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23 lines
575 B
23 lines
575 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//============================================================================= |
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#ifndef GAMEWEAPONMANAGER_H |
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#define GAMEWEAPONMANAGER_H |
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#if defined( _WIN32 ) |
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#pragma once |
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#endif |
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void CreateWeaponManager( const char *pWeaponName, int iMaxPieces ); |
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class CBaseCombatWeapon; |
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void WeaponManager_AmmoMod( CBaseCombatWeapon *pWeapon ); |
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void WeaponManager_AddManaged( CBaseEntity *pWeapon ); |
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void WeaponManager_RemoveManaged( CBaseEntity *pWeapon ); |
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#endif // GAMEWEAPONMANAGER_H
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