You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
301 lines
8.6 KiB
301 lines
8.6 KiB
//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// |
|
// |
|
// Purpose: |
|
// |
|
// $Workfile: $ |
|
// $Date: $ |
|
// $NoKeywords: $ |
|
//===========================================================================// |
|
#if !defined( CLIENTENTITYLIST_H ) |
|
#define CLIENTENTITYLIST_H |
|
#ifdef _WIN32 |
|
#pragma once |
|
#endif |
|
|
|
#include "tier0/dbg.h" |
|
#include "icliententitylist.h" |
|
#include "iclientunknown.h" |
|
#include "UtlLinkedList.h" |
|
#include "UtlVector.h" |
|
#include "icliententityinternal.h" |
|
#include "ispatialpartition.h" |
|
#include "cdll_util.h" |
|
#include "entitylist_base.h" |
|
#include "utlmap.h" |
|
|
|
class C_Beam; |
|
class C_BaseViewModel; |
|
class C_BaseEntity; |
|
|
|
|
|
#define INPVS_YES 0x0001 // The entity thinks it's in the PVS. |
|
#define INPVS_THISFRAME 0x0002 // Accumulated as different views are rendered during the frame and used to notify the entity if |
|
// it is not in the PVS anymore (at the end of the frame). |
|
#define INPVS_NEEDSNOTIFY 0x0004 // The entity thinks it's in the PVS. |
|
|
|
class IClientEntityListener; |
|
|
|
abstract_class C_BaseEntityClassList |
|
{ |
|
public: |
|
C_BaseEntityClassList(); |
|
~C_BaseEntityClassList(); |
|
virtual void LevelShutdown() = 0; |
|
|
|
C_BaseEntityClassList *m_pNextClassList; |
|
}; |
|
|
|
template< class T > |
|
class C_EntityClassList : public C_BaseEntityClassList |
|
{ |
|
public: |
|
virtual void LevelShutdown() { m_pClassList = NULL; } |
|
|
|
void Insert( T *pEntity ) |
|
{ |
|
pEntity->m_pNext = m_pClassList; |
|
m_pClassList = pEntity; |
|
} |
|
|
|
void Remove( T *pEntity ) |
|
{ |
|
T **pPrev = &m_pClassList; |
|
T *pCur = *pPrev; |
|
while ( pCur ) |
|
{ |
|
if ( pCur == pEntity ) |
|
{ |
|
*pPrev = pCur->m_pNext; |
|
return; |
|
} |
|
pPrev = &pCur->m_pNext; |
|
pCur = *pPrev; |
|
} |
|
} |
|
|
|
static T *m_pClassList; |
|
}; |
|
|
|
|
|
// Maximum size of entity list |
|
#define INVALID_CLIENTENTITY_HANDLE CBaseHandle( INVALID_EHANDLE_INDEX ) |
|
|
|
|
|
// |
|
// This is the IClientEntityList implemenation. It serves two functions: |
|
// |
|
// 1. It converts server entity indices into IClientNetworkables for the engine. |
|
// |
|
// 2. It provides a place to store IClientUnknowns and gives out ClientEntityHandle_t's |
|
// so they can be indexed and retreived. For example, this is how static props are referenced |
|
// by the spatial partition manager - it doesn't know what is being inserted, so it's |
|
// given ClientEntityHandle_t's, and the handlers for spatial partition callbacks can |
|
// use the client entity list to look them up and check for supported interfaces. |
|
// |
|
class CClientEntityList : public CBaseEntityList, public IClientEntityList |
|
{ |
|
friend class C_BaseEntityIterator; |
|
friend class C_AllBaseEntityIterator; |
|
|
|
public: |
|
// Constructor, destructor |
|
CClientEntityList( void ); |
|
virtual ~CClientEntityList( void ); |
|
|
|
void Release(); // clears everything and releases entities |
|
|
|
|
|
// Implement IClientEntityList |
|
public: |
|
|
|
virtual IClientNetworkable* GetClientNetworkable( int entnum ); |
|
virtual EntityCacheInfo_t *GetClientNetworkableArray(); |
|
virtual IClientEntity* GetClientEntity( int entnum ); |
|
|
|
virtual int NumberOfEntities( bool bIncludeNonNetworkable = false ); |
|
|
|
virtual IClientUnknown* GetClientUnknownFromHandle( ClientEntityHandle_t hEnt ); |
|
virtual IClientNetworkable* GetClientNetworkableFromHandle( ClientEntityHandle_t hEnt ); |
|
virtual IClientEntity* GetClientEntityFromHandle( ClientEntityHandle_t hEnt ); |
|
|
|
virtual int GetHighestEntityIndex( void ); |
|
|
|
virtual void SetMaxEntities( int maxents ); |
|
virtual int GetMaxEntities( ); |
|
|
|
|
|
// CBaseEntityList overrides. |
|
protected: |
|
|
|
virtual void OnAddEntity( IHandleEntity *pEnt, CBaseHandle handle ); |
|
virtual void OnRemoveEntity( IHandleEntity *pEnt, CBaseHandle handle ); |
|
|
|
|
|
// Internal to client DLL. |
|
public: |
|
|
|
// All methods of accessing specialized IClientUnknown's go through here. |
|
IClientUnknown* GetListedEntity( int entnum ); |
|
|
|
// Simple wrappers for convenience.. |
|
C_BaseEntity* GetBaseEntity( int entnum ); |
|
ICollideable* GetCollideable( int entnum ); |
|
|
|
