Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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/* -----------------------------------------------------------------------------
* See the LICENSE file for information on copyright, usage and redistribution
* of SWIG, and the README file for authors - http://www.swig.org/release.html.
*
* carrays.i
*
* SWIG library file containing macros that can be used to manipulate simple
* pointers as arrays.
* ----------------------------------------------------------------------------- */
/* -----------------------------------------------------------------------------
* %array_functions(TYPE,NAME)
*
* Generates functions for creating and accessing elements of a C array
* (as pointers). Creates the following functions:
*
* TYPE *new_NAME(int nelements)
* void delete_NAME(TYPE *);
* TYPE NAME_getitem(TYPE *, int index);
* void NAME_setitem(TYPE *, int index, TYPE value);
*
* ----------------------------------------------------------------------------- */
%define %array_functions(TYPE,NAME)
%{
static TYPE *new_##NAME(int nelements) { %}
#ifdef __cplusplus
%{ return new TYPE[nelements]; %}
#else
%{ return (TYPE *) calloc(nelements,sizeof(TYPE)); %}
#endif
%{}
static void delete_##NAME(TYPE *ary) { %}
#ifdef __cplusplus
%{ delete [] ary; %}
#else
%{ free(ary); %}
#endif
%{}
static TYPE NAME##_getitem(TYPE *ary, int index) {
return ary[index];
}
static void NAME##_setitem(TYPE *ary, int index, TYPE value) {
ary[index] = value;
}
%}
TYPE *new_##NAME(int nelements);
void delete_##NAME(TYPE *ary);
TYPE NAME##_getitem(TYPE *ary, int index);
void NAME##_setitem(TYPE *ary, int index, TYPE value);
%enddef
/* -----------------------------------------------------------------------------
* %array_class(TYPE,NAME)
*
* Generates a class wrapper around a C array. The class has the following
* interface:
*
* struct NAME {
* NAME(int nelements);
* ~NAME();
* TYPE getitem(int index);
* void setitem(int index, TYPE value);
* TYPE * cast();
* static NAME *frompointer(TYPE *t);
* }
*
* ----------------------------------------------------------------------------- */
%define %array_class(TYPE,NAME)
%{
typedef TYPE NAME;
%}
typedef struct NAME {
/* Put language specific enhancements here */
} NAME;
%extend NAME {
#ifdef __cplusplus
NAME(int nelements) {
return new TYPE[nelements];
}
~NAME() {
delete [] self;
}
#else
NAME(int nelements) {
return (TYPE *) calloc(nelements,sizeof(TYPE));
}
~NAME() {
free(self);
}
#endif
TYPE getitem(int index) {
return self[index];
}
void setitem(int index, TYPE value) {
self[index] = value;
}
TYPE * cast() {
return self;
}
static NAME *frompointer(TYPE *t) {
return (NAME *) t;
}
};
%types(NAME = TYPE);
%enddef