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53 lines
1.6 KiB
53 lines
1.6 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// A class representing an abstract shape (ie drawable object) |
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// |
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//============================================================================= |
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#ifndef DMESHAPE_H |
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#define DMESHAPE_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "mathlib/mathlib.h" |
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#include "datamodel/dmelement.h" |
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#include "datamodel/dmattribute.h" |
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#include "datamodel/dmattributevar.h" |
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//----------------------------------------------------------------------------- |
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// Forward declarations |
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//----------------------------------------------------------------------------- |
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class CDmeTransform; |
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class CDmeDrawSettings; |
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class CDmeDag; |
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//----------------------------------------------------------------------------- |
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// A class representing a camera |
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//----------------------------------------------------------------------------- |
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class CDmeShape : public CDmElement |
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{ |
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DEFINE_ELEMENT( CDmeShape, CDmElement ); |
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public: |
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virtual void Draw( const matrix3x4_t &shapeToWorld, CDmeDrawSettings *pDmeDrawSettings = NULL ); |
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virtual void GetBoundingSphere( Vector &c, float &r ) const; |
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// Find out how many DmeDag's have this DmeShape as their shape, could be 0 |
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int GetParentCount() const; |
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// Get the nth DmeDag that has this DmeShape as its shape. The order is defined by g_pDataModel->FirstAttributeReferencingElement/NextAttr... |
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CDmeDag *GetParent( int nParentIndex = 0 ) const; |
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// Get the Nth World Matrix for the shape (the world matrix of the Nth DmeDag parent) |
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void GetShapeToWorldTransform( matrix3x4_t &mat, int nParentIndex = 0 ) const; |
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protected: |
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CDmaVar< bool > m_visible; |
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}; |
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#endif // DMESHAPE_H
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