Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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import sys, re, os, stat
from ctypes import *
if len( sys.argv ) < 3:
print 'p4debugscan.py scans for debug DLLs in the last N revisions of a file in Perforce'
print 'usage: p4debugscan.py filename N'
print 'alt : p4debugscan.py filename -1 (will only look at filename on disk)'
print 'ex : p4debugscan.py //valvegames/rel/hl2/game/bin/engine.dll 10'
print ' (looks for debug versions in the past 10 revisions of engine.dll)'
sys.exit( 1 )
filename = sys.argv[1]
nRevisions = sys.argv[2]
if nRevisions == '-1':
hdll = windll.kernel32.LoadLibraryA( filename )
fn_addr = windll.kernel32.GetProcAddress( hdll, "BuiltDebug" )
windll.kernel32.FreeLibrary( hdll )
if fn_addr == 0:
print '%s: RELEASE' % (filename)
else:
print '%s: DEBUG' % (filename)
else:
# Get the revisions list.
f = os.popen( 'p4 changes -m %s %s' % (nRevisions, filename) )
str = f.read()
f.close()
changelistNumbers = []
myRE = re.compile( r'change (?P<num>\d+?) on (?P<date>.+?) ', re.IGNORECASE )
while 1:
m = myRE.search( str )
if m:
str = str[m.end():]
changelistNumbers.append( [m.group('num'), m.group('date')] )
else:
break
testDLLFilename = 'p4debugscan_test.dll'
for x in changelistNumbers:
os.system( 'p4 print -q -o %s %s@%s' % (testDLLFilename, filename, x[0]) )
hdll = windll.kernel32.LoadLibraryA( testDLLFilename )
fn_addr = windll.kernel32.GetProcAddress( hdll, "BuiltDebug" )
windll.kernel32.FreeLibrary( hdll )
if fn_addr == 0:
print '%s: %s@%s - RELEASE' % (x[1], filename, x[0])
else:
print '%s: %s@%s - DEBUG' % (x[1], filename, x[0])
os.chmod( testDLLFilename, stat.S_IWRITE | stat.S_IREAD )
os.unlink( testDLLFilename )