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505 lines
13 KiB
505 lines
13 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $Workfile: $ |
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// $NoKeywords: $ |
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//===========================================================================// |
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//----------------------------------------------------------------------------- |
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// Purpose: a global list of all the entities in the game. All iteration through |
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// entities is done through this object. |
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//----------------------------------------------------------------------------- |
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#include "cbase.h" |
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// memdbgon must be the last include file in a .cpp file!!! |
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#include "tier0/memdbgon.h" |
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//----------------------------------------------------------------------------- |
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// Globals |
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//----------------------------------------------------------------------------- |
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// Create interface |
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static CClientEntityList s_EntityList; |
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CBaseEntityList *g_pEntityList = &s_EntityList; |
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// Expose list to engine |
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EXPOSE_SINGLE_INTERFACE_GLOBALVAR( CClientEntityList, IClientEntityList, VCLIENTENTITYLIST_INTERFACE_VERSION, s_EntityList ); |
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// Store local pointer to interface for rest of client .dll only |
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// (CClientEntityList instead of IClientEntityList ) |
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CClientEntityList *cl_entitylist = &s_EntityList; |
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bool PVSNotifierMap_LessFunc( IClientUnknown* const &a, IClientUnknown* const &b ) |
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{ |
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return a < b; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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CClientEntityList::CClientEntityList( void ) : |
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m_PVSNotifierMap( 0, 0, PVSNotifierMap_LessFunc ) |
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{ |
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m_iMaxUsedServerIndex = -1; |
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m_iMaxServerEnts = 0; |
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Release(); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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CClientEntityList::~CClientEntityList( void ) |
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{ |
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Release(); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Clears all entity lists and releases entities |
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//----------------------------------------------------------------------------- |
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void CClientEntityList::Release( void ) |
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{ |
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// Free all the entities. |
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ClientEntityHandle_t iter = FirstHandle(); |
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while( iter != InvalidHandle() ) |
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{ |
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// Try to call release on anything we can. |
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IClientNetworkable *pNet = GetClientNetworkableFromHandle( iter ); |
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if ( pNet ) |
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{ |
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pNet->Release(); |
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} |
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else |
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{ |
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// Try to call release on anything we can. |
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IClientThinkable *pThinkable = GetClientThinkableFromHandle( iter ); |
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if ( pThinkable ) |
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{ |
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pThinkable->Release(); |
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} |
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} |
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RemoveEntity( iter ); |
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iter = FirstHandle(); |
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} |
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m_iNumServerEnts = 0; |
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m_iMaxServerEnts = 0; |
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m_iNumClientNonNetworkable = 0; |
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m_iMaxUsedServerIndex = -1; |
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} |
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IClientNetworkable* CClientEntityList::GetClientNetworkable( int entnum ) |
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{ |
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Assert( entnum >= 0 ); |
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Assert( entnum < MAX_EDICTS ); |
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return m_EntityCacheInfo[entnum].m_pNetworkable; |
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} |
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IClientEntity* CClientEntityList::GetClientEntity( int entnum ) |
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{ |
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IClientUnknown *pEnt = GetListedEntity( entnum ); |
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return pEnt ? pEnt->GetIClientEntity() : 0; |
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} |
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int CClientEntityList::NumberOfEntities( bool bIncludeNonNetworkable ) |
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{ |
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if ( bIncludeNonNetworkable == true ) |
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return m_iNumServerEnts + m_iNumClientNonNetworkable; |
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return m_iNumServerEnts; |
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} |
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void CClientEntityList::SetMaxEntities( int maxents ) |
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{ |
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m_iMaxServerEnts = maxents; |
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} |
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int CClientEntityList::GetMaxEntities( void ) |
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{ |
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return m_iMaxServerEnts; |
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} |
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//----------------------------------------------------------------------------- |
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// Convenience methods to convert between entindex + ClientEntityHandle_t |
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//----------------------------------------------------------------------------- |
