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2013 lines
60 KiB
2013 lines
60 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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// |
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//===========================================================================// |
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#include "cbase.h" |
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#include "c_smoke_trail.h" |
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#include "fx.h" |
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#include "engine/ivdebugoverlay.h" |
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#include "engine/IEngineSound.h" |
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#include "c_te_effect_dispatch.h" |
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#include "glow_overlay.h" |
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#include "fx_explosion.h" |
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#include "tier1/KeyValues.h" |
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#include "toolframework_client.h" |
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#include "view.h" |
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#include "clienteffectprecachesystem.h" |
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// memdbgon must be the last include file in a .cpp file!!! |
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#include "tier0/memdbgon.h" |
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// |
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// CRocketTrailParticle |
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// |
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class CRocketTrailParticle : public CSimpleEmitter |
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{ |
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public: |
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CRocketTrailParticle( const char *pDebugName ) : CSimpleEmitter( pDebugName ) {} |
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//Create |
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static CRocketTrailParticle *Create( const char *pDebugName ) |
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{ |
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return new CRocketTrailParticle( pDebugName ); |
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} |
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//Roll |
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virtual float UpdateRoll( SimpleParticle *pParticle, float timeDelta ) |
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{ |
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pParticle->m_flRoll += pParticle->m_flRollDelta * timeDelta; |
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pParticle->m_flRollDelta += pParticle->m_flRollDelta * ( timeDelta * -8.0f ); |
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//Cap the minimum roll |
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if ( fabs( pParticle->m_flRollDelta ) < 0.5f ) |
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{ |
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pParticle->m_flRollDelta = ( pParticle->m_flRollDelta > 0.0f ) ? 0.5f : -0.5f; |
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} |
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return pParticle->m_flRoll; |
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} |
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//Alpha |
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virtual float UpdateAlpha( const SimpleParticle *pParticle ) |
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{ |
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return ( ((float)pParticle->m_uchStartAlpha/255.0f) * sin( M_PI * (pParticle->m_flLifetime / pParticle->m_flDieTime) ) ); |
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} |
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private: |
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CRocketTrailParticle( const CRocketTrailParticle & ); |
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}; |
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// |
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// CSmokeParticle |
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// |
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class CSmokeParticle : public CSimpleEmitter |
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{ |
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public: |
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CSmokeParticle( const char *pDebugName ) : CSimpleEmitter( pDebugName ) {} |
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//Create |
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static CSmokeParticle *Create( const char *pDebugName ) |
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{ |
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return new CSmokeParticle( pDebugName ); |
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} |
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//Alpha |
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virtual float UpdateAlpha( const SimpleParticle *pParticle ) |
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{ |
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return ( ((float)pParticle->m_uchStartAlpha/255.0f) * sin( M_PI * (pParticle->m_flLifetime / pParticle->m_flDieTime) ) ); |
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} |
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//Color |
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virtual Vector UpdateColor( const SimpleParticle *pParticle ) |
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{ |
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Vector color; |
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float tLifetime = pParticle->m_flLifetime / pParticle->m_flDieTime; |
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float ramp = 1.0f - tLifetime; |
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color[0] = ( (float) pParticle->m_uchColor[0] * ramp ) / 255.0f; |
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color[1] = ( (float) pParticle->m_uchColor[1] * ramp ) / 255.0f; |
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color[2] = ( (float) pParticle->m_uchColor[2] * ramp ) / 255.0f; |
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return color; |
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} |
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//Roll |
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virtual float UpdateRoll( SimpleParticle *pParticle, float timeDelta ) |
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{ |
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pParticle->m_flRoll += pParticle->m_flRollDelta * timeDelta; |
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pParticle->m_flRollDelta += pParticle->m_flRollDelta * ( timeDelta * -8.0f ); |
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//Cap the minimum roll |
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if ( fabs( pParticle->m_flRollDelta ) < 0.5f ) |
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{ |
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pParticle->m_flRollDelta = ( pParticle->m_flRollDelta > 0.0f ) ? 0.5f : -0.5f; |
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} |
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return pParticle->m_flRoll; |
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} |
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private: |
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CSmokeParticle( const CSmokeParticle & ); |
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}; |
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// Datatable.. this can have all the smoketrail parameters when we need it to. |
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IMPLEMENT_CLIENTCLASS_DT(C_SmokeTrail, DT_SmokeTrail, SmokeTrail) |
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RecvPropFloat(RECVINFO(m_SpawnRate)), |
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RecvPropVector(RECVINFO(m_StartColor)), |
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RecvPropVector(RECVINFO(m_EndColor)), |
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RecvPropFloat(RECVINFO(m_ParticleLifetime)), |
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RecvPropFloat(RECVINFO(m_StopEmitTime)), |
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RecvPropFloat(RECVINFO(m_MinSpeed)), |
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RecvPropFloat(RECVINFO(m_MaxSpeed)), |
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RecvPropFloat(RECVINFO(m_MinDirectedSpeed)), |
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RecvPropFloat(RECVINFO(m_MaxDirectedSpeed)), |
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RecvPropFloat(RECVINFO(m_StartSize)), |
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RecvPropFloat(RECVINFO(m_EndSize)), |
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RecvPropFloat(RECVINFO(m_SpawnRadius)), |
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RecvPropInt(RECVINFO(m_bEmit)), |
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RecvPropInt(RECVINFO(m_nAttachment)), |
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RecvPropFloat(RECVINFO(m_Opacity)), |
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END_RECV_TABLE() |
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// ------------------------------------------------------------------------- // |
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// ParticleMovieExplosion |
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// ------------------------------------------------------------------------- // |
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C_SmokeTrail::C_SmokeTrail() |
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{ |
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m_MaterialHandle[0] = NULL; |
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m_MaterialHandle[1] = NULL; |
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m_SpawnRate = 10; |
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m_ParticleSpawn.Init(10); |
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m_StartColor.Init(0.5, 0.5, 0.5); |
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m_EndColor.Init(0,0,0); |
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m_ParticleLifetime = 5; |
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m_StopEmitTime = 0; // No end time |
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m_MinSpeed = 2; |
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m_MaxSpeed = 4; |
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m_MinDirectedSpeed = m_MaxDirectedSpeed = 0; |
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m_StartSize = 35; |
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m_EndSize = 55; |
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m_SpawnRadius = 2; |
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m_VelocityOffset.Init(); |
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m_Opacity = 0.5f; |
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m_bEmit = true; |
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m_nAttachment = -1; |
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m_pSmokeEmitter = NULL; |
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m_pParticleMgr = NULL; |
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} |
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C_SmokeTrail::~C_SmokeTrail() |
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{ |
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if ( ToolsEnabled() && clienttools->IsInRecordingMode() && m_pSmokeEmitter.IsValid() && m_pSmokeEmitter->GetToolParticleEffectId() != TOOLPARTICLESYSTEMID_INVALID ) |
