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73 lines
2.5 KiB
73 lines
2.5 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: Beam that's used for the sniper's laser sight |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#include "cbase.h" |
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#include "tempentity.h" |
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#include "c_te_basebeam.h" |
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#include "iviewrender_beams.h" |
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// memdbgon must be the last include file in a .cpp file!!! |
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#include "tier0/memdbgon.h" |
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//----------------------------------------------------------------------------- |
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// Purpose: Beam used for Laser sights. Fades out when it's perpendicular to the viewpoint. |
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//----------------------------------------------------------------------------- |
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class C_TEBeamLaser : public C_TEBaseBeam |
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{ |
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DECLARE_CLASS( C_TEBeamLaser, C_TEBaseBeam ); |
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public: |
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DECLARE_CLIENTCLASS(); |
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C_TEBeamLaser( void ); |
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virtual ~C_TEBeamLaser( void ); |
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virtual void PostDataUpdate( DataUpdateType_t updateType ); |
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public: |
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int m_nStartEntity; |
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int m_nEndEntity; |
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}; |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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C_TEBeamLaser::C_TEBeamLaser( void ) |
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{ |
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m_nStartEntity = 0; |
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m_nEndEntity = 0; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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C_TEBeamLaser::~C_TEBeamLaser( void ) |
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{ |
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} |
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void TE_BeamLaser( IRecipientFilter& filter, float delay, |
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int start, int end, int modelindex, int haloindex, int startframe, int framerate, |
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float life, float width, float endWidth, int fadeLength, float amplitude, int r, int g, int b, int a, int speed ) |
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{ |
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beams->CreateBeamEnts( start, end, modelindex, haloindex, 0.0f, |
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life, width, endWidth, fadeLength, amplitude, a, 0.1 * speed, |
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startframe, 0.1 * framerate, r, g, b, TE_BEAMLASER ); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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// Input : bool - |
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//----------------------------------------------------------------------------- |
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void C_TEBeamLaser::PostDataUpdate( DataUpdateType_t updateType ) |
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{ |
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beams->CreateBeamEnts( m_nStartEntity, m_nEndEntity, m_nModelIndex, m_nHaloIndex, 0.0f, |
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m_fLife, m_fWidth, m_fEndWidth, m_nFadeLength, m_fAmplitude, a, 0.1 * m_nSpeed, |
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m_nStartFrame, 0.1 * m_nFrameRate, r, g, b, TE_BEAMLASER ); |
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} |
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IMPLEMENT_CLIENTCLASS_EVENT_DT(C_TEBeamLaser, DT_TEBeamLaser, CTEBeamLaser) |
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RecvPropInt(RECVINFO(m_nStartEntity)), |
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RecvPropInt( RECVINFO(m_nEndEntity)), |
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END_RECV_TABLE()
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