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int CClientEntityList::HandleToEntIndex( ClientEntityHandle_t handle ) |
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{ |
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if ( handle == INVALID_EHANDLE_INDEX ) |
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return -1; |
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C_BaseEntity *pEnt = GetBaseEntityFromHandle( handle ); |
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return pEnt ? pEnt->entindex() : -1; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Because m_iNumServerEnts != last index |
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// Output : int |
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//----------------------------------------------------------------------------- |
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int CClientEntityList::GetHighestEntityIndex( void ) |
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{ |
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return m_iMaxUsedServerIndex; |
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} |
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void CClientEntityList::RecomputeHighestEntityUsed( void ) |
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{ |
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m_iMaxUsedServerIndex = -1; |
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// Walk backward looking for first valid index |
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int i; |
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for ( i = MAX_EDICTS - 1; i >= 0; i-- ) |
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{ |
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if ( GetListedEntity( i ) != NULL ) |
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{ |
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m_iMaxUsedServerIndex = i; |
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break; |
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} |
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} |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Add a raw C_BaseEntity to the entity list. |
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// Input : index - |
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//----------------------------------------------------------------------------- |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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// Input : index - |
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//----------------------------------------------------------------------------- |
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C_BaseEntity* CClientEntityList::GetBaseEntity( int entnum ) |
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{ |
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IClientUnknown *pEnt = GetListedEntity( entnum ); |
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return pEnt ? pEnt->GetBaseEntity() : 0; |
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} |
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ICollideable* CClientEntityList::GetCollideable( int entnum ) |
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{ |
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IClientUnknown *pEnt = GetListedEntity( entnum ); |
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return pEnt ? pEnt->GetCollideable() : 0; |
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} |
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IClientNetworkable* CClientEntityList::GetClientNetworkableFromHandle( ClientEntityHandle_t hEnt ) |
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{ |
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IClientUnknown *pEnt = GetClientUnknownFromHandle( hEnt ); |
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return pEnt ? pEnt->GetClientNetworkable() : 0; |
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} |
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IClientEntity* CClientEntityList::GetClientEntityFromHandle( ClientEntityHandle_t hEnt ) |
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{ |
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IClientUnknown *pEnt = GetClientUnknownFromHandle( hEnt ); |
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return pEnt ? pEnt->GetIClientEntity() : 0; |
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} |
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IClientRenderable* CClientEntityList::GetClientRenderableFromHandle( ClientEntityHandle_t hEnt ) |
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{ |
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IClientUnknown *pEnt = GetClientUnknownFromHandle( hEnt ); |
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return pEnt ? pEnt->GetClientRenderable() : 0; |
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} |
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C_BaseEntity* CClientEntityList::GetBaseEntityFromHandle( ClientEntityHandle_t hEnt ) |
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{ |
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IClientUnknown *pEnt = GetClientUnknownFromHandle( hEnt ); |
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return pEnt ? pEnt->GetBaseEntity() : 0; |
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} |
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ICollideable* CClientEntityList::GetCollideableFromHandle( ClientEntityHandle_t hEnt ) |
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{ |
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IClientUnknown *pEnt = GetClientUnknownFromHandle( hEnt ); |
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return pEnt ? pEnt->GetCollideable() : 0; |
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} |
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IClientThinkable* CClientEntityList::GetClientThinkableFromHandle( ClientEntityHandle_t hEnt ) |
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{ |
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IClientUnknown *pEnt = GetClientUnknownFromHandle( hEnt ); |
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return pEnt ? pEnt->GetClientThinkable() : 0; |
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} |
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void CClientEntityList::AddPVSNotifier( IClientUnknown *pUnknown ) |
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{ |
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IClientRenderable *pRen = pUnknown->GetClientRenderable(); |
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if ( pRen ) |
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{ |
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IPVSNotify *pNotify = pRen->GetPVSNotifyInterface(); |
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if ( pNotify ) |
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{ |
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unsigned short index = m_PVSNotifyInfos.AddToTail(); |
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CPVSNotifyInfo *pInfo = &m_PVSNotifyInfos[index]; |
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pInfo->m_pNotify = pNotify; |
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pInfo->m_pRenderable = pRen; |
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pInfo->m_InPVSStatus = 0; |
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pInfo->m_PVSNotifiersLink = index; |
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m_PVSNotifierMap.Insert( pUnknown, index ); |
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} |
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} |
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} |
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void CClientEntityList::RemovePVSNotifier( IClientUnknown *pUnknown ) |
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{ |
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IClientRenderable *pRenderable = pUnknown->GetClientRenderable(); |
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if ( pRenderable ) |
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{ |