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{ |
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KeyValues *msg = new KeyValues( "OldParticleSystem_ActivateEmitter" ); |
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msg->SetInt( "id", m_pSmokeEmitter->GetToolParticleEffectId() ); |
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msg->SetInt( "emitter", 0 ); |
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msg->SetInt( "active", false ); |
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msg->SetFloat( "time", gpGlobals->curtime ); |
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ToolFramework_PostToolMessage( HTOOLHANDLE_INVALID, msg ); |
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msg->deleteThis(); |
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} |
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if ( m_pParticleMgr ) |
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{ |
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m_pParticleMgr->RemoveEffect( &m_ParticleEffect ); |
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} |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void C_SmokeTrail::GetAimEntOrigin( IClientEntity *pAttachedTo, Vector *pAbsOrigin, QAngle *pAbsAngles ) |
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{ |
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C_BaseEntity *pEnt = pAttachedTo->GetBaseEntity(); |
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if (pEnt && (m_nAttachment > 0)) |
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{ |
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pEnt->GetAttachment( m_nAttachment, *pAbsOrigin, *pAbsAngles ); |
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} |
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else |
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{ |
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BaseClass::GetAimEntOrigin( pAttachedTo, pAbsOrigin, pAbsAngles ); |
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} |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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// Input : bEmit - |
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//----------------------------------------------------------------------------- |
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void C_SmokeTrail::SetEmit(bool bEmit) |
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{ |
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m_bEmit = bEmit; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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// Input : rate - |
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//----------------------------------------------------------------------------- |
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void C_SmokeTrail::SetSpawnRate(float rate) |
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{ |
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m_SpawnRate = rate; |
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m_ParticleSpawn.Init(rate); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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// Input : bnewentity - |
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//----------------------------------------------------------------------------- |
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void C_SmokeTrail::OnDataChanged(DataUpdateType_t updateType) |
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{ |
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C_BaseEntity::OnDataChanged(updateType); |
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if ( updateType == DATA_UPDATE_CREATED ) |
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{ |
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Start( ParticleMgr(), NULL ); |
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} |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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// Input : *pParticleMgr - |
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// *pArgs - |
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//----------------------------------------------------------------------------- |
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void C_SmokeTrail::Start( CParticleMgr *pParticleMgr, IPrototypeArgAccess *pArgs ) |
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{ |
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if(!pParticleMgr->AddEffect( &m_ParticleEffect, this )) |
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return; |
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m_pParticleMgr = pParticleMgr; |
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m_pSmokeEmitter = CSmokeParticle::Create("smokeTrail"); |
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if ( !m_pSmokeEmitter ) |
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{ |
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Assert( false ); |
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return; |
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} |
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m_pSmokeEmitter->SetSortOrigin( GetAbsOrigin() ); |
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m_pSmokeEmitter->SetNearClip( 64.0f, 128.0f ); |
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m_MaterialHandle[0] = g_Mat_DustPuff[0]; |
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m_MaterialHandle[1] = g_Mat_DustPuff[1]; |
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m_ParticleSpawn.Init( m_SpawnRate ); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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// Input : fTimeDelta - |
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//----------------------------------------------------------------------------- |
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void C_SmokeTrail::Update( float fTimeDelta ) |
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{ |
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if ( !m_pSmokeEmitter ) |
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return; |
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Vector offsetColor; |
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// Add new particles |
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if ( !m_bEmit ) |
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return; |
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if ( ( m_StopEmitTime != 0 ) && ( m_StopEmitTime <= gpGlobals->curtime ) ) |
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return; |
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float tempDelta = fTimeDelta; |
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SimpleParticle *pParticle; |
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Vector offset; |
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Vector vecOrigin; |
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VectorMA( GetAbsOrigin(), -fTimeDelta, GetAbsVelocity(), vecOrigin ); |
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Vector vecForward; |
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GetVectors( &vecForward, NULL, NULL ); |
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while( m_ParticleSpawn.NextEvent( tempDelta ) ) |
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{ |
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float fldt = fTimeDelta - tempDelta; |
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offset.Random( -m_SpawnRadius, m_SpawnRadius ); |
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offset += vecOrigin; |
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VectorMA( offset, fldt, GetAbsVelocity(), offset ); |
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pParticle = (SimpleParticle *) m_pSmokeEmitter->AddParticle( sizeof( SimpleParticle ), m_MaterialHandle[random->RandomInt(0,1)], offset ); |
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if ( pParticle == NULL ) |
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continue; |
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pParticle->m_flLifetime = 0.0f; |
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pParticle->m_flDieTime = m_ParticleLifetime; |
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pParticle->m_vecVelocity.Random( -1.0f, 1.0f ); |
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pParticle->m_vecVelocity *= random->RandomFloat( m_MinSpeed, m_MaxSpeed ); |
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pParticle->m_vecVelocity = pParticle->m_vecVelocity + GetAbsVelocity(); |
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float flDirectedVel = random->RandomFloat( m_MinDirectedSpeed, m_MaxDirectedSpeed ); |
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VectorMA( pParticle->m_vecVelocity, flDirectedVel, vecForward, pParticle->m_vecVelocity ); |
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offsetColor = m_StartColor; |
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float flMaxVal = MAX( m_StartColor[0], m_StartColor[1] ); |
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if ( flMaxVal < m_StartColor[2] ) |
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{ |
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flMaxVal = m_StartColor[2]; |
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} |
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offsetColor /= flMaxVal; |
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offsetColor *= random->RandomFloat( -0.2f, 0.2f ); |
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offsetColor += m_StartColor; |
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offsetColor[0] = clamp( offsetColor[0], 0.0f, 1.0f ); |
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offsetColor[1] = clamp( offsetColor[1], 0.0f, 1.0f ); |
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offsetColor[2] = clamp( offsetColor[2], 0.0f, 1.0f ); |
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pParticle->m_uchColor[0] = offsetColor[0]*255.0f; |
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pParticle->m_uchColor[1] = offsetColor[1]*255.0f; |
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pParticle->m_uchColor[2] = offsetColor[2]*255.0f; |
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pParticle->m_uchStartSize = m_StartSize; |
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pParticle->m_uchEndSize = m_EndSize; |
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float alpha = random->RandomFloat( m_Opacity*0.75f, m_Opacity*1.25f ); |
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alpha = clamp( alpha, 0.0f, 1.0f ); |
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pParticle->m_uchStartAlpha = alpha * 255; |
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pParticle->m_uchEndAlpha = 0; |
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pParticle->m_flRoll = random->RandomInt( 0, 360 ); |
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pParticle->m_flRollDelta = random->RandomFloat( -1.0f, 1.0f ); |
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} |
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} |
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void C_SmokeTrail::RenderParticles( CParticleRenderIterator *pIterator ) |
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{ |
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} |
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void C_SmokeTrail::SimulateParticles( CParticleSimulateIterator *pIterator ) |
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{ |
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} |
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//----------------------------------------------------------------------------- |
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// This is called after sending this entity's recording state |
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//----------------------------------------------------------------------------- |
