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30 lines
981 B
30 lines
981 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//=============================================================================// |
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#include "cbase.h" |
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#include "interpolatedvar.h" |
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// memdbgon must be the last include file in a .cpp file!!! |
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#include "tier0/memdbgon.h" |
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// warning C4660: template-class specialization 'CInterpolatedVar<float>' is already instantiated |
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#pragma warning( disable : 4660 ) |
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template class CInterpolatedVar<float>; |
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template class CInterpolatedVar<Vector>; |
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template class CInterpolatedVar<QAngle>; |
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template class CInterpolatedVar<C_AnimationLayer>; |
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CInterpolationContext *CInterpolationContext::s_pHead = NULL; |
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bool CInterpolationContext::s_bAllowExtrapolation = false; |
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float CInterpolationContext::s_flLastTimeStamp = 0; |
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float g_flLastPacketTimestamp = 0; |
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ConVar cl_extrapolate_amount( "cl_extrapolate_amount", "0.25", FCVAR_CHEAT, "Set how many seconds the client will extrapolate entities for." ); |
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