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67 lines
1.6 KiB
67 lines
1.6 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//============================================================================= |
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#ifndef TF_WEAPON_SHOVEL_H |
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#define TF_WEAPON_SHOVEL_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "tf_weaponbase_melee.h" |
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#ifdef CLIENT_DLL |
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#define CTFShovel C_TFShovel |
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#endif |
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enum shovel_weapontypes_t |
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{ |
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SHOVEL_STANDARD = 0, |
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SHOVEL_DAMAGE_BOOST, |
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SHOVEL_SPEED_BOOST, |
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}; |
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//============================================================================= |
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// |
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// Shovel class. |
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// |
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class CTFShovel : public CTFWeaponBaseMelee |
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{ |
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public: |
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DECLARE_CLASS( CTFShovel, CTFWeaponBaseMelee ); |
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DECLARE_NETWORKCLASS(); |
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DECLARE_PREDICTABLE(); |
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CTFShovel(); |
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virtual int GetWeaponID( void ) const { return TF_WEAPON_SHOVEL; } |
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virtual void PrimaryAttack(); |
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int GetShovelType( void ) { int iMode = 0; CALL_ATTRIB_HOOK_INT( iMode, set_weapon_mode ); return iMode; }; |
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virtual bool HasDamageBoost( void ) { return (GetShovelType() == SHOVEL_DAMAGE_BOOST); } |
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virtual bool HasSpeedBoost( void ) { return (GetShovelType() == SHOVEL_SPEED_BOOST); } |
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virtual void ItemPreFrame( void ) OVERRIDE; |
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virtual float GetMeleeDamage( CBaseEntity *pTarget, int* piDamageType, int* piCustomDamage ); |
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virtual float GetSpeedMod( void ); |
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void MoveSpeedThink( void ); |
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virtual bool Deploy( void ); |
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virtual bool Holster( CBaseCombatWeapon *pSwitchingTo ); |
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#ifndef CLIENT_DLL |
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virtual float GetForceScale( void ); |
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virtual int GetDamageCustom(); |
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#endif |
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private: |
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CTFShovel( const CTFShovel & ) {} |
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bool m_bHolstering; |
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float m_flLastHealthRatio; |
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}; |
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#endif // TF_WEAPON_SHOVEL_H
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