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215 lines
5.7 KiB
215 lines
5.7 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#include "cbase.h" |
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#include "glow_overlay.h" |
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#include "view.h" |
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#include "c_pixel_visibility.h" |
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// memdbgon must be the last include file in a .cpp file!!! |
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#include "tier0/memdbgon.h" |
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class C_LightGlowOverlay : public CGlowOverlay |
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{ |
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public: |
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virtual void CalcSpriteColorAndSize( float flDot, CGlowSprite *pSprite, float *flHorzSize, float *flVertSize, Vector *vColor ) |
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{ |
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*flHorzSize = pSprite->m_flHorzSize; |
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*flVertSize = pSprite->m_flVertSize; |
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Vector viewDir = ( CurrentViewOrigin() - m_vecOrigin ); |
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float distToViewer = VectorNormalize( viewDir ); |
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if ( m_bOneSided ) |
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{ |
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if ( DotProduct( viewDir, m_vecDirection ) < 0.0f ) |
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{ |
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*vColor = Vector(0,0,0); |
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return; |
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} |
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} |
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float fade; |
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// See if we're in the outer fade distance range |
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if ( m_nOuterMaxDist > m_nMaxDist && distToViewer > m_nMaxDist ) |
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{ |
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fade = RemapValClamped( distToViewer, m_nMaxDist, m_nOuterMaxDist, 1.0f, 0.0f ); |
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} |
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else |
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{ |
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fade = RemapValClamped( distToViewer, m_nMinDist, m_nMaxDist, 0.0f, 1.0f ); |
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} |
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*vColor = pSprite->m_vColor * fade * m_flGlowObstructionScale; |
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} |
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void SetOrigin( const Vector &origin ) { m_vecOrigin = origin; } |
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void SetFadeDistances( int minDist, int maxDist, int outerMaxDist ) |
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{ |
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m_nMinDist = minDist; |
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m_nMaxDist = maxDist; |
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m_nOuterMaxDist = outerMaxDist; |
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} |
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void SetOneSided( bool state = true ) { m_bOneSided = state; } |
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void SetModulateByDot( bool state = true ) { m_bModulateByDot = state; } |
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void SetDirection( const Vector &dir ) { m_vecDirection = dir; VectorNormalize( m_vecDirection ); } |
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protected: |
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Vector m_vecOrigin; |
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Vector m_vecDirection; |
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int m_nMinDist; |
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int m_nMaxDist; |
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int m_nOuterMaxDist; |
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bool m_bOneSided; |
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bool m_bModulateByDot; |
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}; |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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class C_LightGlow : public C_BaseEntity |
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{ |
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public: |
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DECLARE_CLASS( C_LightGlow, C_BaseEntity ); |
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DECLARE_CLIENTCLASS(); |
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C_LightGlow(); |
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// C_BaseEntity overrides. |
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public: |
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virtual void OnDataChanged( DataUpdateType_t updateType ); |
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virtual void Simulate( void ); |
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virtual void ClientThink( void ); |
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public: |
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int m_nHorizontalSize; |
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int m_nVerticalSize; |
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int m_nMinDist; |
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int m_nMaxDist; |
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int m_nOuterMaxDist; |
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int m_spawnflags; |
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C_LightGlowOverlay m_Glow; |
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float m_flGlowProxySize; |
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}; |
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static void RecvProxy_HDRColorScale( const CRecvProxyData *pData, void *pStruct, void *pOut ) |
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{ |
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C_LightGlow *pLightGlow = ( C_LightGlow * )pStruct; |
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pLightGlow->m_Glow.m_flHDRColorScale = pData->m_Value.m_Float; |
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} |
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IMPLEMENT_CLIENTCLASS_DT_NOBASE( C_LightGlow, DT_LightGlow, CLightGlow ) |
