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37 lines
815 B
37 lines
815 B
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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// |
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//=============================================================================// |
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// data_collector.h |
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// Data collection system |
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// Author: Michael S. Booth, June 2004 |
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#ifndef _DATA_COLLECTOR_H_ |
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#define _DATA_COLLECTOR_H_ |
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#include <igameevents.h> |
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#include <KeyValues.h> |
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/** |
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* This class is used to monitor the event stream and |
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* store interesting events to disk for later analysis. |
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*/ |
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class CDataCollector : public IGameEventListener |
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{ |
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public: |
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CDataCollector( void ); |
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~CDataCollector(); |
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// IGameEventListener |
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virtual void FireGameEvent( KeyValues *event ); |
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}; |
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extern void StartDataCollection( void ); |
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extern void StopDataCollection( void ); |
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#endif // _DATA_COLLECTOR_H_
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