You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
33 lines
877 B
33 lines
877 B
#ifndef _DEFINED_ASW_FIREWALL_PIECE_H |
|
#define _DEFINED_ASW_FIREWALL_PIECE_H |
|
#pragma once |
|
|
|
class CASW_Firewall_Piece : public CBaseEntity |
|
{ |
|
public: |
|
DECLARE_CLASS( CASW_Firewall_Piece, CBaseEntity ); |
|
DECLARE_SERVERCLASS(); |
|
DECLARE_DATADESC(); |
|
|
|
virtual void Precache(); |
|
|
|
CASW_Firewall_Piece(); |
|
virtual ~CASW_Firewall_Piece(); |
|
void Spawn( void ); |
|
void FireThink( void ); |
|
void FireTouch( CBaseEntity *pOther ); |
|
virtual int ShouldTransmit( const CCheckTransmitInfo *pInfo ); |
|
int UpdateTransmitState(); |
|
void SetSideFire(int iLeft, int iRight) { m_iLeftFire = iLeft; m_iRightFire = iRight; } |
|
CASW_Firewall_Piece* CreateAnotherPiece(bool bRight); |
|
void SetDuration(float fDuration) { m_fFireDuration = fDuration; } |
|
|
|
int m_iLeftFire; |
|
int m_iRightFire; |
|
float m_fSpawnTime; |
|
float m_fFireDuration; |
|
EHANDLE m_hCreatorWeapon; |
|
}; |
|
|
|
|
|
#endif /* _DEFINED_ASW_FIREWALL_PIECE_H */ |