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void C_SmokeTrail::CleanupToolRecordingState( KeyValues *msg ) |
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{ |
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if ( !ToolsEnabled() ) |
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return; |
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BaseClass::CleanupToolRecordingState( msg ); |
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// Generally, this is used to allow the entity to clean up |
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// allocated state it put into the message, but here we're going |
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// to use it to send particle system messages because we |
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// know the grenade has been recorded at this point |
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if ( !clienttools->IsInRecordingMode() || !m_pSmokeEmitter.IsValid() ) |
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return; |
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// For now, we can't record smoketrails that don't have a moveparent |
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C_BaseEntity *pEnt = GetMoveParent(); |
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if ( !pEnt ) |
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return; |
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bool bEmitterActive = m_bEmit && ( ( m_StopEmitTime == 0 ) || ( m_StopEmitTime > gpGlobals->curtime ) ); |
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// NOTE: Particle system destruction message will be sent by the particle effect itself. |
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if ( m_pSmokeEmitter->GetToolParticleEffectId() == TOOLPARTICLESYSTEMID_INVALID ) |
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{ |
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int nId = m_pSmokeEmitter->AllocateToolParticleEffectId(); |
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KeyValues *msg = new KeyValues( "OldParticleSystem_Create" ); |
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msg->SetString( "name", "C_SmokeTrail" ); |
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msg->SetInt( "id", nId ); |
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msg->SetFloat( "time", gpGlobals->curtime ); |
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KeyValues *pRandomEmitter = msg->FindKey( "DmeRandomEmitter", true ); |
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pRandomEmitter->SetInt( "count", m_SpawnRate ); // particles per second, when duration is < 0 |
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pRandomEmitter->SetFloat( "duration", -1 ); |
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pRandomEmitter->SetInt( "active", bEmitterActive ); |
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KeyValues *pEmitterParent1 = pRandomEmitter->FindKey( "emitter1", true ); |
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pEmitterParent1->SetFloat( "randomamount", 0.5f ); |
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KeyValues *pEmitterParent2 = pRandomEmitter->FindKey( "emitter2", true ); |
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pEmitterParent2->SetFloat( "randomamount", 0.5f ); |
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KeyValues *pEmitter = pEmitterParent1->FindKey( "DmeSpriteEmitter", true ); |
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pEmitter->SetString( "material", "particle/particle_smokegrenade" ); |
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KeyValues *pInitializers = pEmitter->FindKey( "initializers", true ); |
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// FIXME: Until we can interpolate ent logs during emission, this can't work |
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KeyValues *pPosition = pInitializers->FindKey( "DmePositionPointToEntityInitializer", true ); |
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pPosition->SetPtr( "entindex", (void*)(intp)pEnt->entindex() ); |
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pPosition->SetInt( "attachmentIndex", m_nAttachment ); |
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pPosition->SetFloat( "randomDist", m_SpawnRadius ); |
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pPosition->SetFloat( "startx", pEnt->GetAbsOrigin().x ); |
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pPosition->SetFloat( "starty", pEnt->GetAbsOrigin().y ); |
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pPosition->SetFloat( "startz", pEnt->GetAbsOrigin().z ); |
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KeyValues *pLifetime = pInitializers->FindKey( "DmeRandomLifetimeInitializer", true ); |
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pLifetime->SetFloat( "minLifetime", m_ParticleLifetime ); |
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pLifetime->SetFloat( "maxLifetime", m_ParticleLifetime ); |
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KeyValues *pVelocity = pInitializers->FindKey( "DmeAttachmentVelocityInitializer", true ); |
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pVelocity->SetPtr( "entindex", (void*)(intp)entindex() ); |
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pVelocity->SetFloat( "minAttachmentSpeed", m_MinDirectedSpeed ); |
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pVelocity->SetFloat( "maxAttachmentSpeed", m_MaxDirectedSpeed ); |
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pVelocity->SetFloat( "minRandomSpeed", m_MinSpeed ); |
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pVelocity->SetFloat( "maxRandomSpeed", m_MaxSpeed ); |
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KeyValues *pRoll = pInitializers->FindKey( "DmeRandomRollInitializer", true ); |
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pRoll->SetFloat( "minRoll", 0.0f ); |
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pRoll->SetFloat( "maxRoll", 360.0f ); |
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KeyValues *pRollSpeed = pInitializers->FindKey( "DmeRandomRollSpeedInitializer", true ); |
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pRollSpeed->SetFloat( "minRollSpeed", -1.0f ); |
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pRollSpeed->SetFloat( "maxRollSpeed", 1.0f ); |
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KeyValues *pColor = pInitializers->FindKey( "DmeRandomValueColorInitializer", true ); |
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Color c( |
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FastFToC( clamp( m_StartColor.x, 0.f, 1.f ) ), |
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FastFToC( clamp( m_StartColor.y, 0.f, 1.f ) ), |
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FastFToC( clamp( m_StartColor.z, 0.f, 1.f ) ), |
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255 ); |
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pColor->SetColor( "startColor", c ); |
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pColor->SetFloat( "minStartValueDelta", -0.2f ); |
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pColor->SetFloat( "maxStartValueDelta", 0.2f ); |
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pColor->SetColor( "endColor", Color( 0, 0, 0, 255 ) ); |
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KeyValues *pAlpha = pInitializers->FindKey( "DmeRandomAlphaInitializer", true ); |
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int nMinAlpha = 255 * m_Opacity * 0.75f; |
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int nMaxAlpha = 255 * m_Opacity * 1.25f; |
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pAlpha->SetInt( "minStartAlpha", 0 ); |
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pAlpha->SetInt( "maxStartAlpha", 0 ); |
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pAlpha->SetInt( "minEndAlpha", clamp( nMinAlpha, 0, 255 ) ); |
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pAlpha->SetInt( "maxEndAlpha", clamp( nMaxAlpha, 0, 255 ) ); |
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KeyValues *pSize = pInitializers->FindKey( "DmeRandomSizeInitializer", true ); |
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pSize->SetFloat( "minStartSize", m_StartSize ); |
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pSize->SetFloat( "maxStartSize", m_StartSize ); |
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pSize->SetFloat( "minEndSize", m_EndSize ); |
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pSize->SetFloat( "maxEndSize", m_EndSize ); |
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KeyValues *pUpdaters = pEmitter->FindKey( "updaters", true ); |
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pUpdaters->FindKey( "DmePositionVelocityUpdater", true ); |
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pUpdaters->FindKey( "DmeRollUpdater", true ); |
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KeyValues *pRollSpeedUpdater = pUpdaters->FindKey( "DmeRollSpeedAttenuateUpdater", true ); |
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pRollSpeedUpdater->SetFloat( "attenuation", 1.0f - 8.0f / 30.0f ); |
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pRollSpeedUpdater->SetFloat( "attenuationTme", 1.0f / 30.0f ); |
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pRollSpeedUpdater->SetFloat( "minRollSpeed", 0.5f ); |
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pUpdaters->FindKey( "DmeAlphaSineUpdater", true ); |
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pUpdaters->FindKey( "DmeColorUpdater", true ); |
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pUpdaters->FindKey( "DmeSizeUpdater", true ); |
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KeyValues *pEmitter2 = pEmitter->MakeCopy(); |
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pEmitter2->SetString( "material", "particle/particle_noisesphere" ); |
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pEmitterParent2->AddSubKey( pEmitter2 ); |
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ToolFramework_PostToolMessage( HTOOLHANDLE_INVALID, msg ); |
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msg->deleteThis(); |
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} |
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else |
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{ |
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KeyValues *msg = new KeyValues( "OldParticleSystem_ActivateEmitter" ); |
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msg->SetInt( "id", m_pSmokeEmitter->GetToolParticleEffectId() ); |
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msg->SetInt( "emitter", 0 ); |
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msg->SetInt( "active", bEmitterActive ); |
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msg->SetFloat( "time", gpGlobals->curtime ); |
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ToolFramework_PostToolMessage( HTOOLHANDLE_INVALID, msg ); |
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msg->deleteThis(); |
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} |
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} |
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//================================================== |
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// RocketTrail |
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//================================================== |
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// Expose to the particle app. |
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EXPOSE_PROTOTYPE_EFFECT(RocketTrail, C_RocketTrail); |
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// Datatable.. this can have all the smoketrail parameters when we need it to. |
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IMPLEMENT_CLIENTCLASS_DT(C_RocketTrail, DT_RocketTrail, RocketTrail) |
