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82 lines
2.1 KiB
82 lines
2.1 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//=============================================================================// |
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#include "cbase.h" |
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#include "fx_envelope.h" |
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// memdbgon must be the last include file in a .cpp file!!! |
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#include "tier0/memdbgon.h" |
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//----------------------------------------------------------------------------- |
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// Constructor |
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//----------------------------------------------------------------------------- |
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C_EnvelopeFX::C_EnvelopeFX( void ) |
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{ |
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m_active = false; |
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} |
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C_EnvelopeFX::~C_EnvelopeFX() |
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{ |
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RemoveRenderable(); |
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} |
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const matrix3x4_t & C_EnvelopeFX::RenderableToWorldTransform() |
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{ |
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static matrix3x4_t mat; |
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SetIdentityMatrix( mat ); |
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PositionMatrix( GetRenderOrigin(), mat ); |
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return mat; |
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} |
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void C_EnvelopeFX::RemoveRenderable() |
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{ |
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ClientLeafSystem()->RemoveRenderable( m_hRenderHandle ); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Updates the envelope being in the client's known entity list |
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//----------------------------------------------------------------------------- |
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void C_EnvelopeFX::Update( void ) |
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{ |
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if ( m_active ) |
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{ |
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if ( m_hRenderHandle == INVALID_CLIENT_RENDER_HANDLE ) |
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{ |
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ClientLeafSystem()->AddRenderable( this, RENDER_GROUP_TRANSLUCENT_ENTITY ); |
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} |
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else |
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{ |
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ClientLeafSystem()->RenderableChanged( m_hRenderHandle ); |
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} |
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} |
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else |
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{ |
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RemoveRenderable(); |
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} |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Starts up the effect |
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// Input : entityIndex - entity to be attached to |
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// attachment - attachment point (if any) to be attached to |
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//----------------------------------------------------------------------------- |
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void C_EnvelopeFX::EffectInit( int entityIndex, int attachment ) |
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{ |
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m_entityIndex = entityIndex; |
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m_attachment = attachment; |
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m_active = 1; |
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m_t = 0; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Shuts down the effect |
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//----------------------------------------------------------------------------- |
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void C_EnvelopeFX::EffectShutdown( void ) |
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{ |
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m_active = 0; |
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m_t = 0; |
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}
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