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246 lines
9.5 KiB
246 lines
9.5 KiB
//----------------------------------------------------------------------------- |
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// CLIENT_DOD.VPC |
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// |
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// Project Script |
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//----------------------------------------------------------------------------- |
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$Macro SRCDIR "..\.." |
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$Macro GAMENAME "dod" |
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$Include "$SRCDIR\game\client\client_base.vpc" |
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$Configuration |
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{ |
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$Compiler |
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{ |
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$AdditionalIncludeDirectories "$BASE;dod,.\dod\VGUI,$SRCDIR\game\shared\dod" |
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$PreprocessorDefinitions "$BASE;DOD_DLL;ENABLE_HTML_WINDOW" |
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} |
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} |
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$Project "Client (DOD)" |
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{ |
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$Folder "Source Files" |
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{ |
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-$File "$SRCDIR\game\shared\weapon_parse_default.cpp" |
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-$File "history_resource.cpp" |
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-$File "hud_hintdisplay.cpp" |
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$File "hud_voicestatus.cpp" |
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$File "$SRCDIR\game\shared\playerclass_info_parse.cpp" |
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$File "$SRCDIR\game\shared\playerclass_info_parse.h" |
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$Folder "Day of Defeat DLL" |
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{ |
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$File "$SRCDIR\game\shared\dod\achievements_dod.cpp" |
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$File "dod\c_dod_basegrenade.cpp" |
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$File "dod\c_dod_basegrenade.h" |
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$File "dod\c_dod_baserocket.cpp" |
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$File "dod\c_dod_bombdispenser.cpp" |
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$File "dod\c_dod_bombtarget.cpp" |
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$File "dod\c_dod_objective_resource.cpp" |
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$File "dod\c_dod_objective_resource.h" |
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$File "dod\c_dod_player.cpp" |
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$File "dod\c_dod_player.h" |
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$File "dod\c_dod_playerresource.cpp" |
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$File "dod\c_dod_playerresource.h" |
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$File "dod\c_dod_smokegrenade.cpp" |
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$File "dod\c_dod_smokegrenade.h" |
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$File "dod\c_dod_team.cpp" |
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$File "dod\c_dod_team.h" |
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$File "dod\c_grenadetrail.cpp" |
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$File "dod\c_grenadetrail.h" |
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$File "dod\c_te_firebullets.cpp" |
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$File "dod\clientmode_dod.cpp" |
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$File "dod\clientmode_dod.h" |
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$File "dod\dod_fx_explosions.cpp" |
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$File "$SRCDIR\game\shared\dod\dod_gamemovement.cpp" |
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$File "$SRCDIR\game\shared\dod\dod_gamerules.cpp" |
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$File "$SRCDIR\game\shared\dod\dod_gamerules.h" |
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$File "dod\dod_headiconmanager.cpp" |
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$File "dod\dod_headiconmanager.h" |
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$File "dod\dod_hud_ammo.cpp" |
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$File "dod\dod_hud_areacapicon.cpp" |
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$File "dod\dod_hud_capturepanel.cpp" |
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$File "dod\dod_hud_capturepanel.h" |
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$File "dod\dod_hud_chat.cpp" |
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$File "dod\dod_hud_chat.h" |
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$File "dod\dod_hud_crosshair.cpp" |
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$File "dod\dod_hud_crosshair.h" |
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$File "dod\dod_hud_damageindicator.cpp" |
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$File "dod\dod_hud_deathnotice.cpp" |
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$File "dod\dod_hud_freezepanel.cpp" |
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$File "dod\dod_hud_freezepanel.h" |
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$File "dod\dod_hud_health.cpp" |
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$File "dod\dod_hud_hintdisplay.cpp" |
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$File "dod\dod_hud_history_resource.cpp" |
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$File "dod\dod_hud_objectiveicons.cpp" |
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$File "dod\dod_hud_playerstatus_ammo.cpp" |
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$File "dod\dod_hud_playerstatus_ammo.h" |
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$File "dod\dod_hud_playerstatus_fireselect.cpp" |
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$File "dod\dod_hud_playerstatus_fireselect.h" |
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$File "dod\dod_hud_playerstatus_health.cpp" |
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$File "dod\dod_hud_playerstatus_health.h" |
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$File "dod\dod_hud_playerstatus_mgheat.cpp" |
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$File "dod\dod_hud_playerstatus_mgheat.h" |
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$File "dod\dod_hud_playerstatus_stamina.cpp" |
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$File "dod\dod_hud_playerstatus_stamina.h" |
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$File "dod\dod_hud_playerstatus_tnt.cpp" |