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RecvPropFloat(RECVINFO(m_SpawnRate)), |
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RecvPropVector(RECVINFO(m_StartColor)), |
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RecvPropVector(RECVINFO(m_EndColor)), |
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RecvPropFloat(RECVINFO(m_ParticleLifetime)), |
|
RecvPropFloat(RECVINFO(m_StopEmitTime)), |
|
RecvPropFloat(RECVINFO(m_MinSpeed)), |
|
RecvPropFloat(RECVINFO(m_MaxSpeed)), |
|
RecvPropFloat(RECVINFO(m_StartSize)), |
|
RecvPropFloat(RECVINFO(m_EndSize)), |
|
RecvPropFloat(RECVINFO(m_SpawnRadius)), |
|
RecvPropInt(RECVINFO(m_bEmit)), |
|
RecvPropInt(RECVINFO(m_nAttachment)), |
|
RecvPropFloat(RECVINFO(m_Opacity)), |
|
RecvPropInt(RECVINFO(m_bDamaged)), |
|
RecvPropFloat(RECVINFO(m_flFlareScale)), |
|
END_RECV_TABLE() |
|
|
|
// ------------------------------------------------------------------------- // |
|
// ParticleMovieExplosion |
|
// ------------------------------------------------------------------------- // |
|
C_RocketTrail::C_RocketTrail() |
|
{ |
|
m_MaterialHandle[0] = NULL; |
|
m_MaterialHandle[1] = NULL; |
|
|
|
m_SpawnRate = 10; |
|
m_ParticleSpawn.Init(10); |
|
m_StartColor.Init(0.5, 0.5, 0.5); |
|
m_EndColor.Init(0,0,0); |
|
m_ParticleLifetime = 5; |
|
m_StopEmitTime = 0; // No end time |
|
m_MinSpeed = 2; |
|
m_MaxSpeed = 4; |
|
m_StartSize = 35; |
|
m_EndSize = 55; |
|
m_SpawnRadius = 2; |
|
m_VelocityOffset.Init(); |
|
m_Opacity = 0.5f; |
|
|
|
m_bEmit = true; |
|
m_bDamaged = false; |
|
|
|
m_nAttachment = -1; |
|
|
|
m_pRocketEmitter = NULL; |
|
m_pParticleMgr = NULL; |
|
} |
|
|
|
C_RocketTrail::~C_RocketTrail() |
|
{ |
|
if ( m_pParticleMgr ) |
|
{ |
|
m_pParticleMgr->RemoveEffect( &m_ParticleEffect ); |
|
} |
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
void C_RocketTrail::GetAimEntOrigin( IClientEntity *pAttachedTo, Vector *pAbsOrigin, QAngle *pAbsAngles ) |
|
{ |
|
C_BaseEntity *pEnt = pAttachedTo->GetBaseEntity(); |
|
if (pEnt && (m_nAttachment > 0)) |
|
{ |
|
pEnt->GetAttachment( m_nAttachment, *pAbsOrigin, *pAbsAngles ); |
|
} |
|
else |
|
{ |
|
BaseClass::GetAimEntOrigin( pAttachedTo, pAbsOrigin, pAbsAngles ); |
|
} |
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : bEmit - |
|
//----------------------------------------------------------------------------- |
|
void C_RocketTrail::SetEmit(bool bEmit) |
|
{ |
|
m_bEmit = bEmit; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : rate - |
|
//----------------------------------------------------------------------------- |
|
void C_RocketTrail::SetSpawnRate(float rate) |
|
{ |
|
m_SpawnRate = rate; |
|
m_ParticleSpawn.Init(rate); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : bnewentity - |
|
//----------------------------------------------------------------------------- |
|
void C_RocketTrail::OnDataChanged(DataUpdateType_t updateType) |
|
{ |
|
C_BaseEntity::OnDataChanged(updateType); |
|
|
|
if ( updateType == DATA_UPDATE_CREATED ) |
|
{ |
|
Start( ParticleMgr(), NULL ); |
|
} |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : *pParticleMgr - |
|
// *pArgs - |
|
//----------------------------------------------------------------------------- |
|
void C_RocketTrail::Start( CParticleMgr *pParticleMgr, IPrototypeArgAccess *pArgs ) |
|
{ |
|
if(!pParticleMgr->AddEffect( &m_ParticleEffect, this )) |
|
return; |
|
|
|
m_pParticleMgr = pParticleMgr; |
|
m_pRocketEmitter = CRocketTrailParticle::Create("smokeTrail"); |
|
if ( !m_pRocketEmitter ) |
|
{ |
|
Assert( false ); |
|
return; |
|
} |
|
|
|
m_pRocketEmitter->SetSortOrigin( GetAbsOrigin() ); |
|
m_pRocketEmitter->SetNearClip( 64.0f, 128.0f ); |
|
|
|
m_MaterialHandle[0] = g_Mat_DustPuff[0]; |
|
m_MaterialHandle[1] = g_Mat_DustPuff[1]; |
|
|
|
m_ParticleSpawn.Init( m_SpawnRate ); |
|
|
|
m_vecLastPosition = GetAbsOrigin(); |
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : fTimeDelta - |
|
//----------------------------------------------------------------------------- |
|
void C_RocketTrail::Update( float fTimeDelta ) |
|
{ |
|
if ( !m_pRocketEmitter ) |
|
return; |
|
|
|
if ( gpGlobals->frametime == 0.0f ) |
|
return; |
|
|
|
CSmartPtr<CSimpleEmitter> pSimple = CSimpleEmitter::Create( "MuzzleFlash" ); |
|
pSimple->SetSortOrigin( GetAbsOrigin() ); |
|
|
|
SimpleParticle *pParticle; |
|
Vector forward, offset; |
|
|
|
AngleVectors( GetAbsAngles(), &forward ); |
|
|
|
forward.Negate(); |
|
|
|
float flScale = random->RandomFloat( m_flFlareScale-0.5f, m_flFlareScale+0.5f ); |
|
|
|
// |
|
// Flash |
|
// |
|
|
|
int i; |
|
|
|
for ( i = 1; i < 9; i++ ) |
|
{ |
|
offset = GetAbsOrigin() + (forward * (i*2.0f*m_flFlareScale)); |
|
|
|
pParticle = (SimpleParticle *) pSimple->AddParticle( sizeof( SimpleParticle ), pSimple->GetPMaterial( VarArgs( "effects/muzzleflash%d", random->RandomInt(1,4) ) ), offset ); |
|
|
|
if ( pParticle == NULL ) |
|
return; |
|
|
|
pParticle->m_flLifetime = 0.0f; |
|
pParticle->m_flDieTime = 0.01f; |
|
|
|
pParticle->m_vecVelocity.Init(); |
|
|
|
pParticle->m_uchColor[0] = 255; |
|
pParticle->m_uchColor[1] = 255; |
|
pParticle->m_uchColor[2] = 255; |
|
|
|
pParticle->m_uchStartAlpha = 255; |
|
pParticle->m_uchEndAlpha = 128; |
|
|
|
pParticle->m_uchStartSize = (random->RandomFloat( 5.0f, 6.0f ) * (12-(i))/9) * flScale; |
|
pParticle->m_uchEndSize = pParticle->m_uchStartSize; |
|
pParticle->m_flRoll = random->RandomInt( 0, 360 ); |
|
pParticle->m_flRollDelta = 0.0f; |
|
} |
|
|
|
// Add new particles (undamaged version) |
|
if ( m_bEmit ) |
|
{ |
|
Vector moveDiff = GetAbsOrigin() - m_vecLastPosition; |
|
float moveLength = VectorNormalize( moveDiff ); |
|
|
|
int numPuffs = moveLength / ( m_StartSize / 2.0f ); |
|
|
|
//debugoverlay->AddLineOverlay( m_vecLastPosition, GetAbsOrigin(), 255, 0, 0, true, 2.0f ); |
|
|
|
//FIXME: More rational cap here, perhaps |
|
if ( numPuffs > 50 ) |
|
numPuffs = 50; |
|
|
|
Vector offsetColor; |
|
float step = moveLength / numPuffs; |
|
|
|
//Fill in the gaps |
|
for ( i = 1; i < numPuffs+1; i++ ) |
|
{ |
|
offset = m_vecLastPosition + ( moveDiff * step * i ); |
|
|
|
//debugoverlay->AddBoxOverlay( offset, -Vector(2,2,2), Vector(2,2,2), vec3_angle, i*4, i*4, i*4, true, 4.0f ); |
|
|
|
pParticle = (SimpleParticle *) m_pRocketEmitter->AddParticle( sizeof( SimpleParticle ), m_MaterialHandle[random->RandomInt(0,1)], offset ); |
|
|
|
if ( pParticle != NULL ) |
|
{ |
|
pParticle->m_flLifetime = 0.0f; |
|
pParticle->m_flDieTime = m_ParticleLifetime + random->RandomFloat(m_ParticleLifetime*0.9f,m_ParticleLifetime*1.1f); |
|
|
|
pParticle->m_vecVelocity.Random( -1.0f, 1.0f ); |
|
pParticle->m_vecVelocity *= random->RandomFloat( m_MinSpeed, m_MaxSpeed ); |
|
|
|
offsetColor = m_StartColor * random->RandomFloat( 0.75f, 1.25f ); |
|
|
|
offsetColor[0] = clamp( offsetColor[0], 0.0f, 1.0f ); |
|
offsetColor[1] = clamp( offsetColor[1], 0.0f, 1.0f ); |
|
offsetColor[2] = clamp( offsetColor[2], 0.0f, 1.0f ); |
|
|
|
pParticle->m_uchColor[0] = offsetColor[0]*255.0f; |
|
pParticle->m_uchColor[1] = offsetColor[1]*255.0f; |
|
pParticle->m_uchColor[2] = offsetColor[2]*255.0f; |
|
|
|
pParticle->m_uchStartSize = m_StartSize * random->RandomFloat( 0.75f, 1.25f ); |
|
pParticle->m_uchEndSize = m_EndSize * random->RandomFloat( 1.0f, 1.25f ); |
|
|
|
float alpha = random->RandomFloat( m_Opacity*0.75f, m_Opacity*1.25f ); |
|
|
|
if ( alpha > 1.0f ) |
|
alpha = 1.0f; |
|
if ( alpha < 0.0f ) |
|
alpha = 0.0f; |
|
|
|
pParticle->m_uchStartAlpha = alpha * 255; |
|
pParticle->m_uchEndAlpha = 0; |
|
|
|
pParticle->m_flRoll = random->RandomInt( 0, 360 ); |
|
pParticle->m_flRollDelta = random->RandomFloat( -8.0f, 8.0f ); |
|
} |
|
} |
|
} |
|
|
|
if ( m_bDamaged ) |
|
{ |
|
SimpleParticle *pParticle; |
|
Vector offset; |
|
Vector offsetColor; |
|
|
|
CSmartPtr<CEmberEffect> pEmitter = CEmberEffect::Create("C_RocketTrail::damaged"); |
|
|
|
pEmitter->SetSortOrigin( GetAbsOrigin() ); |
|
|
|
PMaterialHandle flameMaterial = m_pRocketEmitter->GetPMaterial( VarArgs( "sprites/flamelet%d", random->RandomInt( 1, 4 ) ) ); |
|
|
|
// Flames from the rocket |
|
for ( i = 0; i < 8; i++ ) |
|
{ |
|
offset = RandomVector( -8, 8 ) + GetAbsOrigin(); |
|
|
|
pParticle = (SimpleParticle *) pEmitter->AddParticle( sizeof( SimpleParticle ), flameMaterial, offset ); |
|
|
|
if ( pParticle != NULL ) |
|
{ |
|
pParticle->m_flLifetime = 0.0f; |
|
pParticle->m_flDieTime = 0.25f; |
|
|
|
pParticle->m_vecVelocity.Random( -1.0f, 1.0f ); |
|
pParticle->m_vecVelocity *= random->RandomFloat( 32, 128 ); |
|
|
|
offsetColor = m_StartColor * random->RandomFloat( 0.75f, 1.25f ); |
|
|
|
offsetColor[0] = clamp( offsetColor[0], 0.0f, 1.0f ); |
|
offsetColor[1] = clamp( offsetColor[1], 0.0f, 1.0f ); |
|
offsetColor[2] = clamp( offsetColor[2], 0.0f, 1.0f ); |
|
|
|
pParticle->m_uchColor[0] = offsetColor[0]*255.0f; |
|
pParticle->m_uchColor[1] = offsetColor[1]*255.0f; |
|
pParticle->m_uchColor[2] = offsetColor[2]*255.0f; |
|
|
|
pParticle->m_uchStartSize = 8.0f; |
|
pParticle->m_uchEndSize = 32.0f; |
|
|
|
pParticle->m_uchStartAlpha = 255; |
|
pParticle->m_uchEndAlpha = 0; |
|
|
|
pParticle->m_flRoll = random->RandomInt( 0, 360 ); |
|
pParticle->m_flRollDelta = random->RandomFloat( -8.0f, 8.0f ); |
|
} |
|
} |
|
} |
|
|
|
m_vecLastPosition = GetAbsOrigin(); |
|
} |
|
|
|
void C_RocketTrail::RenderParticles( CParticleRenderIterator *pIterator ) |
|
{ |
|
} |
|
|
|
void C_RocketTrail::SimulateParticles( CParticleSimulateIterator *pIterator ) |
|
{ |
|
} |
|
|
|
SporeEffect::SporeEffect( const char *pDebugName ) : CSimpleEmitter( pDebugName ) |
|
{ |
|
} |
|
|
|
|
|
SporeEffect* SporeEffect::Create( const char *pDebugName ) |
|
{ |
|
return new SporeEffect( pDebugName ); |
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : fTimeDelta - |
|
// Output : Vector |
|
//----------------------------------------------------------------------------- |
|
void SporeEffect::UpdateVelocity( SimpleParticle *pParticle, float timeDelta ) |
|
{ |
|
float speed = VectorNormalize( pParticle->m_vecVelocity ); |
|
Vector offset; |
|
|
|
speed -= ( 64.0f * timeDelta ); |
|
|
|
offset.Random( -0.5f, 0.5f ); |
|
|
|
pParticle->m_vecVelocity += offset; |
|
VectorNormalize( pParticle->m_vecVelocity ); |
|
|
|
pParticle->m_vecVelocity *= speed; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : *pParticle - |
|
// timeDelta - |
|
//----------------------------------------------------------------------------- |
|
Vector SporeEffect::UpdateColor( const SimpleParticle *pParticle ) |
|
{ |
|
Vector color; |
|
float ramp = ((float)pParticle->m_uchStartAlpha/255.0f) * sin( M_PI * (pParticle->m_flLifetime / pParticle->m_flDieTime) );//1.0f - ( pParticle->m_flLifetime / pParticle->m_flDieTime ); |
|
|
|
color[0] = ( (float) pParticle->m_uchColor[0] * ramp ) / 255.0f; |
|
color[1] = ( (float) pParticle->m_uchColor[1] * ramp ) / 255.0f; |
|
color[2] = ( (float) pParticle->m_uchColor[2] * ramp ) / 255.0f; |
|
|
|
return color; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : *pParticle - |
|
// timeDelta - |
|
// Output : float |
|
//----------------------------------------------------------------------------- |
|
float SporeEffect::UpdateAlpha( const SimpleParticle *pParticle ) |
|
{ |
|
return ( ((float)pParticle->m_uchStartAlpha/255.0f) * sin( M_PI * (pParticle->m_flLifetime / pParticle->m_flDieTime) ) ); |
|
} |
|
|
|
//================================================== |
|
// C_SporeExplosion |
|
//================================================== |
|
|
|
EXPOSE_PROTOTYPE_EFFECT( SporeExplosion, C_SporeExplosion ); |
|
|
|
IMPLEMENT_CLIENTCLASS_DT( C_SporeExplosion, DT_SporeExplosion, SporeExplosion ) |
|
RecvPropFloat(RECVINFO(m_flSpawnRate)), |
|
RecvPropFloat(RECVINFO(m_flParticleLifetime)), |
|
RecvPropFloat(RECVINFO(m_flStartSize)), |
|
RecvPropFloat(RECVINFO(m_flEndSize)), |
|
RecvPropFloat(RECVINFO(m_flSpawnRadius)), |
|
RecvPropBool(RECVINFO(m_bEmit)), |
|
RecvPropBool(RECVINFO(m_bDontRemove)), |
|
END_RECV_TABLE() |
|
|
|
C_SporeExplosion::C_SporeExplosion( void ) |
|
{ |
|
m_pParticleMgr = NULL; |
|
|
|
m_flSpawnRate = 32; |
|
m_flParticleLifetime = 5; |
|
m_flStartSize = 32; |
|
m_flEndSize = 64; |
|
