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109 lines
3.6 KiB
109 lines
3.6 KiB
//----------------------------------------------------------------------------- |
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// CLIENT_HL1MP.VPC |
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// |
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// Project Script |
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//----------------------------------------------------------------------------- |
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$Macro SRCDIR "..\.." |
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$Macro GAMENAME "hl1mp" |
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$Include "$SRCDIR\game\client\client_base.vpc" |
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$Configuration |
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{ |
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$Compiler |
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{ |
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$AdditionalIncludeDirectories "$BASE;.\hl1,.\hl2,.\hl2\elements,$SRCDIR\game\shared\hl1,$SRCDIR\game\shared\hl2" |
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$PreprocessorDefinitions "$BASE;HL1_CLIENT_DLL;HL1MP_CLIENT_DLL" |
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} |
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} |
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$Project "Client (HL1MP)" |
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{ |
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$Folder "Source Files" |
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{ |
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-$File "geiger.cpp" |
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-$File "history_resource.cpp" |
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-$File "train.cpp" |
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$File "c_team_objectiveresource.cpp" |
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$File "c_team_objectiveresource.h" |
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$File "hud_chat.cpp" |
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$File "$SRCDIR\game\shared\predicted_viewmodel.cpp" |
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$File "$SRCDIR\game\shared\predicted_viewmodel.h" |
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$Folder "HL2 DLL" |
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{ |
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$File "hl2\c_antlion_dust.cpp" |
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$File "hl2\c_basehelicopter.cpp" |
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$File "hl2\c_basehelicopter.h" |
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$File "hl2\c_basehlcombatweapon.h" |
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$File "hl2\c_corpse.cpp" |
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$File "hl2\c_corpse.h" |
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$File "hl2\c_hl2_playerlocaldata.h" |
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$File "hl2\c_rotorwash.cpp" |
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$File "$SRCDIR\game\shared\hl2\citadel_effects_shared.h" |
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$File "$SRCDIR\game\shared\hl2\env_headcrabcanister_shared.h" |
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$File "hl2\fx_bugbait.cpp" |
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$File "$SRCDIR\game\shared\hl2\hl2_shareddefs.h" |
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$File "hl2\hl_in_main.cpp" |
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$File "hl2\hl_prediction.cpp" |
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$File "hl2\vgui_rootpanel_hl2.cpp" |
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} |
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$Folder "HL1 DLL" |
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{ |
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$File "hl1\hl1_c_legacytempents.cpp" |
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$File "hl1\hl1_c_player.cpp" |
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$File "hl1\hl1_c_player.h" |
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$File "hl1\hl1_c_rpg_rocket.cpp" |
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$File "hl1\hl1_c_weapon__stubs.cpp" |
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$File "hl1\hl1_clientmode.cpp" |
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$File "hl1\hl1_clientmode.h" |
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$File "hl1\hl1_clientscoreboard.cpp" |
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$File "hl1\hl1_hud_deathnotice.cpp" |
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$File "hl1\hl1_fx_gauss.cpp" |
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$File "hl1\hl1_fx_gibs.cpp" |
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$File "hl1\hl1_fx_impacts.cpp" |
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$File "hl1\hl1_fx_shelleject.cpp" |
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$File "$SRCDIR\game\shared\hl1\hl1_gamemovement.cpp" |
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$File "$SRCDIR\game\shared\hl1\hl1_gamemovement.h" |
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$File "hl1\hl1_hud_ammo.cpp" |
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$File "hl1\hl1_hud_battery.cpp" |
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$File "hl1\hl1_hud_damageindicator.cpp" |
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$File "hl1\hl1_hud_damagetiles.cpp" |
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$File "hl1\hl1_hud_flashlight.cpp" |
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$File "hl1\hl1_hud_geiger.cpp" |
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$File "hl1\hl1_hud_health.cpp" |
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$File "hl1\hl1_hud_history_resource.cpp" |
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$File "hl1\hl1_hud_numbers.cpp" |
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$File "hl1\hl1_hud_numbers.h" |
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$File "hl1\hl1_hud_train.cpp" |
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$File "hl1\hl1_hud_weaponselection.cpp" |
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$File "$SRCDIR\game\shared\hl1\hl1_basecombatweapon_shared.cpp" |
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$File "$SRCDIR\game\shared\hl1\hl1_gamerules.cpp" |
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$File "$SRCDIR\game\shared\hl1\hl1_player_shared.cpp" |
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$File "$SRCDIR\game\shared\hl1\hl1_player_shared.h" |
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$File "$SRCDIR\game\shared\hl1\hl1_usermessages.cpp" |
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$File "$SRCDIR\game\shared\hl1\hl1mp_weapon_357.cpp" |
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$File "$SRCDIR\game\shared\hl1\hl1mp_weapon_crossbow.cpp" |
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$File "$SRCDIR\game\shared\hl1\hl1mp_weapon_egon.cpp" |
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$File "$SRCDIR\game\shared\hl1\hl1mp_weapon_gauss.cpp" |
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$File "$SRCDIR\game\shared\hl1\hl1mp_weapon_glock.cpp" |
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$File "$SRCDIR\game\shared\hl1\hl1mp_weapon_handgrenade.cpp" |
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$File "$SRCDIR\game\shared\hl1\hl1mp_weapon_hornetgun.cpp" |
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$File "$SRCDIR\game\shared\hl1\hl1mp_weapon_mp5.cpp" |
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$File "$SRCDIR\game\shared\hl1\hl1mp_weapon_rpg.cpp" |
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$File "$SRCDIR\game\shared\hl1\hl1mp_weapon_sachel.cpp" |
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$File "$SRCDIR\game\shared\hl1\hl1mp_weapon_shotgun.cpp" |
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$File "$SRCDIR\game\server\hl1\hl1_weapon_crowbar.cpp" |
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} |
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$Folder "HL1MP DLL" |
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{ |
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$File "hl1\c_hl1mp_player.cpp" |
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$File "$SRCDIR\game\shared\hl1\hl1mp_basecombatweapon_shared.cpp" |
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$File "$SRCDIR\game\shared\hl1\hl1mp_gamerules.cpp" |
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} |
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} |
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}
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