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$File "dod\dod_hud_playerstatus_weapon.cpp" |
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$File "dod\dod_hud_playerstatus_weapon.h" |
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$File "dod\dod_hud_playerstatuspanel.cpp" |
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$File "dod\dod_hud_readyrestart.cpp" |
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$File "dod\dod_hud_restartround.cpp" |
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$File "dod\dod_hud_scope.cpp" |
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$File "dod\dod_hud_spec_crosshair.cpp" |
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$File "dod\dod_hud_spec_crosshair.h" |
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$File "dod\dod_hud_target_id.cpp" |
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$File "dod\dod_hud_tnt_pickup.cpp" |
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$File "dod\dod_hud_warmuplabel.cpp" |
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$File "dod\dod_hud_weaponselection.cpp" |
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$File "dod\dod_hud_winpanel.cpp" |
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$File "dod\dod_hud_winpanel.h" |
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$File "dod\dod_in_main.cpp" |
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$File "$SRCDIR\game\shared\dod\dod_player_shared.cpp" |
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$File "$SRCDIR\game\shared\dod\dod_player_shared.h" |
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$File "$SRCDIR\game\shared\dod\dod_playeranimstate.cpp" |
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$File "$SRCDIR\game\shared\dod\dod_playeranimstate.h" |
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$File "$SRCDIR\game\shared\dod\dod_playerclass_info_parse.cpp" |
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$File "$SRCDIR\game\shared\dod\dod_playerclass_info_parse.h" |
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$File "dod\dod_playerstats.cpp" |
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$File "dod\dod_playerstats.h" |
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$File "dod\dod_prediction.cpp" |
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$File "$SRCDIR\game\shared\dod\dod_round_timer.cpp" |
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$File "$SRCDIR\game\shared\dod\dod_shareddefs.cpp" |
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$File "$SRCDIR\game\shared\dod\dod_shareddefs.h" |
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$File "$SRCDIR\game\shared\dod\dod_usermessages.cpp" |
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$File "dod\dod_view_scene.cpp" |
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$File "dod\dod_view_scene.h" |
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$File "$SRCDIR\game\shared\dod\dod_viewmodel.cpp" |
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$File "$SRCDIR\game\shared\dod\dod_viewmodel.h" |
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$File "$SRCDIR\game\shared\dod\dod_weapon_parse.cpp" |
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$File "$SRCDIR\game\shared\dod\dod_weapon_parse.h" |
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$File "dod\VGUI\backgroundpanel.cpp" |
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$File "dod\VGUI\backgroundpanel.h" |
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$File "dod\VGUI\dodbutton.cpp" |
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$File "dod\VGUI\dodbutton.h" |
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$File "dod\VGUI\dodclassmenu.cpp" |
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$File "dod\VGUI\dodclassmenu.h" |
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$File "dod\VGUI\dodclientscoreboard.cpp" |
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$File "dod\VGUI\dodclientscoreboard.h" |
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$File "dod\VGUI\dodcornercutpanel.cpp" |
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$File "dod\VGUI\dodcornercutpanel.h" |
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$File "dod\VGUI\dodmenubackground.cpp" |
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$File "dod\VGUI\dodmenubackground.h" |
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$File "dod\VGUI\dodmouseoverpanelbutton.h" |
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$File "dod\VGUI\dodoverview.cpp" |
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$File "dod\VGUI\dodoverview.h" |
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$File "dod\VGUI\dodrandombutton.h" |
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$File "dod\VGUI\dodspectatorgui.cpp" |
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$File "dod\VGUI\dodspectatorgui.h" |
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$File "dod\VGUI\dodteammenu.cpp" |
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$File "dod\VGUI\dodteammenu.h" |
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$File "dod\VGUI\dodtextwindow.cpp" |
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$File "dod\VGUI\dodtextwindow.h" |
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$File "dod\VGUI\dodviewport.cpp" |
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$File "dod\VGUI\dodviewport.h" |
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$File "dod\fx_dod_blood.cpp" |
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$File "dod\fx_dod_blood.h" |
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$File "dod\fx_dod_ejectbrass.cpp" |
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$File "dod\fx_dod_filmgrain.cpp" |
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$File "dod\fx_dod_impact.cpp" |
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$File "dod\fx_dod_knifeslash.cpp" |
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$File "dod\fx_dod_muzzleflash.cpp" |
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$File "dod\fx_dod_muzzleflash.h" |
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$File "$SRCDIR\game\shared\dod\fx_dod_shared.cpp" |
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$File "$SRCDIR\game\shared\dod\fx_dod_shared.h" |
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$File "dod\fx_dod_tracers.cpp" |
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$File "dod\VGUI\idodviewportmsgs.h" |
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$File "dod\VGUI\vgui_rootpanel_dod.cpp" |
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$File "dod\VGUI\vgui_rootpanel_dod.h" |
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$File "$SRCDIR\game\shared\dod\weapon_30cal.cpp" |
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$File "$SRCDIR\game\shared\dod\weapon_amerknife.cpp" |
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$File "$SRCDIR\game\shared\dod\weapon_bar.cpp" |
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$File "$SRCDIR\game\shared\dod\weapon_bazooka.cpp" |
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$File "$SRCDIR\game\shared\dod\weapon_c96.cpp" |
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$File "$SRCDIR\game\shared\dod\weapon_colt.cpp" |