m_flSpawnRadius = 32; |
|
m_pSporeEffect = NULL; |
|
|
|
m_teParticleSpawn.Init( 32 ); |
|
|
|
m_bEmit = true; |
|
m_bDontRemove = false; |
|
} |
|
|
|
C_SporeExplosion::~C_SporeExplosion() |
|
{ |
|
if ( m_pParticleMgr != NULL ) |
|
{ |
|
m_pParticleMgr->RemoveEffect( &m_ParticleEffect ); |
|
} |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : bnewentity - |
|
//----------------------------------------------------------------------------- |
|
void C_SporeExplosion::OnDataChanged( DataUpdateType_t updateType ) |
|
{ |
|
C_BaseEntity::OnDataChanged( updateType ); |
|
|
|
if ( updateType == DATA_UPDATE_CREATED ) |
|
{ |
|
m_flPreviousSpawnRate = m_flSpawnRate; |
|
m_teParticleSpawn.Init( m_flSpawnRate ); |
|
Start( ParticleMgr(), NULL ); |
|
} |
|
else if( m_bEmit ) |
|
{ |
|
// Just been turned on by the server. |
|
m_flPreviousSpawnRate = m_flSpawnRate; |
|
m_teParticleSpawn.Init( m_flSpawnRate ); |
|
} |
|
|
|
m_pSporeEffect->SetDontRemove( m_bDontRemove ); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : *pParticleMgr - |
|
// *pArgs - |
|
//----------------------------------------------------------------------------- |
|
void C_SporeExplosion::Start( CParticleMgr *pParticleMgr, IPrototypeArgAccess *pArgs ) |
|
{ |
|
//Add us into the effect manager |
|
if( pParticleMgr->AddEffect( &m_ParticleEffect, this ) == false ) |
|
return; |
|
|
|
//Create our main effect |
|
m_pSporeEffect = SporeEffect::Create( "C_SporeExplosion" ); |
|
|
|
if ( m_pSporeEffect == NULL ) |
|
return; |
|
|
|
m_hMaterial = m_pSporeEffect->GetPMaterial( "particle/fire" ); |
|
|
|
m_pSporeEffect->SetSortOrigin( GetAbsOrigin() ); |
|
m_pSporeEffect->SetNearClip( 64, 128 ); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
void C_SporeExplosion::AddParticles( void ) |
|
{ |
|
//Spores |
|
Vector offset; |
|
Vector dir; |
|
|
|
//Get our direction |
|
AngleVectors( GetAbsAngles(), &dir ); |
|
|
|
SimpleParticle *sParticle; |
|
|
|
for ( int i = 0; i < 4; i++ ) |
|
{ |
|
//Add small particle to the effect's origin |
|
offset.Random( -m_flSpawnRadius, m_flSpawnRadius ); |
|
sParticle = (SimpleParticle *) m_pSporeEffect->AddParticle( sizeof(SimpleParticle), m_hMaterial, GetAbsOrigin()+offset ); |
|
|
|
if ( sParticle == NULL ) |
|
return; |
|
|
|
sParticle->m_flLifetime = 0.0f; |
|
sParticle->m_flDieTime = 2.0f; |
|
|
|
sParticle->m_flRoll = 0; |
|
sParticle->m_flRollDelta = 0; |
|
|
|
sParticle->m_uchColor[0] = 225; |
|
sParticle->m_uchColor[1] = 140; |
|
sParticle->m_uchColor[2] = 64; |
|
sParticle->m_uchStartAlpha = Helper_RandomInt( 128, 255 ); |
|
sParticle->m_uchEndAlpha = 0; |
|
sParticle->m_uchStartSize = Helper_RandomInt( 1, 2 ); |
|
sParticle->m_uchEndSize = 1; |
|
|
|
sParticle->m_vecVelocity = dir * Helper_RandomFloat( 128.0f, 256.0f ); |
|
} |
|
|
|
//Add smokey bits |
|
offset.Random( -(m_flSpawnRadius * 0.5), (m_flSpawnRadius * 0.5) ); |
|
sParticle = (SimpleParticle *) m_pSporeEffect->AddParticle( sizeof(SimpleParticle), g_Mat_DustPuff[1], GetAbsOrigin()+offset ); |
|
|
|
if ( sParticle == NULL ) |
|
return; |
|
|
|
sParticle->m_flLifetime = 0.0f; |
|
sParticle->m_flDieTime = 1.0f; |
|
|
|
sParticle->m_flRoll = Helper_RandomFloat( 0, 360 ); |
|
sParticle->m_flRollDelta = Helper_RandomFloat( -2.0f, 2.0f ); |
|
|
|
sParticle->m_uchColor[0] = 225; |
|
sParticle->m_uchColor[1] = 140; |
|
sParticle->m_uchColor[2] = 64; |
|
sParticle->m_uchStartAlpha = Helper_RandomInt( 32, 64 ); |
|
sParticle->m_uchEndAlpha = 0; |
|
sParticle->m_uchStartSize = m_flStartSize; |
|
sParticle->m_uchEndSize = m_flEndSize; |
|
|
|
sParticle->m_vecVelocity = dir * Helper_RandomFloat( 64.0f, 128.0f ); |
|
} |
|
|
|
|
|
ConVar cl_sporeclipdistance( "cl_sporeclipdistance", "512", FCVAR_CHEAT | FCVAR_CLIENTDLL ); |
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : fTimeDelta - |
|
//----------------------------------------------------------------------------- |
|
void C_SporeExplosion::Update( float fTimeDelta ) |
|
{ |
|
if( m_bEmit ) |
|
{ |
|
float tempDelta = fTimeDelta; |
|
|
|
float flDist = (MainViewOrigin() - GetAbsOrigin()).Length(); |
|
|
|
//Lower the spawnrate by half if we're far away from it. |
|
if ( cl_sporeclipdistance.GetFloat() <= flDist ) |
|
{ |
|
if ( m_flSpawnRate == m_flPreviousSpawnRate ) |
|
{ |
|
m_flPreviousSpawnRate = m_flSpawnRate * 0.5f; |
|
m_teParticleSpawn.ResetRate( m_flPreviousSpawnRate ); |
|
} |
|
} |
|
else |
|
{ |
|
if ( m_flSpawnRate != m_flPreviousSpawnRate ) |
|
{ |
|
m_flPreviousSpawnRate = m_flSpawnRate; |
|
m_teParticleSpawn.ResetRate( m_flPreviousSpawnRate ); |
|
} |
|
} |
|
|
|
while ( m_teParticleSpawn.NextEvent( tempDelta ) ) |
|
{ |
|
AddParticles(); |
|
} |
|
} |
|
} |
|
|
|
|
|
void C_SporeExplosion::SimulateParticles( CParticleSimulateIterator *pIterator ) |
|
{ |
|
StandardParticle_t *pParticle = (StandardParticle_t*)pIterator->GetFirst(); |
|
while ( pParticle ) |
|
{ |
|
pParticle->m_Lifetime += pIterator->GetTimeDelta(); |
|
|
|
if( pParticle->m_Lifetime > m_flParticleLifetime ) |
|
{ |
|
pIterator->RemoveParticle( pParticle ); |
|
} |
|
|
|
pParticle = (StandardParticle_t*)pIterator->GetNext(); |
|
} |
|
} |
|
|
|
void C_SporeExplosion::RenderParticles( CParticleRenderIterator *pIterator ) |
|
{ |
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
void RPGShotDownCallback( const CEffectData &data ) |
|
{ |
|
CLocalPlayerFilter filter; |
|
C_BaseEntity::EmitSound( filter, SOUND_FROM_WORLD, "Missile.ShotDown", &data.m_vOrigin ); |
|
|
|
if ( CExplosionOverlay *pOverlay = new CExplosionOverlay ) |
|
{ |
|
pOverlay->m_flLifetime = 0; |
|
pOverlay->m_vPos = data.m_vOrigin; |
|
pOverlay->m_nSprites = 1; |
|
|
|
pOverlay->m_vBaseColors[0].Init( 1.0f, 0.9f, 0.7f ); |
|
|
|
pOverlay->m_Sprites[0].m_flHorzSize = 0.01f; |
|
pOverlay->m_Sprites[0].m_flVertSize = pOverlay->m_Sprites[0].m_flHorzSize*0.5f; |
|
|
|
pOverlay->Activate(); |
|
} |
|
} |
|
|
|
DECLARE_CLIENT_EFFECT( "RPGShotDown", RPGShotDownCallback ); |
|
|
|
|
|
|
|
//================================================== |
|
// C_SporeTrail |
|
//================================================== |
|
|
|
class C_SporeTrail : public C_BaseParticleEntity |
|
{ |
|
public: |
|
DECLARE_CLASS( C_SporeTrail, C_BaseParticleEntity ); |
|
DECLARE_CLIENTCLASS(); |
|
|
|
C_SporeTrail( void ); |
|
virtual ~C_SporeTrail( void ); |
|
|
|
public: |
|
void SetEmit( bool bEmit ); |
|
|
|
|
|
// C_BaseEntity |
|
public: |
|
virtual void OnDataChanged( DataUpdateType_t updateType ); |
|
virtual void GetAimEntOrigin( IClientEntity *pAttachedTo, Vector *pAbsOrigin, QAngle *pAbsAngles ); |
|
|
|
// IPrototypeAppEffect |
|
public: |
|
virtual void Start( CParticleMgr *pParticleMgr, IPrototypeArgAccess *pArgs ); |
|
|
|
// IParticleEffect |
|
public: |
|
virtual void Update( float fTimeDelta ); |
|
virtual void RenderParticles( CParticleRenderIterator *pIterator ); |
|
virtual void SimulateParticles( CParticleSimulateIterator *pIterator ); |
|
virtual void StartRender( VMatrix &effectMatrix ); |
|
|
|
public: |
|
Vector m_vecEndColor; |
|
|
|
float m_flSpawnRate; |
|
float m_flParticleLifetime; |
|
float m_flStartSize; |
|
float m_flEndSize; |
|
float m_flSpawnRadius; |
|
|
|
Vector m_vecVelocityOffset; |
|
|
|
bool m_bEmit; |
|
|
|
private: |
|
C_SporeTrail( const C_SporeTrail & ); |
|
|
|
void AddParticles( void ); |
|
|
|
PMaterialHandle m_hMaterial; |
|
TimedEvent m_teParticleSpawn; |
|
//CSmartPtr<SporeSmokeEffect> m_pSmokeEffect; |
|
|
|
Vector m_vecPos; |
|
Vector m_vecLastPos; // This is stored so we can spawn particles in between the previous and new position |
|
// to eliminate holes in the trail. |
|
|
|
VMatrix m_mAttachmentMatrix; |
|
CParticleMgr *m_pParticleMgr; |
|
}; |
|
|
|
|
|
|
|
//================================================== |
|
// C_SporeTrail |
|
//================================================== |
|
|
|
IMPLEMENT_CLIENTCLASS_DT( C_SporeTrail, DT_SporeTrail, SporeTrail ) |
|
RecvPropFloat(RECVINFO(m_flSpawnRate)), |
|
RecvPropVector(RECVINFO(m_vecEndColor)), |
|
RecvPropFloat(RECVINFO(m_flParticleLifetime)), |
|
RecvPropFloat(RECVINFO(m_flStartSize)), |
|
RecvPropFloat(RECVINFO(m_flEndSize)), |
|
RecvPropFloat(RECVINFO(m_flSpawnRadius)), |
|
RecvPropInt(RECVINFO(m_bEmit)), |
|
END_RECV_TABLE() |
|
|
|
C_SporeTrail::C_SporeTrail( void ) |
|
{ |
|
m_pParticleMgr = NULL; |
|
//m_pSmokeEffect = SporeSmokeEffect::Create( "C_SporeTrail" ); |
|
|
|
m_flSpawnRate = 10; |
|
m_flParticleLifetime = 5; |
|
m_flStartSize = 35; |
|
m_flEndSize = 55; |
|
m_flSpawnRadius = 2; |
|
|
|
m_teParticleSpawn.Init( 5 ); |
|
m_vecEndColor.Init(); |
|
m_vecPos.Init(); |
|
m_vecLastPos.Init(); |
|
m_vecVelocityOffset.Init(); |
|
|
|
m_bEmit = true; |
|
} |
|
|
|
C_SporeTrail::~C_SporeTrail() |
|
{ |
|
if( m_pParticleMgr ) |
|
{ |
|
m_pParticleMgr->RemoveEffect( &m_ParticleEffect ); |
|
} |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : bEmit - |
|
//----------------------------------------------------------------------------- |
|
void C_SporeTrail::SetEmit( bool bEmit ) |
|
{ |
|
m_bEmit = bEmit; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : bnewentity - |
|
//----------------------------------------------------------------------------- |
|
void C_SporeTrail::OnDataChanged( DataUpdateType_t updateType ) |
|
{ |
|
C_BaseEntity::OnDataChanged( updateType ); |
|
|
|
if ( updateType == DATA_UPDATE_CREATED ) |
|
{ |
|
Start( ParticleMgr(), NULL ); |
|
} |
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : *pParticleMgr - |
|
// *pArgs - |
|
//----------------------------------------------------------------------------- |
|
void C_SporeTrail::Start( CParticleMgr *pParticleMgr, IPrototypeArgAccess *pArgs ) |
|
{ |
|
if( pParticleMgr->AddEffect( &m_ParticleEffect, this ) == false ) |
|
return; |
|
|
|
m_hMaterial = g_Mat_DustPuff[1]; |
|
m_pParticleMgr = pParticleMgr; |
|
m_teParticleSpawn.Init( 64 ); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
void C_SporeTrail::AddParticles( void ) |
|
{ |
|
Vector offset = RandomVector( -4.0f, 4.0f ); |
|
|
|
//Make a new particle |
|
SimpleParticle *sParticle = (SimpleParticle *) m_ParticleEffect.AddParticle( sizeof(SimpleParticle), m_hMaterial );//m_pSmokeEffect->AddParticle( sizeof(SimpleParticle), m_hMaterial, GetAbsOrigin()+offset ); |
|
|
|
if ( sParticle == NULL ) |
|
return; |
|
|
|
sParticle->m_Pos = offset; |
|
sParticle->m_flRoll = Helper_RandomInt( 0, 360 ); |
|
sParticle->m_flRollDelta = Helper_RandomFloat( -2.0f, 2.0f ); |
|
|
|
sParticle->m_flLifetime = 0.0f; |
|
sParticle->m_flDieTime = 0.5f; |
|
|
|
sParticle->m_uchColor[0] = 225; |
|
sParticle->m_uchColor[1] = 140; |
|
sParticle->m_uchColor[2] = 64; |
|
sParticle->m_uchStartAlpha = Helper_RandomInt( 64, 128 ); |
|
sParticle->m_uchEndAlpha = 0; |
|
|
|
sParticle->m_uchStartSize = 1.0f; |
|
sParticle->m_uchEndSize = 1.0f; |
|
|
|
sParticle->m_vecVelocity = RandomVector( -8.0f, 8.0f ); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : fTimeDelta - |
|
//----------------------------------------------------------------------------- |
|
void C_SporeTrail::Update( float fTimeDelta ) |
|
{ |
|
if ( m_pParticleMgr == NULL ) |
|
return; |
|
|
|
//Add new particles |
|
if ( m_bEmit ) |
|
{ |
|
float tempDelta = fTimeDelta; |
|
|
|
while ( m_teParticleSpawn.NextEvent( tempDelta ) ) |
|
{ |
|
AddParticles(); |
|
} |
|
} |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : &effectMatrix - |
|
//----------------------------------------------------------------------------- |
|
void C_SporeTrail::StartRender( VMatrix &effectMatrix ) |
|
{ |
|
effectMatrix = effectMatrix * m_mAttachmentMatrix; |
|
} |
|
|
|
void C_SporeTrail::RenderParticles( CParticleRenderIterator *pIterator ) |
|
{ |
|
if ( m_bEmit == false ) |
|
return; |
|
|
|
const SimpleParticle *pParticle = (const SimpleParticle*)pIterator->GetFirst(); |
|
while ( pParticle ) |
|
{ |
|
//Render |
|
Vector tPos; |
|
TransformParticle( m_pParticleMgr->GetModelView(), pParticle->m_Pos, tPos ); |
|
float sortKey = tPos.z; |
|
|
|
Vector color = Vector( 1.0f, 1.0f, 1.0f ); |
|
|
|
//Render it |
|
RenderParticle_ColorSize( |
|
pIterator->GetParticleDraw(), |
|
tPos, |
|
color, |
|
1.0f, |
|
4 ); |
|
|
|