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IPVSNotify *pNotify = pRenderable->GetPVSNotifyInterface(); |
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if ( pNotify ) |
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{ |
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unsigned short index = m_PVSNotifierMap.Find( pUnknown ); |
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if ( !m_PVSNotifierMap.IsValidIndex( index ) ) |
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{ |
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Warning( "PVS notifier not in m_PVSNotifierMap\n" ); |
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Assert( false ); |
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return; |
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} |
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unsigned short indexIntoPVSNotifyInfos = m_PVSNotifierMap[index]; |
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Assert( m_PVSNotifyInfos[indexIntoPVSNotifyInfos].m_pNotify == pNotify ); |
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Assert( m_PVSNotifyInfos[indexIntoPVSNotifyInfos].m_pRenderable == pRenderable ); |
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m_PVSNotifyInfos.Remove( indexIntoPVSNotifyInfos ); |
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m_PVSNotifierMap.RemoveAt( index ); |
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return; |
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} |
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} |
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// If it didn't report itself as a notifier, let's hope it's not in the notifier list now |
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// (which would mean that it reported itself as a notifier earlier, but not now). |
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#ifdef _DEBUG |
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unsigned short index = m_PVSNotifierMap.Find( pUnknown ); |
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Assert( !m_PVSNotifierMap.IsValidIndex( index ) ); |
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#endif |
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} |
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void CClientEntityList::AddListenerEntity( IClientEntityListener *pListener ) |
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{ |
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if ( m_entityListeners.Find( pListener ) >= 0 ) |
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{ |
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AssertMsg( 0, "Can't add listeners multiple times\n" ); |
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return; |
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} |
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m_entityListeners.AddToTail( pListener ); |
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} |
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void CClientEntityList::RemoveListenerEntity( IClientEntityListener *pListener ) |
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{ |
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m_entityListeners.FindAndRemove( pListener ); |
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} |
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void CClientEntityList::OnAddEntity( IHandleEntity *pEnt, CBaseHandle handle ) |
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{ |
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int entnum = handle.GetEntryIndex(); |
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EntityCacheInfo_t *pCache = &m_EntityCacheInfo[entnum]; |
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if ( entnum >= 0 && entnum < MAX_EDICTS ) |
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{ |
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// Update our counters. |
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m_iNumServerEnts++; |
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if ( entnum > m_iMaxUsedServerIndex ) |
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{ |
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m_iMaxUsedServerIndex = entnum; |
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} |
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// Cache its networkable pointer. |
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Assert( dynamic_cast< IClientUnknown* >( pEnt ) ); |
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Assert( ((IClientUnknown*)pEnt)->GetClientNetworkable() ); // Server entities should all be networkable. |
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pCache->m_pNetworkable = ((IClientUnknown*)pEnt)->GetClientNetworkable(); |
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} |
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IClientUnknown *pUnknown = (IClientUnknown*)pEnt; |
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// If this thing wants PVS notifications, hook it up. |
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AddPVSNotifier( pUnknown ); |
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// Store it in a special list for fast iteration if it's a C_BaseEntity. |
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C_BaseEntity *pBaseEntity = pUnknown->GetBaseEntity(); |
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if ( pBaseEntity ) |
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{ |
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pCache->m_BaseEntitiesIndex = m_BaseEntities.AddToTail( pBaseEntity ); |
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if ( pBaseEntity->ObjectCaps() & FCAP_SAVE_NON_NETWORKABLE ) |
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{ |
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m_iNumClientNonNetworkable++; |
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} |
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//DevMsg(2,"Created %s\n", pBaseEnt->GetClassname() ); |
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for ( int i = m_entityListeners.Count()-1; i >= 0; i-- ) |
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{ |
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m_entityListeners[i]->OnEntityCreated( pBaseEntity ); |
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} |
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} |
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else |
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{ |
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pCache->m_BaseEntitiesIndex = m_BaseEntities.InvalidIndex(); |
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} |
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} |
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void CClientEntityList::OnRemoveEntity( IHandleEntity *pEnt, CBaseHandle handle ) |
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{ |
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int entnum = handle.GetEntryIndex(); |
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EntityCacheInfo_t *pCache = &m_EntityCacheInfo[entnum]; |
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if ( entnum >= 0 && entnum < MAX_EDICTS ) |
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{ |
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// This is a networkable ent. Clear out our cache info for it. |
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pCache->m_pNetworkable = NULL; |
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m_iNumServerEnts--; |
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if ( entnum >= m_iMaxUsedServerIndex ) |
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{ |
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RecomputeHighestEntityUsed(); |
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} |
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} |
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IClientUnknown *pUnknown = (IClientUnknown*)pEnt; |
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// If this is a PVS notifier, remove it. |
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RemovePVSNotifier( pUnknown ); |
