Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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#! /usr/bin/env python
# encoding: utf-8
from waflib import Utils
import os
top = '.'
PROJECT_NAME = 'video_bink'
def options(opt):
# stub
return
def configure(conf):
return
def build(bld):
source = [
'bink_material.cpp',
'bink_video.cpp',
'yuv_rgb.c',
'../../public/tier0/memoverride.cpp'
]
includes = [
'.',
'../../public',
'../../public/tier0',
'../../public/tier1',
'../../common',
'../'
] + bld.env.INCLUDES_SDL2
defines = []
libs = ['tier0','tier1','tier2','tier3','vstdlib', 'AVCODEC', 'AVUTIL', 'AVFORMAT']
if bld.env.DEST_OS == 'win32':
libs += ['USER32']
install_path = bld.env.LIBDIR
bld.shlib(
source = source,
target = PROJECT_NAME,
name = PROJECT_NAME,
features = 'c cxx',
includes = includes,
defines = defines,
use = libs,
install_path = install_path,
subsystem = bld.env.MSVC_SUBSYSTEM,
idx = bld.get_taskgen_count()
)