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78 lines
1.8 KiB
78 lines
1.8 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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// |
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//=============================================================================// |
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#ifndef FIRE_SMOKE_H |
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#define FIRE_SMOKE_H |
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#pragma once |
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#include "baseparticleentity.h" |
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//================================================== |
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// CBaseFire |
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//================================================== |
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//NOTENOTE: Reserved for all descendants |
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#define bitsFIRE_NONE 0x00000000 |
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#define bitsFIRE_ACTIVE 0x00000001 |
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class CBaseFire : public CBaseEntity |
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{ |
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public: |
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DECLARE_DATADESC(); |
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DECLARE_CLASS( CBaseFire, CBaseEntity ); |
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CBaseFire( void ); |
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virtual ~CBaseFire( void ); |
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virtual void Scale( float size, float time ); |
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virtual void Scale( float start, float size, float time ); |
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virtual void Enable( int state = true ); |
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//Client-side |
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CNetworkVar( float, m_flStartScale ); |
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CNetworkVar( float, m_flScale ); |
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CNetworkVar( float, m_flScaleTime ); |
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CNetworkVar( int, m_nFlags ); |
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}; |
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//================================================== |
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// CFireSmoke |
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//================================================== |
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//NOTENOTE: Mirrored in cl_dll/c_fire_smoke.cpp |
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#define bitsFIRESMOKE_SMOKE 0x00000002 |
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#define bitsFIRESMOKE_SMOKE_COLLISION 0x00000004 |
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#define bitsFIRESMOKE_GLOW 0x00000008 |
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#define bitsFIRESMOKE_VISIBLE_FROM_ABOVE 0x00000010 |
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class CFireSmoke : public CBaseFire |
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{ |
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public: |
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DECLARE_CLASS( CFireSmoke, CBaseFire ); |
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CFireSmoke( void ); |
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virtual ~CFireSmoke( void ); |
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void Spawn(); |
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void Precache(); |
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void EnableSmoke( int state = true ); |
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void EnableGlow( int state = true ); |
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void EnableVisibleFromAbove( int state = true ); |
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DECLARE_SERVERCLASS(); |
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DECLARE_DATADESC(); |
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public: |
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//Client-side |
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CNetworkVar( int, m_nFlameModelIndex ); |
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CNetworkVar( int, m_nFlameFromAboveModelIndex ); |
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//Server-side |
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}; |
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#endif //FIRE_SMOKE_H
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