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45 lines
971 B
45 lines
971 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//============================================================================= |
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#ifndef BASESTATUSBAR_H |
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#define BASESTATUSBAR_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "vgui_controls/EditablePanel.h" |
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#include "datamodel/dmehandle.h" |
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class CDmeClip; |
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class CMovieDoc; |
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class CConsolePage; |
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namespace vgui |
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{ |
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class Label; |
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} |
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class CBaseStatusBar : public vgui::EditablePanel |
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{ |
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DECLARE_CLASS_SIMPLE( CBaseStatusBar, vgui::EditablePanel ) |
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public: |
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CBaseStatusBar( vgui::Panel *parent, char const *panelName ); |
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private: |
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void UpdateMemoryUsage( float mbUsed ); |
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virtual void PerformLayout(); |
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virtual void ApplySchemeSettings(vgui::IScheme *pScheme); |
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virtual void OnThink(); |
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CConsolePage *m_pConsole; |
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vgui::Label *m_pLabel; |
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vgui::Label *m_pMemory; |
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vgui::Label *m_pFPS; |
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vgui::Label *m_pGameTime; |
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float m_flLastFPSSnapShot; |
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}; |
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#endif // BASESTATUSBAR_H
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