You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
64 lines
1.4 KiB
64 lines
1.4 KiB
#ifndef _INCLUDED_ASW_WEAPON_T75_H |
|
#define _INCLUDED_ASW_WEAPON_T75_H |
|
#pragma once |
|
|
|
#ifdef CLIENT_DLL |
|
#include "c_asw_weapon.h" |
|
#define CASW_Weapon C_ASW_Weapon |
|
#define CASW_Weapon_T75 C_ASW_Weapon_T75 |
|
#define CASW_Marine C_ASW_Marine |
|
#else |
|
#include "asw_weapon.h" |
|
#include "npc_combine.h" |
|
#endif |
|
|
|
#include "basegrenade_shared.h" |
|
#include "asw_shareddefs.h" |
|
|
|
class CASW_Weapon_T75 : public CASW_Weapon |
|
{ |
|
public: |
|
DECLARE_CLASS( CASW_Weapon_T75, CASW_Weapon ); |
|
DECLARE_NETWORKCLASS(); |
|
DECLARE_PREDICTABLE(); |
|
|
|
CASW_Weapon_T75(); |
|
virtual ~CASW_Weapon_T75(); |
|
void Precache(); |
|
float GetFireRate( void ) { return 1.4f; } |
|
bool Reload(); |
|
void ItemPostFrame(); |
|
virtual bool ShouldMarineMoveSlow() { return false; } // firing doesn't slow the marine down |
|
|
|
Activity GetPrimaryAttackActivity( void ); |
|
|
|
void PrimaryAttack(); |
|
bool OffhandActivate(); |
|
|
|
virtual const Vector& GetBulletSpread( void ) |
|
{ |
|
static Vector cone; |
|
cone = Vector(0,0,0); |
|
return cone; |
|
} |
|
|
|
#ifndef CLIENT_DLL |
|
DECLARE_DATADESC(); |
|
|
|
int CapabilitiesGet( void ) { return bits_CAP_WEAPON_RANGE_ATTACK1; } |
|
|
|
virtual const char* GetPickupClass() { return "asw_pickup_t75"; } |
|
#else |
|
|
|
#endif |
|
|
|
virtual bool IsOffensiveWeapon() { return false; } |
|
|
|
float m_flSoonestPrimaryAttack; |
|
|
|
// Classification |
|
virtual Class_T Classify( void ) { return (Class_T) CLASS_ASW_T75; } |
|
}; |
|
|
|
|
|
#endif /* _INCLUDED_ASW_WEAPON_T75_H */
|
|
|