source-engine/game/client/swarm/c_asw_queen_spit.h
2023-10-03 17:23:56 +03:00

27 lines
562 B
C++

#ifndef _INCLUDED_C_ASW_QUEEN_SPIT_H
#define _INCLUDED_C_ASW_QUEEN_SPIT_H
#pragma once
class C_ASW_Emitter;
class C_ASW_Queen_Spit : public C_BaseCombatCharacter
{
public:
DECLARE_CLASS( C_ASW_Queen_Spit, C_BaseCombatCharacter );
DECLARE_CLIENTCLASS();
C_ASW_Queen_Spit();
virtual ~C_ASW_Queen_Spit();
void OnDataChanged( DataUpdateType_t updateType );
void OnRestore();
void CreateEffects();
C_ASW_Emitter *m_pGooEmitter;
bool m_bCreatedEffects;
private:
C_ASW_Queen_Spit( const C_ASW_Queen_Spit & );
};
#endif // _INCLUDED_C_ASW_QUEEN_SPIT_H