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63 lines
1.8 KiB
63 lines
1.8 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//=============================================================================// |
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#ifndef ENTITYDISSOLVE_H |
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#define ENTITYDISSOLVE_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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class CEntityDissolve : public CBaseEntity |
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{ |
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public: |
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DECLARE_SERVERCLASS(); |
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DECLARE_CLASS( CEntityDissolve, CBaseEntity ); |
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CEntityDissolve( void ); |
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~CEntityDissolve( void ); |
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static CEntityDissolve *Create( CBaseEntity *pTarget, const char *pMaterialName, |
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float flStartTime, int nDissolveType = 0, bool *pRagdollCreated = NULL ); |
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static CEntityDissolve *Create( CBaseEntity *pTarget, CBaseEntity *pSource ); |
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void Precache(); |
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void Spawn(); |
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void AttachToEntity( CBaseEntity *pTarget ); |
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void SetStartTime( float flStartTime ); |
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void SetDissolverOrigin( Vector vOrigin ) { m_vDissolverOrigin = vOrigin; } |
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void SetMagnitude( int iMagnitude ){ m_nMagnitude = iMagnitude; } |
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void SetDissolveType( int iType ) { m_nDissolveType = iType; } |
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Vector GetDissolverOrigin( void ) |
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{ |
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Vector vReturn = m_vDissolverOrigin; |
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return vReturn; |
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} |
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int GetMagnitude( void ) { return m_nMagnitude; } |
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int GetDissolveType( void ) { return m_nDissolveType; } |
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DECLARE_DATADESC(); |
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CNetworkVar( float, m_flStartTime ); |
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CNetworkVar( float, m_flFadeInStart ); |
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CNetworkVar( float, m_flFadeInLength ); |
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CNetworkVar( float, m_flFadeOutModelStart ); |
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CNetworkVar( float, m_flFadeOutModelLength ); |
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CNetworkVar( float, m_flFadeOutStart ); |
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CNetworkVar( float, m_flFadeOutLength ); |
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protected: |
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void InputDissolve( inputdata_t &inputdata ); |
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void DissolveThink( void ); |
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void ElectrocuteThink( void ); |
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CNetworkVar( int, m_nDissolveType ); |
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CNetworkVector( m_vDissolverOrigin ); |
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CNetworkVar( int, m_nMagnitude ); |
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}; |
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#endif // ENTITYDISSOLVE_H
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