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27 lines
649 B
27 lines
649 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: insulates client DLL from dependencies on vphysics |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#ifndef PHYSICS_H |
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#define PHYSICS_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "interface.h" |
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#include "physics_shared.h" |
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struct objectparams_t; |
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struct solid_t; |
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// HACKHACK: Make this part of IClientSystem somehow??? |
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extern bool PhysicsDLLInit( CreateInterfaceFn physicsFactory ); |
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extern void PhysicsReset(); |
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extern void PhysicsSimulate(); |
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extern float PhysGetSyncCreateTime(); |
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#endif // PHYSICS_H
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