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72 lines
1.9 KiB
72 lines
1.9 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: This is a panel which is rendered image on top of an entity |
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// |
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// $Revision: $ |
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// $NoKeywords: $ |
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//=============================================================================// |
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#ifndef VGUI_BITMAPPANEL_H |
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#define VGUI_BITMAPPANEL_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include <vgui_controls/Panel.h> |
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//----------------------------------------------------------------------------- |
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// forward declarations |
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//----------------------------------------------------------------------------- |
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class KeyValues; |
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class BitmapImage; |
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struct Bitmap_t; |
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//----------------------------------------------------------------------------- |
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// This is a base class for a panel which always is rendered on top of an entity |
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//----------------------------------------------------------------------------- |
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class CBitmapPanel : public vgui::Panel |
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{ |
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typedef vgui::Panel BaseClass; |
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public: |
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// constructor |
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CBitmapPanel( ); |
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CBitmapPanel( vgui::Panel *pParent, const char *pName ); |
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~CBitmapPanel(); |
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// initialization |
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bool Init( KeyValues* pInitData ); |
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// initialization from build-mode dialog style .res files |
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virtual void ApplySettings(KeyValues *inResourceData); |
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virtual void Paint( void ); |
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virtual void PaintBackground( void ) {} |
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virtual void OnCursorEntered(); |
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virtual void OnCursorExited(); |
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// Setup for panels that aren't created by the commander overlay factory (i.e. aren't parsed from a keyvalues file) |
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virtual void SetImage( BitmapImage *pImage ); |
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/// Set bitmap data directly |
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virtual void SetBitmap( const Bitmap_t &bitmap ); |
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const char *GetMouseOverText( void ); |
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private: |
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enum |
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{ |
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MAX_ENTITY_MOUSEOVER = 256 |
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}; |
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// The bitmap to render |
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BitmapImage *m_pImage; |
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int m_r, m_g, m_b, m_a; |
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bool m_bOwnsImage; |
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char m_szMouseOverText[ MAX_ENTITY_MOUSEOVER ]; |
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}; |
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#endif // VGUI_BITMAPPANEL_H
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