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C_BaseEntity *pBaseEntity = pUnknown->GetBaseEntity(); |
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if ( pBaseEntity ) |
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{ |
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if ( pBaseEntity->ObjectCaps() & FCAP_SAVE_NON_NETWORKABLE ) |
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{ |
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m_iNumClientNonNetworkable--; |
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} |
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//DevMsg(2,"Deleted %s\n", pBaseEnt->GetClassname() ); |
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for ( int i = m_entityListeners.Count()-1; i >= 0; i-- ) |
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{ |
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m_entityListeners[i]->OnEntityDeleted( pBaseEntity ); |
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} |
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} |
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if ( pCache->m_BaseEntitiesIndex != m_BaseEntities.InvalidIndex() ) |
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m_BaseEntities.Remove( pCache->m_BaseEntitiesIndex ); |
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pCache->m_BaseEntitiesIndex = m_BaseEntities.InvalidIndex(); |
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} |
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// Use this to iterate over all the C_BaseEntities. |
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C_BaseEntity* CClientEntityList::FirstBaseEntity() const |
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{ |
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const CEntInfo *pList = FirstEntInfo(); |
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while ( pList ) |
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{ |
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if ( pList->m_pEntity ) |
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{ |
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IClientUnknown *pUnk = static_cast<IClientUnknown*>( pList->m_pEntity ); |
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C_BaseEntity *pRet = pUnk->GetBaseEntity(); |
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if ( pRet ) |
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return pRet; |
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} |
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pList = pList->m_pNext; |
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} |
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return NULL; |
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} |
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C_BaseEntity* CClientEntityList::NextBaseEntity( C_BaseEntity *pEnt ) const |
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{ |
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if ( pEnt == NULL ) |
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return FirstBaseEntity(); |
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// Run through the list until we get a C_BaseEntity. |
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const CEntInfo *pList = GetEntInfoPtr( pEnt->GetRefEHandle() ); |
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if ( pList ) |
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{ |
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pList = NextEntInfo(pList); |
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} |
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while ( pList ) |
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{ |
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if ( pList->m_pEntity ) |
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{ |
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IClientUnknown *pUnk = static_cast<IClientUnknown*>( pList->m_pEntity ); |
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C_BaseEntity *pRet = pUnk->GetBaseEntity(); |
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if ( pRet ) |
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return pRet; |
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} |
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pList = pList->m_pNext; |
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} |
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return NULL; |
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} |
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// -------------------------------------------------------------------------------------------------- // |
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// C_AllBaseEntityIterator |
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// -------------------------------------------------------------------------------------------------- // |
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C_AllBaseEntityIterator::C_AllBaseEntityIterator() |
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{ |
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Restart(); |
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} |
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void C_AllBaseEntityIterator::Restart() |
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{ |
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m_CurBaseEntity = ClientEntityList().m_BaseEntities.Head(); |
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} |
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C_BaseEntity* C_AllBaseEntityIterator::Next() |
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{ |
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if ( m_CurBaseEntity == ClientEntityList().m_BaseEntities.InvalidIndex() ) |
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return NULL; |
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C_BaseEntity *pRet = ClientEntityList().m_BaseEntities[m_CurBaseEntity]; |
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m_CurBaseEntity = ClientEntityList().m_BaseEntities.Next( m_CurBaseEntity ); |
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return pRet; |
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} |
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// -------------------------------------------------------------------------------------------------- // |
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// C_BaseEntityIterator |
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// -------------------------------------------------------------------------------------------------- // |
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C_BaseEntityIterator::C_BaseEntityIterator() |
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{ |
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Restart(); |
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} |
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void C_BaseEntityIterator::Restart() |
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{ |
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m_CurBaseEntity = ClientEntityList().m_BaseEntities.Head(); |
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} |
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C_BaseEntity* C_BaseEntityIterator::Next() |
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{ |
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// Skip dormant entities |
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while ( m_CurBaseEntity != ClientEntityList().m_BaseEntities.InvalidIndex() ) |
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{ |
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C_BaseEntity *pRet = ClientEntityList().m_BaseEntities[m_CurBaseEntity]; |
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m_CurBaseEntity = ClientEntityList().m_BaseEntities.Next( m_CurBaseEntity ); |
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if (!pRet->IsDormant()) |
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return pRet; |
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} |
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return NULL; |
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} |