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85 lines
2.4 KiB
85 lines
2.4 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#include "cbase.h" |
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#include "damagemodifier.h" |
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// memdbgon must be the last include file in a .cpp file!!! |
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#include "tier0/memdbgon.h" |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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CDamageModifier::CDamageModifier() |
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{ |
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m_flModifier = 1; |
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m_bDoneToMe = false; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void CDamageModifier::AddModifierToEntity( CBaseEntity *pEntity ) |
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{ |
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RemoveModifier(); |
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pEntity->m_DamageModifiers.AddToTail( this ); |
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m_hEnt = pEntity; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void CDamageModifier::RemoveModifier() |
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{ |
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if ( m_hEnt.Get() ) |
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{ |
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m_hEnt->m_DamageModifiers.FindAndRemove( this ); |
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m_hEnt = 0; |
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} |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void CDamageModifier::SetModifier( float flScale ) |
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{ |
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m_flModifier = flScale; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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float CDamageModifier::GetModifier() const |
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{ |
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return m_flModifier; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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CBaseEntity* CDamageModifier::GetCharacter() const |
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{ |
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return m_hEnt.Get(); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void CDamageModifier::SetDoneToMe( bool bDoneToMe ) |
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{ |
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m_bDoneToMe = bDoneToMe; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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bool CDamageModifier::IsDamageDoneToMe() const |
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{ |
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return m_bDoneToMe; |
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} |
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