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51 lines
1.4 KiB
51 lines
1.4 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//=============================================================================// |
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#ifndef HUD_BITMAPNUMERICDISPLAY_H |
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#define HUD_BITMAPNUMERICDISPLAY_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "hud_numericdisplay.h" |
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class CHudBitmapNumericDisplay : public vgui::Panel |
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{ |
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DECLARE_CLASS_SIMPLE( CHudBitmapNumericDisplay, vgui::Panel ); |
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public: |
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CHudBitmapNumericDisplay(vgui::Panel *parent, const char *name); |
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void SetDisplayValue(int value); |
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void SetShouldDisplayValue(bool state); |
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protected: |
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// vgui overrides |
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virtual void PaintBackground( void ); |
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virtual void Paint(); |
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void PaintNumbers(int xpos, int ypos, int value, Color col, int numSigDigits); |
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virtual void PaintNumbers(int xpos, int ypos, int value, Color col) |
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{ |
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PaintNumbers(xpos, ypos, value, col, 1); |
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} |
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CPanelAnimationVar( float, m_flAlphaOverride, "Alpha", "255" ); |
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CPanelAnimationVar( Color, m_TextColor, "TextColor", "FgColor" ); |
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CPanelAnimationVar( float, m_flBlur, "Blur", "0" ); |
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CPanelAnimationVarAliasType( float, digit_xpos, "digit_xpos", "0", "proportional_float" ); |
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CPanelAnimationVarAliasType( float, digit_ypos, "digit_ypos", "0", "proportional_float" ); |
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CPanelAnimationVarAliasType( float, digit_height, "digit_height", "16", "proportional_float" ); |
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private: |
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CHudTexture *m_pNumbers[10]; |
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int m_iValue; |
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bool m_bDisplayValue; |
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}; |
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#endif //HUD_BITMAPNUMERICDISPLAY_H
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