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98 lines
2.7 KiB
98 lines
2.7 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $Workfile: $ |
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// $Date: $ |
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// $NoKeywords: $ |
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//=============================================================================// |
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#include "cbase.h" |
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#include "c_basetempentity.h" |
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#include "tier0/vprof.h" |
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// memdbgon must be the last include file in a .cpp file!!! |
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#include "tier0/memdbgon.h" |
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extern IPhysicsSurfaceProps *physprops; |
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class C_TEImpact : public C_BaseTempEntity |
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{ |
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public: |
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DECLARE_CLASS( C_TEImpact, C_BaseTempEntity ); |
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DECLARE_CLIENTCLASS(); |
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C_TEImpact( void ); |
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virtual ~C_TEImpact( void ); |
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virtual void PostDataUpdate( DataUpdateType_t updateType ); |
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virtual void Precache( void ); |
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virtual void PlayImpactSound( trace_t &tr ); |
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virtual void PerformCustomEffects( trace_t &tr, Vector &shotDir ); |
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public: |
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Vector m_vecOrigin; |
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Vector m_vecNormal; |
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int m_iType; |
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byte m_ucFlags; |
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}; |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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// Output : |
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//----------------------------------------------------------------------------- |
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C_TEImpact::C_TEImpact( void ) |
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{ |
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m_vecOrigin.Init(); |
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m_vecNormal.Init(); |
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m_iType = -1; |
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m_ucFlags = 0; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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// Output : |
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//----------------------------------------------------------------------------- |
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C_TEImpact::~C_TEImpact( void ) |
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{ |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void C_TEImpact::Precache( void ) |
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{ |
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//TODO: Precache all materials/sounds used by impacts here |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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// Input : unused - |
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//----------------------------------------------------------------------------- |
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void C_TEImpact::PostDataUpdate( DataUpdateType_t updateType ) |
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{ |
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VPROF( "C_TEImpact::PostDataUpdate" ); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void C_TEImpact::PlayImpactSound( trace_t &tr ) |
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{ |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Perform custom effects based on the Decal index |
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//----------------------------------------------------------------------------- |
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void C_TEImpact::PerformCustomEffects( trace_t &tr, Vector &shotDir ) |
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{ |
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} |
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//Receive data table |
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IMPLEMENT_CLIENTCLASS_EVENT_DT( C_TEImpact, DT_TEImpact, CTEImpact) |
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RecvPropVector( RECVINFO( m_vecOrigin ) ), |
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RecvPropVector( RECVINFO( m_vecNormal ) ), |
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RecvPropInt( RECVINFO( m_iType ) ), |
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RecvPropInt( RECVINFO( m_ucFlags ) ), |
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END_RECV_TABLE()
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