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121 lines
2.9 KiB
121 lines
2.9 KiB
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#include "cbase.h" |
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#include "asw_marine_hint.h" |
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// memdbgon must be the last include file in a .cpp file!!! |
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#include "tier0/memdbgon.h" |
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// ========= Temporary hint entity ============ |
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LINK_ENTITY_TO_CLASS( info_marine_hint, CASW_Marine_Hint_Ent ); |
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BEGIN_DATADESC( CASW_Marine_Hint_Ent ) |
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END_DATADESC(); |
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void CASW_Marine_Hint_Ent::Spawn() |
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{ |
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Assert( MarineHintManager() ); |
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MarineHintManager()->AddHint( this ); |
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BaseClass::Spawn(); |
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UTIL_RemoveImmediate( this ); |
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} |
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// ========= Temporary hint entity that's also an info_node ============ |
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LINK_ENTITY_TO_CLASS( info_node_marine_hint, CASW_Marine_Hint_Node_Ent ); |
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BEGIN_DATADESC( CASW_Marine_Hint_Node_Ent ) |
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END_DATADESC(); |
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// info_nodes are automatically removed when the map loads, store position/direction in our hint list |
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void CASW_Marine_Hint_Node_Ent::UpdateOnRemove() |
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{ |
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Assert( MarineHintManager() ); |
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MarineHintManager()->AddHint( this ); |
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BaseClass::UpdateOnRemove(); |
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} |
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// =============== Hint Manager =============== |
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CASW_Marine_Hint_Manager g_Marine_Hint_Manager; |
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CASW_Marine_Hint_Manager* MarineHintManager() { return &g_Marine_Hint_Manager; } |
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CASW_Marine_Hint_Manager::CASW_Marine_Hint_Manager() |
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{ |
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} |
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CASW_Marine_Hint_Manager::~CASW_Marine_Hint_Manager() |
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{ |
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} |
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void CASW_Marine_Hint_Manager::LevelInitPreEntity() |
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{ |
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BaseClass::LevelInitPreEntity(); |
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Reset(); |
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} |
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void CASW_Marine_Hint_Manager::LevelInitPostEntity() |
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{ |
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} |
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void CASW_Marine_Hint_Manager::LevelShutdownPostEntity() |
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{ |
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Reset(); |
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} |
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void CASW_Marine_Hint_Manager::Reset() |
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{ |
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m_Hints.PurgeAndDeleteElements(); |
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} |
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int CASW_Marine_Hint_Manager::FindHints( const Vector &position, const float flMinDistance, const float flMaxDistance, CUtlVector<HintData_t *> *pResult ) |
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{ |
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const float flMinDistSqr = flMinDistance * flMinDistance; |
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const float flMaxDistSqr = flMaxDistance * flMaxDistance; |
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int nCount = m_Hints.Count(); |
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for ( int i = 0; i < nCount; i++ ) |
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{ |
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float flDistSqr = position.DistToSqr( m_Hints[ i ]->m_vecPosition ); |
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if ( flDistSqr < flMinDistSqr || flDistSqr > flMaxDistSqr ) |
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continue; |
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pResult->AddToTail( m_Hints[ i ] ); |
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} |
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return pResult->Count(); |
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} |
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void CASW_Marine_Hint_Manager::AddHint( CBaseEntity *pEnt ) |
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{ |
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HintData_t *pHintData = new HintData_t; |
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pHintData->m_vecPosition = pEnt->GetAbsOrigin(); |
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pHintData->m_flYaw = pEnt->GetAbsAngles()[ YAW ]; |
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pHintData->m_nHintIndex = m_Hints.AddToTail( pHintData ); |
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} |
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CON_COMMAND( asw_show_marine_hints, "Show hint manager spots" ) |
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{ |
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int nCount = MarineHintManager()->GetHintCount(); |
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for ( int i = 0; i < nCount; i++ ) |
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{ |
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Vector vecPos = MarineHintManager()->GetHintPosition( i ); |
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float flYaw = MarineHintManager()->GetHintYaw( i ); |
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NDebugOverlay::YawArrow( vecPos, flYaw, 64, 16, 255, 255, 255, 0, true, 3.0f ); |
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} |
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} |