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31 lines
1.1 KiB
31 lines
1.1 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#ifndef VGUI_HELPERS_H |
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#define VGUI_HELPERS_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include <vgui_controls/Panel.h> |
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#include <vgui_controls/Label.h> |
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inline int PanelTop(vgui::Panel *pPanel) {int x,y,w,h; pPanel->GetBounds(x,y,w,h); return y;} |
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inline int PanelLeft(vgui::Panel *pPanel) {int x,y,w,h; pPanel->GetBounds(x,y,w,h); return x;} |
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inline int PanelRight(vgui::Panel *pPanel) {int x,y,w,h; pPanel->GetBounds(x,y,w,h); return x+w;} |
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inline int PanelBottom(vgui::Panel *pPanel) {int x,y,w,h; pPanel->GetBounds(x,y,w,h); return y+h;} |
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inline int PanelWidth(vgui::Panel *pPanel) {int x,y,w,h; pPanel->GetBounds(x,y,w,h); return w;} |
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inline int PanelHeight(vgui::Panel *pPanel) {int x,y,w,h; pPanel->GetBounds(x,y,w,h); return h;} |
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// Places child at the requested position inside pParent. iAlignment is from Label::Alignment. |
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void AlignPanel(vgui::Panel *pChild, vgui::Panel *pParent, int alignment); |
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#endif // VGUI_HELPERS_H |
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