Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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# GM GameMonkey LANGUAGE SPECIFICATION FILE FOR CRIMSON EDITOR
# FIRST EDITED BY Greg
$CASESENSITIVE=YES
$DELIMITERS=~`!@#$%^&*()-+=|\{}[]:;"',.<>/?
# There are currently no preprocessor commands in GM, but there maybe sometime
# $KEYWORDPREFIX=#
# Bit of a hack to highlight binary constants
# Will need to set Variable color to match constants
#$BINARYMARK=0x Be nice if this was available
# The below lines don't behave as expected
#$VARIABLEPREFIX=0b
#$SPECIALVARIABLECHARS=0b
$HEXADECIMALMARK=0x
$ESCAPECHAR=\
$QUOTATIONMARK1="
$QUOTATIONMARK2='
# In the current version of CrimsonEditor (3.51), the $QUOTATIONMARK3
# tag isn't supported, but maybe it will be in the future...
#$QUOTATIONMARK3=`
$LINECOMMENT=//
$BLOCKCOMMENTON=/*
$BLOCKCOMMENTOFF=*/
$INDENTATIONON={
$INDENTATIONOFF=}
$PAIRS1=()
$PAIRS2=[]
$PAIRS3={}