pParticle = (const SimpleParticle*)pIterator->GetNext( sortKey ); |
|
} |
|
} |
|
|
|
|
|
void C_SporeTrail::SimulateParticles( CParticleSimulateIterator *pIterator ) |
|
{ |
|
if ( m_bEmit == false ) |
|
return; |
|
|
|
SimpleParticle *pParticle = (SimpleParticle*)pIterator->GetFirst(); |
|
while ( pParticle ) |
|
{ |
|
//UpdateVelocity( pParticle, timeDelta ); |
|
pParticle->m_Pos += pParticle->m_vecVelocity * pIterator->GetTimeDelta(); |
|
|
|
//Should this particle die? |
|
pParticle->m_flLifetime += pIterator->GetTimeDelta(); |
|
|
|
if ( pParticle->m_flLifetime >= pParticle->m_flDieTime ) |
|
{ |
|
pIterator->RemoveParticle( pParticle ); |
|
} |
|
|
|
pParticle = (SimpleParticle*)pIterator->GetNext(); |
|
} |
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
void C_SporeTrail::GetAimEntOrigin( IClientEntity *pAttachedTo, Vector *pAbsOrigin, QAngle *pAbsAngles ) |
|
{ |
|
C_BaseEntity *pEnt = pAttachedTo->GetBaseEntity(); |
|
|
|
pEnt->GetAttachment( 1, *pAbsOrigin, *pAbsAngles ); |
|
|
|
matrix3x4_t matrix; |
|
|
|
AngleMatrix( *pAbsAngles, *pAbsOrigin, matrix ); |
|
|
|
m_mAttachmentMatrix = matrix; |
|
} |
|
|
|
//================================================== |
|
// FireTrailhou |
|
//================================================== |
|
|
|
// Datatable.. this can have all the smoketrail parameters when we need it to. |
|
IMPLEMENT_CLIENTCLASS_DT(C_FireTrail, DT_FireTrail, CFireTrail) |
|
RecvPropInt(RECVINFO(m_nAttachment)), |
|
RecvPropFloat(RECVINFO(m_flLifetime)), |
|
END_RECV_TABLE() |
|
|
|
// ------------------------------------------------------------------------- // |
|
// ParticleMovieExplosion |
|
// ------------------------------------------------------------------------- // |
|
C_FireTrail::C_FireTrail() |
|
{ |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
C_FireTrail::~C_FireTrail( void ) |
|
{ |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : *pParticleMgr - |
|
// *pArgs - |
|
//----------------------------------------------------------------------------- |
|
void C_FireTrail::Start( CParticleMgr *pParticleMgr, IPrototypeArgAccess *pArgs ) |
|
{ |
|
BaseClass::Start( pParticleMgr, pArgs ); |
|
|
|
m_pTrailEmitter = CSimpleEmitter::Create( "FireTrail" ); |
|
|
|
if ( !m_pTrailEmitter ) |
|
{ |
|
Assert( false ); |
|
return; |
|
} |
|
|
|
m_pTrailEmitter->SetSortOrigin( GetAbsOrigin() ); |
|
|
|
// Setup our materials |
|
m_hMaterial[FTRAIL_SMOKE1] = g_Mat_DustPuff[0]; |
|
m_hMaterial[FTRAIL_SMOKE2] = g_Mat_DustPuff[1]; |
|
|
|
m_hMaterial[FTRAIL_FLAME1] = m_pTrailEmitter->GetPMaterial( "sprites/flamelet1" ); |
|
m_hMaterial[FTRAIL_FLAME2] = m_pTrailEmitter->GetPMaterial( "sprites/flamelet2" ); |
|
m_hMaterial[FTRAIL_FLAME3] = m_pTrailEmitter->GetPMaterial( "sprites/flamelet3" ); |
|
m_hMaterial[FTRAIL_FLAME4] = m_pTrailEmitter->GetPMaterial( "sprites/flamelet4" ); |
|
m_hMaterial[FTRAIL_FLAME5] = m_pTrailEmitter->GetPMaterial( "sprites/flamelet5" ); |
|
|
|
// Setup our smoke emitter |
|
m_pSmokeEmitter = CSmokeParticle::Create( "FireTrail_Smoke" ); |
|
|
|
m_pSmokeEmitter->SetSortOrigin( GetAbsOrigin() ); |
|
m_pSmokeEmitter->SetNearClip( 64.0f, 128.0f ); |
|
|
|
if ( !m_pSmokeEmitter ) |
|
{ |
|
Assert( false ); |
|
return; |
|
} |
|
|
|
// Seed our first position as the last known one |
|
m_vecLastPosition = GetAbsOrigin(); |
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : fTimeDelta - |
|
//----------------------------------------------------------------------------- |
|
void C_FireTrail::Update( float fTimeDelta ) |
|
{ |
|
if ( !m_pTrailEmitter ) |
|
return; |
|
|
|
if ( ( m_flLifetime != 0 ) && ( m_flLifetime <= gpGlobals->curtime ) ) |
|
return; |
|
|
|
CSmartPtr<CSimpleEmitter> pSimple = CSimpleEmitter::Create( "FireTrail" ); |
|
pSimple->SetSortOrigin( GetAbsOrigin() ); |
|
|
|
Vector offset; |
|
|
|
#define STARTSIZE 8 |
|
#define ENDSIZE 16 |
|
#define PARTICLE_LIFETIME 0.075f |
|
#define MIN_SPEED 32 |
|
#define MAX_SPEED 64 |
|
|
|
// Add new particles |
|
//if ( ShouldEmit() ) |
|
{ |
|
Vector moveDiff = GetAbsOrigin() - m_vecLastPosition; |
|
float moveLength = VectorNormalize( moveDiff ); |
|
|
|
int numPuffs = moveLength / ( STARTSIZE / 2.0f ); |
|
|
|
//FIXME: More rational cap here, perhaps |
|
numPuffs = clamp( numPuffs, 1, 32 ); |
|
|
|
SimpleParticle *pParticle; |
|
Vector offset; |
|
Vector offsetColor; |
|
float step = moveLength / numPuffs; |
|
|
|
//Fill in the gaps |
|
for ( int i = 1; i < numPuffs+1; i++ ) |
|
{ |
|
offset = m_vecLastPosition + ( moveDiff * step * i ) + RandomVector( -4.0f, 4.0f ); |
|
|
|
//debugoverlay->AddBoxOverlay( offset, -Vector(2,2,2), Vector(2,2,2), vec3_angle, i*4, i*4, i*4, true, 1.0f ); |
|
|
|
pParticle = (SimpleParticle *) m_pSmokeEmitter->AddParticle( sizeof( SimpleParticle ), m_hMaterial[random->RandomInt( FTRAIL_FLAME1,FTRAIL_FLAME5 )], offset ); |
|
|
|
if ( pParticle != NULL ) |
|
{ |
|
pParticle->m_flLifetime = 0.0f; |
|
pParticle->m_flDieTime = /*PARTICLE_LIFETIME*/ 0.5f;// + random->RandomFloat(PARTICLE_LIFETIME*0.75f, PARTICLE_LIFETIME*1.25f); |
|
|
|
pParticle->m_vecVelocity.Random( 0.0f, 1.0f ); |
|
pParticle->m_vecVelocity *= random->RandomFloat( MIN_SPEED, MAX_SPEED ); |
|
pParticle->m_vecVelocity[2] += 50;//random->RandomFloat( 32, 64 ); |
|
|
|
pParticle->m_uchColor[0] = 255.0f; |
|
pParticle->m_uchColor[1] = 255.0f; |
|
pParticle->m_uchColor[2] = 255.0f; |
|
|
|
pParticle->m_uchStartSize = STARTSIZE * 2.0f; |
|
pParticle->m_uchEndSize = STARTSIZE * 0.5f; |
|
|
|
pParticle->m_uchStartAlpha = 255; |
|
pParticle->m_uchEndAlpha = 0; |
|
|
|
pParticle->m_flRoll = 0.0f;//random->RandomInt( 0, 360 ); |
|
pParticle->m_flRollDelta = random->RandomFloat( -16.0f, 16.0f ); |
|
} |
|
} |
|
|
|
// |
|
// Smoke |
|
// |
|
|
|
offset = RandomVector( -STARTSIZE*0.5f, STARTSIZE*0.5f ) + GetAbsOrigin(); |
|
|
|
pParticle = (SimpleParticle *) m_pSmokeEmitter->AddParticle( sizeof( SimpleParticle ), m_hMaterial[random->RandomInt( FTRAIL_SMOKE1, FTRAIL_SMOKE2 )], offset ); |
|
|
|
if ( pParticle != NULL ) |
|
{ |
|
pParticle->m_flLifetime = 0.0f; |
|
pParticle->m_flDieTime = ( PARTICLE_LIFETIME * 10.0f ) + random->RandomFloat(PARTICLE_LIFETIME*0.75f, PARTICLE_LIFETIME*1.25f); |
|
|
|
pParticle->m_vecVelocity.Random( 0.0f, 1.0f ); |
|
pParticle->m_vecVelocity *= random->RandomFloat( MIN_SPEED, MAX_SPEED ); |
|
pParticle->m_vecVelocity[2] += random->RandomFloat( 50, 100 ); |
|
|
|
pParticle->m_uchColor[0] = 255.0f * 0.5f; |
|
pParticle->m_uchColor[1] = 245.0f * 0.5f; |
|
pParticle->m_uchColor[2] = 205.0f * 0.5f; |
|
|
|
pParticle->m_uchStartSize = 16 * random->RandomFloat( 0.75f, 1.25f ); |
|
pParticle->m_uchEndSize = pParticle->m_uchStartSize * 2.5f; |
|
|
|
pParticle->m_uchStartAlpha = 64; |
|
pParticle->m_uchEndAlpha = 0; |
|
|
|
pParticle->m_flRoll = random->RandomInt( 0, 360 ); |
|
pParticle->m_flRollDelta = random->RandomFloat( -16.0f, 16.0f ); |
|
} |
|
} |
|
|
|
// Save off this position |
|
m_vecLastPosition = GetAbsOrigin(); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: High drag, non color changing particle |
|
//----------------------------------------------------------------------------- |
|
|
|
|
|
class CDustFollower : public CSimpleEmitter |
|
{ |
|
public: |
|
|
|
CDustFollower( const char *pDebugName ) : CSimpleEmitter( pDebugName ) {} |
|
|
|
//Create |
|
static CDustFollower *Create( const char *pDebugName ) |
|
{ |
|
return new CDustFollower( pDebugName ); |
|
} |
|
|
|
//Alpha |
|
virtual float UpdateAlpha( const SimpleParticle *pParticle ) |
|
{ |
|
return ( ((float)pParticle->m_uchStartAlpha/255.0f) * sin( M_PI * (pParticle->m_flLifetime / pParticle->m_flDieTime) ) ); |
|
} |
|
|
|
virtual void UpdateVelocity( SimpleParticle *pParticle, float timeDelta ) |
|
{ |
|
pParticle->m_vecVelocity = pParticle->m_vecVelocity * ExponentialDecay( 0.3, timeDelta ); |
|
} |
|
|
|
//Roll |
|
virtual float UpdateRoll( SimpleParticle *pParticle, float timeDelta ) |
|
{ |
|
pParticle->m_flRoll += pParticle->m_flRollDelta * timeDelta; |
|
|
|
pParticle->m_flRollDelta *= ExponentialDecay( 0.5, timeDelta ); |
|
|
|
return pParticle->m_flRoll; |
|
} |
|
|
|
private: |
|
CDustFollower( const CDustFollower & ); |
|
}; |
|
|
|
|
|
// Datatable.. this can have all the smoketrail parameters when we need it to. |
|
IMPLEMENT_CLIENTCLASS_DT(C_DustTrail, DT_DustTrail, DustTrail) |
|
RecvPropFloat(RECVINFO(m_SpawnRate)), |
|
RecvPropVector(RECVINFO(m_Color)), |
|
RecvPropFloat(RECVINFO(m_ParticleLifetime)), |
|
RecvPropFloat(RECVINFO(m_StopEmitTime)), |
|
RecvPropFloat(RECVINFO(m_MinSpeed)), |
|
RecvPropFloat(RECVINFO(m_MaxSpeed)), |
|
RecvPropFloat(RECVINFO(m_MinDirectedSpeed)), |
|
RecvPropFloat(RECVINFO(m_MaxDirectedSpeed)), |
|
RecvPropFloat(RECVINFO(m_StartSize)), |
|
RecvPropFloat(RECVINFO(m_EndSize)), |
|
RecvPropFloat(RECVINFO(m_SpawnRadius)), |
|
RecvPropInt(RECVINFO(m_bEmit)), |
|
RecvPropFloat(RECVINFO(m_Opacity)), |
|
END_RECV_TABLE() |
|
|
|
|
|
// ------------------------------------------------------------------------- // |
|
// ParticleMovieExplosion |
|
// ------------------------------------------------------------------------- // |
|
C_DustTrail::C_DustTrail() |
|
{ |
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for (int i = 0; i < DUSTTRAIL_MATERIALS; i++) |
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{ |
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m_MaterialHandle[i] = NULL; |
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} |
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m_SpawnRate = 10; |
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m_ParticleSpawn.Init(10); |
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m_Color.Init(0.5, 0.5, 0.5); |
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m_ParticleLifetime = 5; |
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m_StartEmitTime = gpGlobals->curtime; |
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m_StopEmitTime = 0; // No end time |
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m_MinSpeed = 2; |
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m_MaxSpeed = 4; |
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m_MinDirectedSpeed = m_MaxDirectedSpeed = 0; |
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m_StartSize = 35; |
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m_EndSize = 55; |
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m_SpawnRadius = 2; |
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m_VelocityOffset.Init(); |
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m_Opacity = 0.5f; |
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m_bEmit = true; |
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m_pDustEmitter = NULL; |
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m_pParticleMgr = NULL; |
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} |
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C_DustTrail::~C_DustTrail() |
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{ |
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if ( ToolsEnabled() && clienttools->IsInRecordingMode() && m_pDustEmitter.IsValid() && m_pDustEmitter->GetToolParticleEffectId() != TOOLPARTICLESYSTEMID_INVALID ) |
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{ |
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KeyValues *msg = new KeyValues( "OldParticleSystem_ActivateEmitter" ); |
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msg->SetInt( "id", m_pDustEmitter->GetToolParticleEffectId() ); |
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msg->SetInt( "emitter", 0 ); |
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msg->SetInt( "active", false ); |
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msg->SetFloat( "time", gpGlobals->curtime ); |
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ToolFramework_PostToolMessage( HTOOLHANDLE_INVALID, msg ); |
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msg->deleteThis(); |
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} |
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if ( m_pParticleMgr ) |
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{ |
