Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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nillerusr 965ef97212 togl/togles: set D3DMATRIX alignment to 16 2 years ago
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cglmbuffer.h Copy original togl to track changes 3 years ago
cglmfbo.h Copy original togl to track changes 3 years ago
cglmprogram.h Fix shaders compilation, replace some opengl functions with opengles analogs 3 years ago
cglmquery.h Copy original togl to track changes 3 years ago
cglmtex.h togl/togles: use PBO for DYNAMIC textures 2 years ago
dxabstract.h aarch64: fix android build 2 years ago
dxabstract_types.h togl/togles: set D3DMATRIX alignment to 16 2 years ago
glbase.h Copy original togl to track changes 3 years ago
glentrypoints.h fixed some unitialized variables 2 years ago
glfuncs.h macOS build support 2 years ago
glmdebug.h Update ToGLES( fix occlusion query and other small things ) 3 years ago
glmdisplay.h Copy original togl to track changes 3 years ago
glmdisplaydb.h Copy original togl to track changes 3 years ago
glmgr.h togles: optimize PBO usage 2 years ago
glmgrbasics.h Copy original togl to track changes 3 years ago
glmgrext.h Copy original togl to track changes 3 years ago