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$File "$SRCDIR\game\shared\dod\weapon_dodbase.cpp" |
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$File "$SRCDIR\game\shared\dod\weapon_dodbase.h" |
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$File "$SRCDIR\game\shared\dod\weapon_dodbasebomb.cpp" |
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$File "$SRCDIR\game\shared\dod\weapon_dodbasebomb.h" |
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$File "$SRCDIR\game\shared\dod\weapon_dodbasegrenade.cpp" |
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$File "$SRCDIR\game\shared\dod\weapon_dodbasegrenade.h" |
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$File "$SRCDIR\game\shared\dod\weapon_dodbasegun.cpp" |
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$File "$SRCDIR\game\shared\dod\weapon_dodbasegun.h" |
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$File "$SRCDIR\game\shared\dod\weapon_dodbasemelee.cpp" |
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$File "$SRCDIR\game\shared\dod\weapon_dodbasemelee.h" |
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$File "$SRCDIR\game\shared\dod\weapon_dodbaserpg.cpp" |
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$File "$SRCDIR\game\shared\dod\weapon_dodbaserpg.h" |
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$File "$SRCDIR\game\shared\dod\weapon_dodbipodgun.cpp" |
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$File "$SRCDIR\game\shared\dod\weapon_dodbipodgun.h" |
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$File "$SRCDIR\game\shared\dod\weapon_dodfireselect.cpp" |
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$File "$SRCDIR\game\shared\dod\weapon_dodfireselect.h" |
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$File "$SRCDIR\game\shared\dod\weapon_dodfullauto.cpp" |
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$File "$SRCDIR\game\shared\dod\weapon_dodfullauto.h" |
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$File "$SRCDIR\game\shared\dod\weapon_dodfullauto_punch.cpp" |
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$File "$SRCDIR\game\shared\dod\weapon_dodfullauto_punch.h" |
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$File "$SRCDIR\game\shared\dod\weapon_dodsemiauto.cpp" |
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$File "$SRCDIR\game\shared\dod\weapon_dodsemiauto.h" |
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$File "$SRCDIR\game\shared\dod\weapon_dodsniper.cpp" |
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$File "$SRCDIR\game\shared\dod\weapon_dodsniper.h" |
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$File "$SRCDIR\game\shared\dod\weapon_explodinghandgrenade.cpp" |
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$File "$SRCDIR\game\shared\dod\weapon_explodingstickgrenade.cpp" |
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$File "$SRCDIR\game\shared\dod\weapon_garand.cpp" |
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$File "$SRCDIR\game\shared\dod\weapon_handgrenade.cpp" |
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$File "$SRCDIR\game\shared\dod\weapon_k98.cpp" |
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$File "$SRCDIR\game\shared\dod\weapon_k98_scoped.cpp" |
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$File "$SRCDIR\game\shared\dod\weapon_m1carbine.cpp" |
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$File "$SRCDIR\game\shared\dod\weapon_mg42.cpp" |
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$File "$SRCDIR\game\shared\dod\weapon_mg42.h" |
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$File "$SRCDIR\game\shared\dod\weapon_mp40.cpp" |
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$File "$SRCDIR\game\shared\dod\weapon_mp44.cpp" |
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$File "$SRCDIR\game\shared\dod\weapon_p38.cpp" |
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$File "$SRCDIR\game\shared\dod\weapon_pschreck.cpp" |
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$File "$SRCDIR\game\shared\dod\weapon_riflegrenade.cpp" |
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$File "$SRCDIR\game\shared\dod\weapon_riflegrenade.h" |
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$File "$SRCDIR\game\shared\dod\weapon_riflegrenade_ger.cpp" |
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$File "$SRCDIR\game\shared\dod\weapon_riflegrenade_ger_live.cpp" |
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$File "$SRCDIR\game\shared\dod\weapon_riflegrenade_us.cpp" |
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$File "$SRCDIR\game\shared\dod\weapon_riflegrenade_us_live.cpp" |
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$File "$SRCDIR\game\shared\dod\weapon_smokegrenade_ger.cpp" |
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$File "$SRCDIR\game\shared\dod\weapon_smokegrenade_us.cpp" |
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$File "$SRCDIR\game\shared\dod\weapon_spade.cpp" |
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$File "$SRCDIR\game\shared\dod\weapon_spring.cpp" |
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$File "$SRCDIR\game\shared\dod\weapon_stickgrenade.cpp" |
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$File "$SRCDIR\game\shared\dod\weapon_thompson.cpp" |
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} |
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$Folder "game_controls" |
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{ |
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$File "game_controls\buymenu.cpp" |
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$File "game_controls\buysubmenu.cpp" |
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$File "game_controls\classmenu.cpp" |
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} |
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$Folder "IFM" |
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{ |
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$File "$SRCDIR\game\shared\weapon_ifmbase.cpp" |
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$File "$SRCDIR\game\shared\weapon_ifmbase.h" |
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$File "$SRCDIR\game\shared\weapon_ifmbasecamera.cpp" |
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$File "$SRCDIR\game\shared\weapon_ifmbasecamera.h" |
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$File "$SRCDIR\game\shared\weapon_ifmsteadycam.cpp" |
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} |
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} |
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$Folder "Header Files" |
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{ |
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$Folder "game_controls header files" |
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{ |
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$File "game_controls\buymenu.h" |
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$File "game_controls\buysubmenu.h" |
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$File "game_controls\classmenu.h" |
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} |
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} |
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}
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