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52 lines
1.2 KiB
52 lines
1.2 KiB
//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= |
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// |
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// Purpose: |
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// |
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//============================================================================= |
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#ifndef FX_INTERPVALUE_H |
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#define FX_INTERPVALUE_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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// Types of supported interpolation |
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enum InterpType_t |
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{ |
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INTERP_LINEAR = 0, |
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INTERP_SPLINE, |
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}; |
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class CInterpolatedValue |
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{ |
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public: |
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CInterpolatedValue( void ); |
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CInterpolatedValue( float startTime, float endTime, float startValue, float endValue, InterpType_t type ); |
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void SetTime( float start, float end ); |
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void SetRange( float start, float end ); |
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void SetType( InterpType_t type ); |
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// Set the value with no range |
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void SetAbsolute( float value ); |
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// Set the value with range and time supplied |
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void Init( float startValue, float endValue, float dt, InterpType_t type = INTERP_LINEAR ); |
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// Start from the current value and move towards the end value |
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void InitFromCurrent( float endValue, float dt, InterpType_t type = INTERP_LINEAR ); |
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// Find our interpolated value at the given point in time |
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float Interp( float curTime ); |
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private: |
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float m_flStartTime; |
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float m_flEndTime; |
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float m_flStartValue; |
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float m_flEndValue; |
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int m_nInterpType; |
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}; |
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#endif // FX_INTERPVALUE_H
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