Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: Unit test program for DMX testing (testing the Array operations)
//
// $NoKeywords: $
//=============================================================================//
#include "unitlib/unitlib.h"
#include "datamodel/dmelement.h"
#include "datamodel/idatamodel.h"
#include "tier1/utlbuffer.h"
#include "filesystem.h"
#include "datamodel/dmehandle.h"
#include "tier2/tier2.h"
#include "movieobjects/dmeshape.h"
DEFINE_TESTCASE_NOSUITE( DmxArrayTest )
{
Msg( "Running dmx array tests...\n" );
CDisableUndoScopeGuard sg;
DmFileId_t fileid = g_pDataModel->FindOrCreateFileId( "<RunArrayTests>" );
CDmElement *pElement = CreateElement< CDmElement >( "root", fileid );
CDmElement *pElement2 = CreateElement<CDmElement>( "element1", fileid );
Assert( pElement2 );
CDmElement *pElement3 = CreateElement<CDmElement>( "element2", fileid );
Assert( pElement3 );
CDmeShape *pElement4 = CreateElement<CDmeShape>( "shape", fileid );
Assert( pElement4 );
CDmrStringArray stringVec( pElement, "string_array_test", true );
stringVec.AddToTail( "string1" );
stringVec.AddToTail( "string2" );
stringVec.AddToTail( "string3" );
CDmrArray< float > floatVec( pElement, "float_array_test", true );
floatVec.AddToTail( -1.0f );
floatVec.AddToTail( 0.0f );
floatVec.AddToTail( 1.0f );
CDmrElementArray< > elementVec( pElement, "element_array_test", true );
elementVec.AddToTail( pElement2 );
elementVec.AddToTail( pElement3 );
elementVec.AddToTail( pElement4 );
CDmrStringArray stringVec2( pElement, "string_array_test2", true );
stringVec2 = stringVec;
Shipping_Assert( stringVec2.Count() == 3 );
CDmrArray< float > floatVec2( pElement, "float_array_test2", true );
floatVec2 = floatVec;
Shipping_Assert( floatVec2.Count() == 3 );
CDmrElementArray< > elementVec2( pElement, "element_array_test2", true );
elementVec2 = elementVec;
Shipping_Assert( elementVec2.Count() == 3 );
CDmrElementArray< CDmeShape > elementVec3( pElement, "element_array_test3", true );
elementVec3 = elementVec2;
Shipping_Assert( elementVec3.Count() == 1 );
CUtlVector<DmElementHandle_t> val;
val.AddToTail( pElement2->GetHandle() );
val.AddToTail( pElement4->GetHandle() );
elementVec2 = val;
Shipping_Assert( elementVec2.Count() == 2 );
elementVec3 = val;
Shipping_Assert( elementVec3.Count() == 1 );
g_pDataModel->RemoveFileId( fileid );
}