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35 lines
1.1 KiB
35 lines
1.1 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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// |
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//=============================================================================// |
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// stdafx.h : include file for standard system include files, |
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// or project specific include files that are used frequently, but |
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// are changed infrequently |
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// |
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#if !defined(AFX_STDAFX_H__A1923E9A_F174_4448_8004_33888CD7DC88__INCLUDED_) |
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#define AFX_STDAFX_H__A1923E9A_F174_4448_8004_33888CD7DC88__INCLUDED_ |
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#if _MSC_VER > 1000 |
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#pragma once |
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#endif // _MSC_VER > 1000 |
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#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers |
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#include <windows.h> |
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#include <winsock2.h> |
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#include <shellapi.h> |
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#include <winuser.h> |
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#include "basetypes.h" |
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#include <stdio.h> |
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#include "iphelpers.h" |
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// TODO: reference additional headers your program requires here |
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//{{AFX_INSERT_LOCATION}} |
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line. |
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#endif // !defined(AFX_STDAFX_H__A1923E9A_F174_4448_8004_33888CD7DC88__INCLUDED_)
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