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m_pParticleMgr->RemoveEffect( &m_ParticleEffect ); |
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} |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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// Input : bEmit - |
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//----------------------------------------------------------------------------- |
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void C_DustTrail::SetEmit(bool bEmit) |
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{ |
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m_bEmit = bEmit; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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// Input : rate - |
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//----------------------------------------------------------------------------- |
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void C_DustTrail::SetSpawnRate(float rate) |
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{ |
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m_SpawnRate = rate; |
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m_ParticleSpawn.Init(rate); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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// Input : bnewentity - |
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//----------------------------------------------------------------------------- |
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void C_DustTrail::OnDataChanged(DataUpdateType_t updateType) |
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{ |
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C_BaseEntity::OnDataChanged(updateType); |
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if ( updateType == DATA_UPDATE_CREATED ) |
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{ |
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Start( ParticleMgr(), NULL ); |
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} |
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} |
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// FIXME: These all have to be moved out of this old system and into the new to leverage art assets! |
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CLIENTEFFECT_REGISTER_BEGIN( PrecacheEffectDusttrail ) |
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CLIENTEFFECT_MATERIAL( "particle/smokesprites_0001" ) |
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/* |
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CLIENTEFFECT_MATERIAL( "particle/smokesprites_0002" ) |
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CLIENTEFFECT_MATERIAL( "particle/smokesprites_0003" ) |
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CLIENTEFFECT_MATERIAL( "particle/smokesprites_0004" ) |
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CLIENTEFFECT_MATERIAL( "particle/smokesprites_0005" ) |
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CLIENTEFFECT_MATERIAL( "particle/smokesprites_0006" ) |
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CLIENTEFFECT_MATERIAL( "particle/smokesprites_0007" ) |
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CLIENTEFFECT_MATERIAL( "particle/smokesprites_0008" ) |
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CLIENTEFFECT_MATERIAL( "particle/smokesprites_0009" ) |
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CLIENTEFFECT_MATERIAL( "particle/smokesprites_0010" ) |
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CLIENTEFFECT_MATERIAL( "particle/smokesprites_0011" ) |
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CLIENTEFFECT_MATERIAL( "particle/smokesprites_0012" ) |
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CLIENTEFFECT_MATERIAL( "particle/smokesprites_0013" ) |
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CLIENTEFFECT_MATERIAL( "particle/smokesprites_0014" ) |
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CLIENTEFFECT_MATERIAL( "particle/smokesprites_0015" ) |
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CLIENTEFFECT_MATERIAL( "particle/smokesprites_0016" ) |
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*/ |
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CLIENTEFFECT_REGISTER_END() |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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// Input : *pParticleMgr - |
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// *pArgs - |
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//----------------------------------------------------------------------------- |
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void C_DustTrail::Start( CParticleMgr *pParticleMgr, IPrototypeArgAccess *pArgs ) |
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{ |
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if(!pParticleMgr->AddEffect( &m_ParticleEffect, this )) |
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return; |
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m_pParticleMgr = pParticleMgr; |
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m_pDustEmitter = CDustFollower::Create("DustTrail"); |
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if ( !m_pDustEmitter ) |
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{ |
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Assert( false ); |
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return; |
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} |
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m_pDustEmitter->SetSortOrigin( GetAbsOrigin() ); |
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m_pDustEmitter->SetNearClip( 64.0f, 128.0f ); |
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for (int i = 0; i < DUSTTRAIL_MATERIALS; i++) |
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{ |
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//char name[256]; |
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//Q_snprintf( name, sizeof( name ), "particle/smokesprites_%04d", i + 1 ); |
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m_MaterialHandle[i] = m_pDustEmitter->GetPMaterial( "particle/smokesprites_0001" ); |
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} |
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m_ParticleSpawn.Init( m_SpawnRate ); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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// Input : fTimeDelta - |
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//----------------------------------------------------------------------------- |
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void C_DustTrail::Update( float fTimeDelta ) |
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{ |
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if ( !m_pDustEmitter ) |
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return; |
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Vector offsetColor; |
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// Add new particles |
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if ( !m_bEmit ) |
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return; |
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if ( ( m_StopEmitTime != 0 ) && ( m_StopEmitTime <= gpGlobals->curtime ) ) |
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return; |
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float tempDelta = fTimeDelta; |
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SimpleParticle *pParticle; |
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Vector offset; |
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Vector vecOrigin; |
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VectorMA( GetAbsOrigin(), -fTimeDelta, GetAbsVelocity(), vecOrigin ); |
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Vector vecForward; |
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GetVectors( &vecForward, NULL, NULL ); |
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while( m_ParticleSpawn.NextEvent( tempDelta ) ) |
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{ |
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float fldt = fTimeDelta - tempDelta; |
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offset.Random( -m_SpawnRadius, m_SpawnRadius ); |
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offset += vecOrigin; |
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VectorMA( offset, fldt, GetAbsVelocity(), offset ); |
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//if ( random->RandomFloat( 0.f, 5.0f ) > GetAbsVelocity().Length()) |
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// continue; |
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pParticle = (SimpleParticle *) m_pDustEmitter->AddParticle( sizeof( SimpleParticle ), m_MaterialHandle[random->RandomInt(0,0)], offset ); // FIXME: the other sprites look bad |
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if ( pParticle == NULL ) |
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continue; |
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pParticle->m_flLifetime = 0.0f; |
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pParticle->m_flDieTime = m_ParticleLifetime; |
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pParticle->m_vecVelocity.Random( -1.0f, 1.0f ); |
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pParticle->m_vecVelocity *= random->RandomFloat( m_MinSpeed, m_MaxSpeed ); |
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pParticle->m_vecVelocity = pParticle->m_vecVelocity + GetAbsVelocity(); |
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float flDirectedVel = random->RandomFloat( m_MinDirectedSpeed, m_MaxDirectedSpeed ); |
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VectorMA( pParticle->m_vecVelocity, flDirectedVel, vecForward, pParticle->m_vecVelocity ); |
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offsetColor = m_Color; |
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float flMaxVal = MAX( m_Color[0], m_Color[1] ); |
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if ( flMaxVal < m_Color[2] ) |
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{ |
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flMaxVal = m_Color[2]; |
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} |
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offsetColor /= flMaxVal; |
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offsetColor *= random->RandomFloat( -0.2f, 0.2f ); |
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offsetColor += m_Color; |
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offsetColor[0] = clamp( offsetColor[0], 0.0f, 1.0f ); |
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offsetColor[1] = clamp( offsetColor[1], 0.0f, 1.0f ); |
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offsetColor[2] = clamp( offsetColor[2], 0.0f, 1.0f ); |
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pParticle->m_uchColor[0] = offsetColor[0]*255.0f; |
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pParticle->m_uchColor[1] = offsetColor[1]*255.0f; |
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pParticle->m_uchColor[2] = offsetColor[2]*255.0f; |
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pParticle->m_uchStartSize = m_StartSize; |
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pParticle->m_uchEndSize = m_EndSize; |
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float alpha = random->RandomFloat( m_Opacity*0.75f, m_Opacity*1.25f ); |
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alpha = clamp( alpha, 0.0f, 1.0f ); |
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if ( m_StopEmitTime != 0 && m_StopEmitTime > m_StartEmitTime ) |
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{ |
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alpha *= sqrt( (m_StopEmitTime - gpGlobals->curtime) /(m_StopEmitTime - m_StartEmitTime) ); |
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} |
