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27 lines
562 B
C++
27 lines
562 B
C++
#ifndef _INCLUDED_C_ASW_QUEEN_SPIT_H
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#define _INCLUDED_C_ASW_QUEEN_SPIT_H
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#pragma once
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class C_ASW_Emitter;
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class C_ASW_Queen_Spit : public C_BaseCombatCharacter
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{
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public:
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DECLARE_CLASS( C_ASW_Queen_Spit, C_BaseCombatCharacter );
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DECLARE_CLIENTCLASS();
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C_ASW_Queen_Spit();
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virtual ~C_ASW_Queen_Spit();
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void OnDataChanged( DataUpdateType_t updateType );
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void OnRestore();
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void CreateEffects();
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C_ASW_Emitter *m_pGooEmitter;
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bool m_bCreatedEffects;
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private:
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C_ASW_Queen_Spit( const C_ASW_Queen_Spit & );
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};
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#endif // _INCLUDED_C_ASW_QUEEN_SPIT_H
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