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33 lines
767 B
33 lines
767 B
#ifndef _INCLUDED_ASW_PICKUP_MONEY_H |
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#define _INCLUDED_ASW_PICKUP_MONEY_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "asw_pickup.h" |
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class CSprite; |
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class CSpriteTrail; |
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class CASW_Pickup_Money : public CASW_Pickup |
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{ |
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DECLARE_CLASS( CASW_Pickup_Money, CASW_Pickup ); |
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DECLARE_SERVERCLASS(); |
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public: |
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CASW_Pickup_Money(void); |
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virtual ~CASW_Pickup_Money(void); |
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virtual void Spawn(); |
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virtual void Precache(); |
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virtual void ItemTouch( CBaseEntity *pOther ); |
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virtual void CreateEffects(); |
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// money isn't picked up using E |
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virtual bool AllowedToPickup(CASW_Marine *pMarine) { return false; } |
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virtual bool IsUsable(CBaseEntity *pUser) { return false; } |
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CHandle<CSprite> m_pMainGlow; |
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CHandle<CSpriteTrail> m_pGlowTrail; |
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}; |
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#endif // _INCLUDED_ASW_PICKUP_MONEY_H
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