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pParticle->m_uchStartAlpha = alpha * 255; |
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pParticle->m_uchEndAlpha = 0; |
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pParticle->m_flRoll = random->RandomInt( 0, 360 ); |
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pParticle->m_flRollDelta = random->RandomFloat( -1.0f, 1.0f ); |
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} |
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} |
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void C_DustTrail::RenderParticles( CParticleRenderIterator *pIterator ) |
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{ |
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} |
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void C_DustTrail::SimulateParticles( CParticleSimulateIterator *pIterator ) |
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{ |
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} |
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//----------------------------------------------------------------------------- |
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// This is called after sending this entity's recording state |
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//----------------------------------------------------------------------------- |
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void C_DustTrail::CleanupToolRecordingState( KeyValues *msg ) |
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{ |
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if ( !ToolsEnabled() ) |
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return; |
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BaseClass::CleanupToolRecordingState( msg ); |
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|
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// Generally, this is used to allow the entity to clean up |
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// allocated state it put into the message, but here we're going |
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// to use it to send particle system messages because we |
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// know the grenade has been recorded at this point |
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if ( !clienttools->IsInRecordingMode() || !m_pDustEmitter.IsValid() ) |
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return; |
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// For now, we can't record Dusttrails that don't have a moveparent |
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C_BaseEntity *pEnt = GetMoveParent(); |
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if ( !pEnt ) |
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return; |
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bool bEmitterActive = m_bEmit && ( ( m_StopEmitTime == 0 ) || ( m_StopEmitTime > gpGlobals->curtime ) ); |
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// NOTE: Particle system destruction message will be sent by the particle effect itself. |
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if ( m_pDustEmitter->GetToolParticleEffectId() == TOOLPARTICLESYSTEMID_INVALID ) |
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{ |
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int nId = m_pDustEmitter->AllocateToolParticleEffectId(); |
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KeyValues *msg = new KeyValues( "OldParticleSystem_Create" ); |
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msg->SetString( "name", "C_DustTrail" ); |
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msg->SetInt( "id", nId ); |
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msg->SetFloat( "time", gpGlobals->curtime ); |
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KeyValues *pEmitter = msg->FindKey( "DmeSpriteEmitter", true ); |
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pEmitter->SetString( "material", "particle/smokesprites_0001" ); |
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pEmitter->SetInt( "count", m_SpawnRate ); // particles per second, when duration is < 0 |
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pEmitter->SetFloat( "duration", -1 ); // FIXME |
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pEmitter->SetInt( "active", bEmitterActive ); |
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KeyValues *pInitializers = pEmitter->FindKey( "initializers", true ); |
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|
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// FIXME: Until we can interpolate ent logs during emission, this can't work |
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KeyValues *pPosition = pInitializers->FindKey( "DmePositionPointToEntityInitializer", true ); |
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pPosition->SetPtr( "entindex", (void*)(intp)pEnt->entindex() ); |
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pPosition->SetInt( "attachmentIndex", GetParentAttachment() ); |
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pPosition->SetFloat( "randomDist", m_SpawnRadius ); |
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pPosition->SetFloat( "startx", pEnt->GetAbsOrigin().x ); |
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pPosition->SetFloat( "starty", pEnt->GetAbsOrigin().y ); |
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pPosition->SetFloat( "startz", pEnt->GetAbsOrigin().z ); |
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KeyValues *pVelocity = pInitializers->FindKey( "DmeDecayVelocityInitializer", true ); |
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pVelocity->SetFloat( "velocityX", pEnt->GetAbsVelocity().x ); |
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pVelocity->SetFloat( "velocityY", pEnt->GetAbsVelocity().y ); |
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pVelocity->SetFloat( "velocityZ", pEnt->GetAbsVelocity().z ); |
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pVelocity->SetFloat( "decayto", 0.5 ); |
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pVelocity->SetFloat( "decaytime", 0.3 ); |
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KeyValues *pLifetime = pInitializers->FindKey( "DmeRandomLifetimeInitializer", true ); |
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pLifetime->SetFloat( "minLifetime", m_ParticleLifetime ); |
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pLifetime->SetFloat( "maxLifetime", m_ParticleLifetime ); |
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|
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KeyValues *pRoll = pInitializers->FindKey( "DmeRandomRollInitializer", true ); |
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pRoll->SetFloat( "minRoll", 0.0f ); |
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pRoll->SetFloat( "maxRoll", 360.0f ); |
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KeyValues *pRollSpeed = pInitializers->FindKey( "DmeRandomRollSpeedInitializer", true ); |
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pRollSpeed->SetFloat( "minRollSpeed", -1.0f ); |
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pRollSpeed->SetFloat( "maxRollSpeed", 1.0f ); |
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|
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KeyValues *pColor = pInitializers->FindKey( "DmeRandomValueColorInitializer", true ); |
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Color c( |
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FastFToC( clamp( m_Color.x, 0.f, 1.f ) ), |
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FastFToC( clamp( m_Color.y, 0.f, 1.f ) ), |
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FastFToC( clamp( m_Color.z, 0.f, 1.f ) ), |
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255 ); |
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pColor->SetColor( "startColor", c ); |
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pColor->SetFloat( "minStartValueDelta", 0.0f ); |
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pColor->SetFloat( "maxStartValueDelta", 0.0f ); |
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pColor->SetColor( "endColor", c ); |
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|
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KeyValues *pAlpha = pInitializers->FindKey( "DmeRandomAlphaInitializer", true ); |
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int nMinAlpha = 255 * m_Opacity * 0.75f; |
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int nMaxAlpha = 255 * m_Opacity * 1.25f; |
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pAlpha->SetInt( "minStartAlpha", clamp( nMinAlpha, 0, 255 ) ); |
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pAlpha->SetInt( "maxStartAlpha", clamp( nMaxAlpha, 0, 255 ) ); |
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pAlpha->SetInt( "minEndAlpha", clamp( nMinAlpha, 0, 255 ) ); |
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pAlpha->SetInt( "maxEndAlpha", clamp( nMaxAlpha, 0, 255 ) ); |
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|
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KeyValues *pSize = pInitializers->FindKey( "DmeRandomSizeInitializer", true ); |
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pSize->SetFloat( "minStartSize", m_StartSize ); |
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pSize->SetFloat( "maxStartSize", m_StartSize ); |
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pSize->SetFloat( "minEndSize", m_EndSize ); |
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pSize->SetFloat( "maxEndSize", m_EndSize ); |
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|
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KeyValues *pUpdaters = pEmitter->FindKey( "updaters", true ); |
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pUpdaters->FindKey( "DmePositionVelocityDecayUpdater", true ); |
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pUpdaters->FindKey( "DmeRollUpdater", true ); |
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|
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KeyValues *pRollSpeedUpdater = pUpdaters->FindKey( "DmeRollSpeedAttenuateUpdater", true ); |
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pRollSpeedUpdater->SetFloat( "attenuation", 1.0f - 8.0f / 30.0f ); |
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pRollSpeedUpdater->SetFloat( "attenuationTme", 1.0f / 30.0f ); |
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pRollSpeedUpdater->SetFloat( "minRollSpeed", 0.5f ); |
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|
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pUpdaters->FindKey( "DmeAlphaSineRampUpdater", true ); |
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pUpdaters->FindKey( "DmeColorUpdater", true ); |
|
pUpdaters->FindKey( "DmeSizeUpdater", true ); |
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|
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ToolFramework_PostToolMessage( HTOOLHANDLE_INVALID, msg ); |
|
msg->deleteThis(); |
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} |
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else |
|
{ |
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KeyValues *msg = new KeyValues( "OldParticleSystem_ActivateEmitter" ); |
|
msg->SetInt( "id", m_pDustEmitter->GetToolParticleEffectId() ); |
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msg->SetInt( "emitter", 0 ); |
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msg->SetInt( "active", bEmitterActive ); |
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msg->SetFloat( "time", gpGlobals->curtime ); |
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ToolFramework_PostToolMessage( HTOOLHANDLE_INVALID, msg ); |
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msg->deleteThis(); |
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} |
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}
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