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39 lines
733 B
39 lines
733 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#ifndef MAT_STUB_H |
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#define MAT_STUB_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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class IMaterialSystem; |
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// To stub out the material system in a block of code (if mat_stub is 1), |
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// make an instance of this class. You can unstub it by calling End() or |
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// it will automatically unstub in its destructor. |
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class CMatStubHandler |
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{ |
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public: |
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CMatStubHandler(); |
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~CMatStubHandler(); |
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void End(); |
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public: |
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IMaterialSystem *m_pOldMaterialSystem; |
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}; |
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// Returns true if mat_stub is 1. |
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bool IsMatStubEnabled(); |
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#endif // MAT_STUB_H
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