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59 lines
1.3 KiB
59 lines
1.3 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $Workfile: $ |
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// $Date: $ |
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// |
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//----------------------------------------------------------------------------- |
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// $Log: $ |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#if !defined( FXLINE_H ) |
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#define FXLINE_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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struct FXLineData_t |
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{ |
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Vector m_vecStart; |
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Vector m_vecEnd; |
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Vector m_vecStartVelocity; |
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Vector m_vecEndVelocity; |
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float m_flStartAlpha; |
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float m_flEndAlpha; |
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float m_flStartScale; |
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float m_flEndScale; |
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float m_flDieTime; |
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float m_flLifeTime; |
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IMaterial *m_pMaterial; |
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}; |
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#include "fx_staticline.h" |
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class CFXLine : public CClientSideEffect |
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{ |
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public: |
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CFXLine( const char *name, const FXLineData_t &data ); |
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~CFXLine( void ); |
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virtual void Draw( double frametime ); |
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virtual bool IsActive( void ); |
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virtual void Destroy( void ); |
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virtual void Update( double frametime ); |
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protected: |
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FXLineData_t m_FXData; |
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}; |
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void FX_DrawLine( const Vector &start, const Vector &end, float scale, IMaterial *pMaterial, const color32 &color ); |
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void FX_DrawLineFade( const Vector &start, const Vector &end, float scale, IMaterial *pMaterial, const color32 &color, float fadeDist ); |
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#endif //FXLINE_H
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