(); |
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private: |
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void InputSetCamera(inputdata_t &inputdata); |
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void InputSetTargetEntity(inputdata_t &inputdata); |
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void SetCameraByName(const char *szName); |
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CHandle<CPointCamera> m_hCamera; |
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EHANDLE m_hTargetEntity; |
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string_t m_strPointCamera; |
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friend CBaseEntity *CreateInfoCameraLink( CBaseEntity *pTarget, CPointCamera *pCamera ); |
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friend void PointCameraSetupVisibility( CBaseEntity *pPlayer, int area, unsigned char *pvs, int pvssize ); |
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}; |
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//----------------------------------------------------------------------------- |
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// List of all info camera links |
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//----------------------------------------------------------------------------- |
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CUtlFixedLinkedList<CInfoCameraLink *> g_InfoCameraLinkList; |
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//----------------------------------------------------------------------------- |
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// Save/load |
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//----------------------------------------------------------------------------- |
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BEGIN_DATADESC( CInfoCameraLink ) |
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DEFINE_KEYFIELD( m_strPointCamera, FIELD_STRING, "PointCamera" ), |
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DEFINE_FIELD( m_hCamera, FIELD_EHANDLE ), |
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DEFINE_FIELD( m_hTargetEntity, FIELD_EHANDLE ), |
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// Outputs |
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DEFINE_INPUTFUNC( FIELD_STRING, "SetCamera", InputSetCamera ), |
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END_DATADESC() |
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LINK_ENTITY_TO_CLASS( info_camera_link, CInfoCameraLink ); |
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//----------------------------------------------------------------------------- |
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// Constructor, destructor |
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//----------------------------------------------------------------------------- |
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CInfoCameraLink::CInfoCameraLink() |
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{ |
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g_InfoCameraLinkList.AddToTail( this ); |
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} |
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CInfoCameraLink::~CInfoCameraLink() |
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{ |
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g_InfoCameraLinkList.FindAndRemove( this ); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Called after all entities have spawned and after a load game. |
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//----------------------------------------------------------------------------- |
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void CInfoCameraLink::Activate() |
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{ |
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BaseClass::Activate(); |
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// Checks necessary to prevent interference with CreateInfoCameraLink |
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if ( !m_hCamera ) |
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{ |
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SetCameraByName( STRING(m_strPointCamera) ); |
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} |
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if ( !m_hTargetEntity ) |
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{ |
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m_hTargetEntity = gEntList.FindEntityByName( NULL, STRING(m_target) ); |
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} |
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} |
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void CInfoCameraLink::SetCameraByName(const char *szName) |
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{ |
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CBaseEntity *pBaseEnt = gEntList.FindEntityByName( NULL, szName ); |
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if( pBaseEnt ) |
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{ |
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m_hCamera = dynamic_cast<CPointCamera *>( pBaseEnt ); |
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if ( m_hCamera ) |
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{ |
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// Keep the camera name consistent for save/load |
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m_strPointCamera = MAKE_STRING( szName ); |
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} |
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} |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void CInfoCameraLink::InputSetCamera(inputdata_t &inputdata) |
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{ |
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SetCameraByName( inputdata.value.String() ); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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CBaseEntity *CreateInfoCameraLink( CBaseEntity *pTarget, CPointCamera *pCamera ) |
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{ |
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CInfoCameraLink *pInfoCameraLink = (CInfoCameraLink*)CreateEntityByName( "info_camera_link" ); |
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if ( !pInfoCameraLink ) |
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return NULL; |
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pInfoCameraLink->m_hCamera = pCamera; |
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pInfoCameraLink->m_hTargetEntity = pTarget; |
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pInfoCameraLink->Spawn(); |
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return pInfoCameraLink; |
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} |
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//----------------------------------------------------------------------------- |
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// Sets up visibility |
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//----------------------------------------------------------------------------- |
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void PointCameraSetupVisibility( CBaseEntity *pPlayer, int area, unsigned char *pvs, int pvssize ) |
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{ |
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for ( CPointCamera *pCameraEnt = GetPointCameraList(); pCameraEnt != NULL; pCameraEnt = pCameraEnt->m_pNext ) |
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{ |
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pCameraEnt->SetActive( false ); |
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} |
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intp nNext; |
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for ( intp i = g_InfoCameraLinkList.Head(); i != g_InfoCameraLinkList.InvalidIndex(); i = nNext ) |
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{ |
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nNext = g_InfoCameraLinkList.Next( i ); |
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CBaseEntity *pTargetEnt = g_InfoCameraLinkList[i]->m_hTargetEntity; |
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if ( !pTargetEnt ) |
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{ |
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UTIL_Remove( g_InfoCameraLinkList[i] ); |
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continue; |
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} |
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// Don't bother if it's not visible |
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if ( pTargetEnt->IsEffectActive( EF_NODRAW ) ) |
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continue; |
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if ( !pTargetEnt->NetworkProp()->IsInPVS( pPlayer->edict(), pvs, pvssize ) ) |
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continue; |
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if ( engine->CheckAreasConnected( area, pTargetEnt->NetworkProp()->AreaNum() ) ) |
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{ |
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CPointCamera *pCameraEnt = g_InfoCameraLinkList[i]->m_hCamera; |
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if ( pCameraEnt ) |
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{ |
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engine->AddOriginToPVS( pCameraEnt->GetAbsOrigin() ); |
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pCameraEnt->SetActive( true ); |
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} |
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} |
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} |
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} |
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