You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
49 lines
1.3 KiB
49 lines
1.3 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
|
// |
|
// Purpose: |
|
// |
|
//=============================================================================// |
|
|
|
#ifndef ENV_PLAYER_SURFACE_TRIGGER_H |
|
#define ENV_PLAYER_SURFACE_TRIGGER_H |
|
#ifdef _WIN32 |
|
#pragma once |
|
#endif |
|
|
|
#include "baseentity.h" |
|
#include "entityoutput.h" |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: Entity that fires outputs whenever the player stands on a different surface |
|
//----------------------------------------------------------------------------- |
|
class CEnvPlayerSurfaceTrigger : public CPointEntity |
|
{ |
|
DECLARE_CLASS( CEnvPlayerSurfaceTrigger, CPointEntity ); |
|
public: |
|
DECLARE_DATADESC(); |
|
|
|
~CEnvPlayerSurfaceTrigger( void ); |
|
void Spawn( void ); |
|
void OnRestore( void ); |
|
|
|
// Main interface to all surface triggers |
|
static void SetPlayerSurface( CBasePlayer *pPlayer, char gameMaterial ); |
|
|
|
void UpdateMaterialThink( void ); |
|
|
|
private: |
|
void PlayerSurfaceChanged( CBasePlayer *pPlayer, char gameMaterial ); |
|
void InputDisable( inputdata_t &inputdata ); |
|
void InputEnable( inputdata_t &inputdata ); |
|
|
|
private: |
|
int m_iTargetGameMaterial; |
|
int m_iCurrentGameMaterial; |
|
bool m_bDisabled; |
|
|
|
// Outputs |
|
COutputEvent m_OnSurfaceChangedToTarget; |
|
COutputEvent m_OnSurfaceChangedFromTarget; |
|
}; |
|
|
|
#endif // ENV_PLAYER_SURFACE_TRIGGER_H
|
|
|