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40 lines
901 B
40 lines
901 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: Contains an interface to enable positional audio support in Mumble |
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// |
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// $NoKeywords: $ |
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// |
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//===========================================================================// |
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#ifndef MUMBLE_H |
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#define MUMBLE_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "igamesystem.h" |
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#include "GameEventListener.h" |
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class CMumbleSystem : public CBaseGameSystemPerFrame, public CGameEventListener |
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{ |
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public: |
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// Methods of IGameSystem |
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virtual bool Init(); |
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virtual void LevelInitPostEntity(); |
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virtual void LevelShutdownPreEntity(); |
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virtual void PostRender(); |
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// Methods of IGameSystem |
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virtual void FireGameEvent( IGameEvent *event ); |
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private: |
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char m_szSteamIDCurrentServer[32]; |
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int m_cubSteamIDCurrentServer; |
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bool m_bHasSetPlayerUniqueId; |
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int m_nTeamSetInUniqueId; |
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}; |
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IGameSystem *MumbleSystem(); |
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#endif // MUMBLE_H
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