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RecvPropInt( RECVINFO(m_clrRender), 0, RecvProxy_IntToColor32 ), |
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RecvPropInt( RECVINFO( m_nHorizontalSize ) ), |
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RecvPropInt( RECVINFO( m_nVerticalSize ) ), |
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RecvPropInt( RECVINFO( m_nMinDist ) ), |
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RecvPropInt( RECVINFO( m_nMaxDist ) ), |
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RecvPropInt( RECVINFO( m_nOuterMaxDist ) ), |
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RecvPropInt( RECVINFO( m_spawnflags ) ), |
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RecvPropVector( RECVINFO_NAME( m_vecNetworkOrigin, m_vecOrigin ) ), |
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RecvPropQAngles( RECVINFO_NAME( m_angNetworkAngles, m_angRotation ) ), |
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RecvPropInt( RECVINFO_NAME(m_hNetworkMoveParent, moveparent), 0, RecvProxy_IntToMoveParent ), |
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RecvPropFloat(RECVINFO(m_flGlowProxySize)), |
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RecvPropFloat("HDRColorScale", 0, SIZEOF_IGNORE, 0, RecvProxy_HDRColorScale), |
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END_RECV_TABLE() |
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//----------------------------------------------------------------------------- |
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// Constructor |
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//----------------------------------------------------------------------------- |
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C_LightGlow::C_LightGlow() : |
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m_nHorizontalSize( 0 ), m_nVerticalSize( 0 ), m_nMinDist( 0 ), m_nMaxDist( 0 ) |
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{ |
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m_Glow.m_bDirectional = false; |
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m_Glow.m_bInSky = false; |
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} |
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void C_LightGlow::Simulate( void ) |
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{ |
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BaseClass::Simulate(); |
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m_Glow.m_vPos = GetAbsOrigin(); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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// Input : updateType - |
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//----------------------------------------------------------------------------- |
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void C_LightGlow::OnDataChanged( DataUpdateType_t updateType ) |
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{ |
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BaseClass::OnDataChanged( updateType ); |
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m_Glow.m_vPos = GetAbsOrigin(); |
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if ( updateType == DATA_UPDATE_CREATED ) |
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{ |
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// Setup our flare. |
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Vector vColor( |
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m_clrRender->r / 255.0f, |
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m_clrRender->g / 255.0f, |
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m_clrRender->b / 255.0f ); |
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m_Glow.m_nSprites = 1; |
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m_Glow.m_Sprites[0].m_flVertSize = (float) m_nVerticalSize; |
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m_Glow.m_Sprites[0].m_flHorzSize = (float) m_nHorizontalSize; |
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m_Glow.m_Sprites[0].m_vColor = vColor; |
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m_Glow.SetOrigin( GetAbsOrigin() ); |
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m_Glow.SetFadeDistances( m_nMinDist, m_nMaxDist, m_nOuterMaxDist ); |
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m_Glow.m_flProxyRadius = m_flGlowProxySize; |
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if ( m_spawnflags & SF_LIGHTGLOW_DIRECTIONAL ) |
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{ |
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m_Glow.SetOneSided(); |
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} |
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SetNextClientThink( gpGlobals->curtime + RandomFloat(0,3.0) ); |
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} |
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else if ( updateType == DATA_UPDATE_DATATABLE_CHANGED ) //Right now only color should change. |
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{ |
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// Setup our flare. |
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Vector vColor( |
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m_clrRender->r / 255.0f, |
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m_clrRender->g / 255.0f, |
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m_clrRender->b / 255.0f ); |
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m_Glow.m_Sprites[0].m_vColor = vColor; |
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} |
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Vector forward; |
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AngleVectors( GetAbsAngles(), &forward, NULL, NULL ); |
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m_Glow.SetDirection( forward ); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void C_LightGlow::ClientThink( void ) |
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{ |
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Vector mins = GetAbsOrigin(); |
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if ( engine->IsBoxVisible( mins, mins ) ) |
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{ |
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m_Glow.Activate(); |
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} |
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else |
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{ |
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m_Glow.Deactivate(); |
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} |
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SetNextClientThink( gpGlobals->curtime + RandomFloat(1.0,3.0) ); |
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}
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