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84 lines
1.9 KiB
84 lines
1.9 KiB
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: This is a panel which is rendered on top of an entity |
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// |
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// $Revision: $ |
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// $NoKeywords: $ |
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//=============================================================================// |
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#ifndef VGUI_ENTITYPANEL_H |
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#define VGUI_ENTITYPANEL_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "C_BaseEntity.h" |
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#include <vgui/MouseCode.h> |
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#include "VGUI_BasePanel.h" |
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// forward declarations |
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class KeyValues; |
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//----------------------------------------------------------------------------- |
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// This is a base class for a panel which always is rendered on top of an entity |
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//----------------------------------------------------------------------------- |
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class CEntityPanel : public CBasePanel |
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{ |
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public: |
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DECLARE_CLASS( CEntityPanel, CBasePanel ); |
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// constructor |
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CEntityPanel( vgui::Panel *pParent, const char *panelName ); |
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virtual void ComputeParent( void ); |
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virtual void ComputeAndSetSize( void ); |
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// Initialize from key values |
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bool Init( KeyValues* pKeyValues, C_BaseEntity* pEntity ); |
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// Determine where our entity is in screen space. |
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void GetEntityPosition( int& sx, int& sy ); |
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// Base implementation of ShouldDraw |
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bool ShouldDraw(); |
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// called when we're ticked (updates our position)... |
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virtual void OnTick( void ); |
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virtual void OnCursorEntered(); |
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virtual void OnCursorExited(); |
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const char *GetMouseOverText( void ); |
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C_BaseEntity* GetEntity() { return (C_BaseEntity*)m_pBaseEntity; } |
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// Attach to a new entity |
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void SetEntity( C_BaseEntity* pEntity ); |
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public: |
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enum |
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{ |
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MAX_ENTITY_MOUSEOVER = 256 |
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}; |
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// Offset from entity that we should draw |
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int m_OffsetX, m_OffsetY; |
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char m_szMouseOverText[ MAX_ENTITY_MOUSEOVER ]; |
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bool m_bShowInNormal; |
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int m_iOrgWidth; |
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int m_iOrgHeight; |
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int m_iOrgOffsetX; |
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int m_iOrgOffsetY; |
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float m_flScale; |
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private: |
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// This is the entity to which we're attached |
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EHANDLE m_pBaseEntity; |
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}; |
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#endif // VGUI_ENTITYPANEL_H
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