Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef PURE_SERVER_H
#define PURE_SERVER_H
#ifdef _WIN32
#pragma once
#endif
#include "ifilelist.h"
#include "tier1/utldict.h"
#include "tier1/utlbuffer.h"
#include "filesystem.h"
#include "userid.h"
class KeyValues;
typedef CUtlVector<uint8> PureServerPublicKey_t;
bool operator==( const PureServerPublicKey_t &a, const PureServerPublicKey_t &b );
class CPureServerWhitelist : public IPureServerWhitelist
{
public:
virtual void AddRef() OVERRIDE;
virtual void Release() OVERRIDE;
virtual EPureServerFileClass GetFileClass( const char *pszFilename ) OVERRIDE;
virtual int GetTrustedKeyCount() const OVERRIDE;
virtual const byte *GetTrustedKey( int iKeyIndex, int *nKeySize ) const OVERRIDE;
static CPureServerWhitelist* Create( IFileSystem *pFileSystem );
// Load up whitelist from config files
void Load( int iPureMode );
// Load up any entries in the KV file.
bool LoadCommandsFromKeyValues( KeyValues *kv );
// Load list of trusted keys from specified file
bool LoadTrustedKeysFromKeyValues( KeyValues *kv );
// Encode for networking.
void Encode( CUtlBuffer &buf );
void Decode( CUtlBuffer &buf );
// Calls IFileSystem::CacheFileCRCs for all files and directories marked check_crc.
void CacheFileCRCs();
// Used by sv_pure command when you're connected to a server.
void PrintWhitelistContents();
// Compare for equivalence
bool operator==( const CPureServerWhitelist &x ) const;
private:
CPureServerWhitelist();
~CPureServerWhitelist();
void Init( IFileSystem *pFileSystem );
void Term();
class CCommand
{
public:
CCommand();
~CCommand();
EPureServerFileClass m_eFileClass;
unsigned short m_LoadOrder; // What order this thing was specified in the whitelist file? Used to resolve rule conflicts.
};
void UpdateCommandStats( CUtlDict<CPureServerWhitelist::CCommand*,int> &commands, int *pHighest, int *pLongestPathName );
void PrintCommand( const char *pFileSpec, const char *pExt, int maxPathnameLen, CPureServerWhitelist::CCommand *pCommand );
int FindCommandByLoadOrder( CUtlDict<CPureServerWhitelist::CCommand*,int> &commands, int iLoadOrder );
void InternalCacheFileCRCs( CUtlDict<CCommand*,int> &theList, ECacheCRCType eType );
CCommand* GetBestEntry( const char *pFilename );
void EncodeCommandList( CUtlDict<CPureServerWhitelist::CCommand*,int> &theList, CUtlBuffer &buf );
void DecodeCommandList( CUtlDict<CPureServerWhitelist::CCommand*,int> &theList, CUtlBuffer &buf, uint32 nFormatVersion );
void AddHardcodedFileCommands();
void AddFileCommand( const char *pszFilePath, EPureServerFileClass eFileClass, unsigned short nLoadOrder );
CPureServerWhitelist::CCommand* CheckEntry(
CUtlDict<CPureServerWhitelist::CCommand*,int> &dict,
const char *pEntryName,
CPureServerWhitelist::CCommand *pBestEntry );
unsigned short m_LoadCounter; // Incremented as we load things so their m_LoadOrder increases.
volatile int32 m_RefCount;
// Commands are applied to files in order.
CUtlDict<CCommand*,int> m_FileCommands; // file commands
CUtlDict<CCommand*,int> m_RecursiveDirCommands; // ... commands
CUtlDict<CCommand*,int> m_NonRecursiveDirCommands; // *.* commands
IFileSystem *m_pFileSystem;
enum { kLoadOrder_HardcodedOverride = 0xffff };
static bool CommandDictDifferent( const CUtlDict<CCommand*,int> &a, const CUtlDict<CCommand*,int> &b );
// List of trusted keys
CUtlVector< PureServerPublicKey_t > m_vecTrustedKeys;
};
CPureServerWhitelist* CreatePureServerWhitelist( IFileSystem *pFileSystem );
struct UserReportedFileHash_t
{
int m_idxFile;
USERID_t m_userID;
FileHash_t m_FileHash;
static bool Less( const UserReportedFileHash_t& lhs, const UserReportedFileHash_t& rhs )
{
if ( lhs.m_idxFile < rhs.m_idxFile )
return true;
if ( lhs.m_idxFile > rhs.m_idxFile )
return false;
if ( lhs.m_userID.steamid < rhs.m_userID.steamid )
return true;
return false;
}
};
struct UserReportedFile_t
{
CRC32_t m_crcIdentifier;
CUtlString m_filename;
CUtlString m_path;
int m_nFileFraction;
static bool Less( const UserReportedFile_t& lhs, const UserReportedFile_t& rhs )
{
if ( lhs.m_crcIdentifier < rhs.m_crcIdentifier )
return true;
if ( lhs.m_crcIdentifier > rhs.m_crcIdentifier )
return false;
if ( lhs.m_nFileFraction < rhs.m_nFileFraction )
return true;
if ( lhs.m_nFileFraction > rhs.m_nFileFraction )
return false;
int nCmp = Q_strcmp( lhs.m_filename.String(), rhs.m_filename.String() );
if ( nCmp < 0 )
return true;
if ( nCmp > 0 )
return false;
nCmp = Q_strcmp( lhs.m_path.String(), rhs.m_path.String() );
if ( nCmp < 0 )
return true;
return false;
}
};
struct MasterFileHash_t
{
int m_idxFile;
int m_cMatches;
FileHash_t m_FileHash;
static bool Less( const MasterFileHash_t& lhs, const MasterFileHash_t& rhs )
{
return lhs.m_idxFile < rhs.m_idxFile;
}
};
class CPureFileTracker
{
public:
CPureFileTracker():
m_treeAllReportedFiles( UserReportedFile_t::Less ),
m_treeMasterFileHashes( MasterFileHash_t::Less ),
m_treeUserReportedFileHash( UserReportedFileHash_t::Less )
{
m_flLastFileReceivedTime = 0.f;
m_cMatchedFile = 0;
m_cMatchedMasterFile = 0;
m_cMatchedMasterFileHash = 0;
m_cMatchedFileFullHash = 0;
}
void AddUserReportedFileHash( int idxFile, FileHash_t *pFileHash, USERID_t userID, bool bAddMasterRecord );
bool DoesFileMatch( const char *pPathID, const char *pRelativeFilename, int nFileFraction, FileHash_t *pFileHash, USERID_t userID );
int ListUserFiles( bool bListAll, const char *pchFilenameFind );
int ListAllTrackedFiles( bool bListAll, const char *pchFilenameFind, int nFileFractionMin, int nFileFractionMax );
CUtlRBTree< UserReportedFile_t, int > m_treeAllReportedFiles;
CUtlRBTree< MasterFileHash_t, int > m_treeMasterFileHashes;
CUtlRBTree< UserReportedFileHash_t, int > m_treeUserReportedFileHash;
float m_flLastFileReceivedTime;
int m_cMatchedFile;
int m_cMatchedMasterFile;
int m_cMatchedMasterFileHash;
int m_cMatchedFileFullHash;
};
extern CPureFileTracker g_PureFileTracker;
#endif // PURE_SERVER_H