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146 lines
3.9 KiB
146 lines
3.9 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: contains entities who have no physical representation in the game, and who |
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// must be triggered by other entities to cause their effects. |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#include "cbase.h" |
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#include "player.h" |
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#include "tier1/strtools.h" |
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// memdbgon must be the last include file in a .cpp file!!! |
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#include "tier0/memdbgon.h" |
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//----------------------------------------------------------------------------- |
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// Purpose: when fired, it changes which track the CD is playing |
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//----------------------------------------------------------------------------- |
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class CTargetCDAudioRep : public CPointEntity |
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{ |
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public: |
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DECLARE_CLASS( CTargetCDAudioRep, CPointEntity ); |
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void InputChangeCDTrack( inputdata_t &inputdata ); |
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DECLARE_DATADESC(); |
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private: |
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int m_iTrack; // CD track to change to when fired |
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}; |
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LINK_ENTITY_TO_CLASS( target_cdaudio, CTargetCDAudioRep ); |
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BEGIN_DATADESC( CTargetCDAudioRep ) |
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DEFINE_KEYFIELD( m_iTrack, FIELD_INTEGER, "track" ), |
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DEFINE_INPUTFUNC( FIELD_VOID, "ChangeCDTrack", InputChangeCDTrack ), |
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END_DATADESC() |
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//----------------------------------------------------------------------------- |
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// Purpose: Changes the current playing CD track |
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//----------------------------------------------------------------------------- |
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void CTargetCDAudioRep::InputChangeCDTrack( inputdata_t &inputdata ) |
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{ |
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int iTrack = m_iTrack; |
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edict_t *pClient = NULL; |
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if ( gpGlobals->maxClients == 1 ) |
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{ |
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pClient = engine->PEntityOfEntIndex( 1 ); |
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} |
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else |
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{ |
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// In multiplayer, send it back to the activator |
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CBasePlayer *player = dynamic_cast< CBasePlayer * >( inputdata.pActivator ); |
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if ( player ) |
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{ |
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pClient = player->edict(); |
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} |
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} |
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// Can't play if the client is not connected! |
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if ( !pClient ) |
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return; |
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if ( iTrack < -1 || iTrack > 30 ) |
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{ |
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Warning( "TargetCDAudio - Track %d out of range\n", iTrack ); |
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return; |
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} |
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if ( iTrack == -1 ) |
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{ |
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engine->ClientCommand( pClient, "cd pause\n" ); |
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} |
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else |
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{ |
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engine->ClientCommand ( pClient, "cd play %3d\n", iTrack ); |
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} |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: changes the gravity of the player who activates this entity |
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//----------------------------------------------------------------------------- |
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class CTargetChangeGravity : public CPointEntity |
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{ |
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public: |
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DECLARE_CLASS( CTargetChangeGravity, CPointEntity ); |
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DECLARE_DATADESC(); |
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void InputChangeGrav( inputdata_t &inputdata ); |
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void InputResetGrav( inputdata_t &inputdata ); |
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int m_iGravity; |
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int m_iOldGrav; |
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}; |
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LINK_ENTITY_TO_CLASS( target_changegravity, CTargetChangeGravity ); |
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BEGIN_DATADESC( CTargetChangeGravity ) |
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DEFINE_KEYFIELD( m_iGravity, FIELD_INTEGER, "gravity" ), |
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DEFINE_FIELD( m_iOldGrav, FIELD_INTEGER ), |
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DEFINE_INPUTFUNC( FIELD_VOID, "ChangeGrav", InputChangeGrav ), |
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DEFINE_INPUTFUNC( FIELD_VOID, "ResetGrav", InputResetGrav ), |
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END_DATADESC() |
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//----------------------------------------------------------------------------- |
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// Purpose: Input handler for changing the activator's gravity. |
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//----------------------------------------------------------------------------- |
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void CTargetChangeGravity::InputChangeGrav( inputdata_t &inputdata ) |
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{ |
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CBasePlayer *pl = ToBasePlayer( inputdata.pActivator ); |
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if ( !pl ) |
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return; |
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// Save the gravity to restore it in InputResetGrav |
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if ( m_iOldGrav ) |
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m_iOldGrav = pl->GetGravity(); |
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pl->SetGravity(m_iGravity); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Input handler for resetting the activator's gravity. |
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//----------------------------------------------------------------------------- |
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void CTargetChangeGravity::InputResetGrav( inputdata_t &inputdata ) |
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{ |
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CBasePlayer *pl = ToBasePlayer( inputdata.pActivator ); |
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if ( !pl ) |
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return; |
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pl->SetGravity(m_iOldGrav); |
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} |
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