Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: Does anyone ever read this?
//
//===========================================================================//
#include "client_pch.h"
#include "vgui_budgetpanel.h"
#include "vgui_controls/Label.h"
#include "vgui_baseui_interface.h"
#include "tier0/vprof.h"
#include "tier0/fasttimer.h"
#include "materialsystem/imaterialsystem.h"
#include "VGuiMatSurface/IMatSystemSurface.h"
#include "vgui/IScheme.h"
#include "convar.h"
#include "ivrenderview.h"
#include "engine/ivmodelinfo.h"
#include "mathlib/mathlib.h"
#include "gl_cvars.h"
#include "gl_matsysiface.h"
#include "materialsystem/imaterialsystemhardwareconfig.h"
#include "cmd.h"
#include "vgui/IVGui.h"
#include "vprof_engine.h"
#include "ivprofexport.h"
#include "vprof_record.h"
#include "tier2/tier2.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
#ifdef VPROF_ENABLED
CON_COMMAND( vprof_adddebuggroup1, "add a new budget group dynamically for debugging" )
{
VPROF_BUDGET( "vprof_adddebuggroup1", "vprof_adddebuggroup1" );
}
void IN_BudgetDown(void)
{
GetBudgetPanel()->UserCmd_ShowBudgetPanel();
}
void IN_BudgetUp(void)
{
GetBudgetPanel()->UserCmd_HideBudgetPanel();
}
static ConCommand startshowbudget("+showbudget", IN_BudgetDown, "" );
static ConCommand endshowbudget("-showbudget", IN_BudgetUp, "" );
// Globals.
static CBudgetPanelEngine *g_pBudgetPanel = NULL;
CBudgetPanelEngine *GetBudgetPanel( void )
{
return g_pBudgetPanel;
}
CBudgetPanelEngine::CBudgetPanelEngine( vgui::Panel *pParent, const char *pElementName )
: BaseClass( pParent, pElementName, BUDGETFLAG_CLIENT | BUDGETFLAG_OTHER | BUDGETFLAG_HIDDEN )
{
g_pBudgetPanel = this;
m_bShowBudgetPanelHeld = false;
}
CBudgetPanelEngine::~CBudgetPanelEngine()
{
Assert( g_pBudgetPanel == this );
g_pBudgetPanel = NULL;
}
void CBudgetPanelEngine::PostChildPaint()
{
int r = 255;
int g = 0;
int nDXSupportLevel = g_pMaterialSystemHardwareConfig->GetDXSupportLevel();
if( ( g_fFrameRate >= 60 )
|| ( nDXSupportLevel <= 80 && g_fFrameRate >= 30 )
|| ( nDXSupportLevel <= 70 && g_fFrameRate >= 20 ) )
{
r = 0;
g = 255;
}
int yPos = 20;
g_pMatSystemSurface->DrawColoredText( m_hFont, 600, yPos, r, g, 0, 255, "%3i fps (showbudget 3D driver time included)", RoundFloatToInt(g_fFrameRate) );
yPos += 14;
g_pMatSystemSurface->DrawColoredText( m_hFont, 600, yPos, r, g, 0, 255, "%5.1f ms", g_fFrameTimeLessBudget*1000.0f );
yPos += 14;
#ifndef _XBOX
if ( VProfRecord_IsPlayingBack() )
{
int iCur = VProfPlayback_GetCurrentTick();
char str[512];
Q_snprintf( str, sizeof( str ), "VPROF playback (tick %d, %d%%)", iCur, (int)(VProfPlayback_GetCurrentPercent() * 100) );
g_pMatSystemSurface->DrawColoredText( m_hFont, 600, yPos, 255, 0, 0, 255, "%s", str );
yPos += 14;
}
#endif
BaseClass::PostChildPaint();
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CBudgetPanelEngine::UserCmd_ShowBudgetPanel( void )
{
Cbuf_AddText( "vprof_on\n" );
m_bShowBudgetPanelHeld = true;
SetVisible( true );
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CBudgetPanelEngine::UserCmd_HideBudgetPanel( void )
{
Cbuf_AddText( "vprof_off\n" );
m_bShowBudgetPanelHeld = false;
SetVisible( false );
}
void CBudgetPanelEngine::OnTick()
{
// Go away if we were on and sv_cheats is now on.
if ( m_bShowBudgetPanelHeld && !CanCheat() )
{
UserCmd_HideBudgetPanel();
}
BaseClass::OnTick();
SetVisible(m_bShowBudgetPanelHeld);
}
void CBudgetPanelEngine::SetTimeLabelText()
{
for ( int i=0; i < m_TimeLabels.Count(); i++ )
{
char text[512];
Q_snprintf( text, sizeof( text ), "%dms", (int)( i * GetConfigData().m_flTimeLabelInterval ) );
m_TimeLabels[i]->SetText( text );
}
}
void CBudgetPanelEngine::SetHistoryLabelText()
{
Assert( m_HistoryLabels.Count() == 3 );
m_HistoryLabels[0]->SetText( "20 fps (50 ms)" );
m_HistoryLabels[1]->SetText( "30 fps (33 1/3 ms)" );
m_HistoryLabels[2]->SetText( "60 fps (16 2/3 ms)" );
}
bool CBudgetPanelEngine::IsBudgetPanelShown() const
{
return m_bShowBudgetPanelHeld;
}
#endif // VPROF_ENABLED