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89 lines
2.6 KiB
89 lines
2.6 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: Helper for the CHudElement class to add themselves to the list of hud elements |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#include "cbase.h" |
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#include "hud_element_helper.h" |
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// memdbgon must be the last include file in a .cpp file!!! |
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#include "tier0/memdbgon.h" |
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// Start with empty list |
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CHudElementHelper *CHudElementHelper::m_sHelpers = NULL; |
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//----------------------------------------------------------------------------- |
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// Purpose: Constructs a technology factory |
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// Input : pfnCreate - fn Ptr to the constructor for this element |
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// depth - determines position in the creation list, 100 is farthest into the screen |
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// 0 is nearest, default is 50 |
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// |
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//----------------------------------------------------------------------------- |
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CHudElementHelper::CHudElementHelper( CHudElement *( *pfnCreate )( void ), int depth ) |
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{ |
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//Insert into the list based on depth |
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//List is empty, or element belongs at front, insert here |
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if( m_sHelpers == NULL || depth >= m_sHelpers->m_iDepth ) |
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{ |
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m_pNext = m_sHelpers; |
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m_sHelpers = this; |
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} |
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else |
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{ |
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//Scan to insert in decreasing depth order |
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CHudElementHelper *pPrev = m_sHelpers; |
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CHudElementHelper *pCurrent = m_sHelpers->m_pNext; |
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while( pCurrent != NULL && depth < pCurrent->m_iDepth ) |
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{ |
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pPrev = pCurrent; |
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pCurrent = pCurrent->m_pNext; |
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} |
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pPrev->m_pNext = this; |
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m_pNext = pCurrent; |
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} |
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m_iDepth = depth; |
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// Set attributes |
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assert( pfnCreate ); |
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m_pfnCreate = pfnCreate; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Returns next object in list |
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// Output : CHudElementHelper |
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//----------------------------------------------------------------------------- |
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CHudElementHelper *CHudElementHelper::GetNext( void ) |
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{ |
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return m_pNext; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Static class creation factory |
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// Searches list of registered factories for a match and then instances the |
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// requested technology by name |
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// Input : *name - |
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// Output : CBaseTFTechnology |
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//----------------------------------------------------------------------------- |
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void CHudElementHelper::CreateAllElements( void ) |
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{ |
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// Start of list |
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CHudElementHelper *p = m_sHelpers; |
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while ( p ) |
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{ |
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// Dispatch creation function directly |
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CHudElement *( *fCreate )( void ) = p->m_pfnCreate; |
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CHudElement *newElement = (fCreate)(); |
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if ( newElement ) |
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{ |
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gHUD.AddHudElement( newElement ); |
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} |
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p = p->GetNext(); |
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} |
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} |
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