IClientRenderable* GetClientRenderableFromHandle( ClientEntityHandle_t hEnt ); |
|
C_BaseEntity* GetBaseEntityFromHandle( ClientEntityHandle_t hEnt ); |
|
ICollideable* GetCollideableFromHandle( ClientEntityHandle_t hEnt ); |
|
IClientThinkable* GetClientThinkableFromHandle( ClientEntityHandle_t hEnt ); |
|
|
|
// Convenience methods to convert between entindex + ClientEntityHandle_t |
|
ClientEntityHandle_t EntIndexToHandle( int entnum ); |
|
int HandleToEntIndex( ClientEntityHandle_t handle ); |
|
|
|
// Is a handle valid? |
|
bool IsHandleValid( ClientEntityHandle_t handle ) const; |
|
|
|
// For backwards compatibility... |
|
C_BaseEntity* GetEnt( int entnum ) { return GetBaseEntity( entnum ); } |
|
|
|
void RecomputeHighestEntityUsed( void ); |
|
|
|
|
|
// Use this to iterate over all the C_BaseEntities. |
|
C_BaseEntity* FirstBaseEntity() const; |
|
C_BaseEntity* NextBaseEntity( C_BaseEntity *pEnt ) const; |
|
|
|
class CPVSNotifyInfo |
|
{ |
|
public: |
|
IPVSNotify *m_pNotify; |
|
IClientRenderable *m_pRenderable; |
|
unsigned char m_InPVSStatus; // Combination of the INPVS_ flags. |
|
unsigned short m_PVSNotifiersLink; // Into m_PVSNotifyInfos. |
|
}; |
|
|
|
// Get the list of all PVS notifiers. |
|
CUtlLinkedList<CPVSNotifyInfo,unsigned short>& GetPVSNotifiers(); |
|
|
|
CUtlVector<IClientEntityListener *> m_entityListeners; |
|
|
|
// add a class that gets notified of entity events |
|
void AddListenerEntity( IClientEntityListener *pListener ); |
|
void RemoveListenerEntity( IClientEntityListener *pListener ); |
|
|
|
void NotifyCreateEntity( C_BaseEntity *pEnt ); |
|
void NotifyRemoveEntity( C_BaseEntity *pEnt ); |
|
void SetDormant( int entityIndex, bool bDormant ); |
|
private: |
|
|
|
// Current count |
|
int m_iNumServerEnts; |
|
// Max allowed |
|
int m_iMaxServerEnts; |
|
|
|
int m_iNumClientNonNetworkable; |
|
|
|
// Current last used slot |
|
int m_iMaxUsedServerIndex; |
|
|
|
// This holds fast lookups for special edicts. |
|
EntityCacheInfo_t m_EntityCacheInfo[NUM_ENT_ENTRIES]; |
|
|
|
// For fast iteration. |
|
CUtlLinkedList<C_BaseEntity*, unsigned short> m_BaseEntities; |
|
|
|
|
|
private: |
|
|
|
void AddPVSNotifier( IClientUnknown *pUnknown ); |
|
void RemovePVSNotifier( IClientUnknown *pUnknown ); |
|
|
|
// These entities want to know when they enter and leave the PVS (server entities |
|
// already can get the equivalent notification with NotifyShouldTransmit, but client |
|
// entities have to get it this way). |
|
CUtlLinkedList<CPVSNotifyInfo,unsigned short> m_PVSNotifyInfos; |
|
CUtlMap<IClientUnknown*,unsigned short,unsigned short> m_PVSNotifierMap; // Maps IClientUnknowns to indices into m_PVSNotifyInfos. |
|
}; |
|
|
|
|
|
// Use this to iterate over *all* (even dormant) the C_BaseEntities in the client entity list. |
|
class C_AllBaseEntityIterator |
|
{ |
|
public: |
|
C_AllBaseEntityIterator(); |
|
|
|
void Restart(); |
|
C_BaseEntity* Next(); // keep calling this until it returns null. |
|
|
|
private: |
|
unsigned short m_CurBaseEntity; |
|
}; |
|
|
|
class C_BaseEntityIterator |
|
{ |
|
public: |
|
C_BaseEntityIterator(); |
|
|
|
void Restart(); |
|
C_BaseEntity* Next(); // keep calling this until it returns null. |
|
|
|
private: |
|
unsigned short m_CurBaseEntity; |
|
}; |
|
|
|
//----------------------------------------------------------------------------- |
|
// Inline methods |
|
//----------------------------------------------------------------------------- |
|
inline bool CClientEntityList::IsHandleValid( ClientEntityHandle_t handle ) const |
|
{ |
|
return handle.Get() != 0; |
|
} |
|
|
|
inline IClientUnknown* CClientEntityList::GetListedEntity( int entnum ) |
|
{ |
|
return (IClientUnknown*)LookupEntityByNetworkIndex( entnum ); |
|
} |
|
|
|
inline IClientUnknown* CClientEntityList::GetClientUnknownFromHandle( ClientEntityHandle_t hEnt ) |
|
{ |
|
return (IClientUnknown*)LookupEntity( hEnt ); |
|
} |
|
|
|
inline CUtlLinkedList<CClientEntityList::CPVSNotifyInfo,unsigned short>& CClientEntityList::GetPVSNotifiers() |
|
{ |
|
return m_PVSNotifyInfos; |
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// Convenience methods to convert between entindex + ClientEntityHandle_t |
|
//----------------------------------------------------------------------------- |
|
inline ClientEntityHandle_t CClientEntityList::EntIndexToHandle( int entnum ) |
|
{ |
|
if ( entnum < -1 ) |
|
return INVALID_EHANDLE_INDEX; |
|
IClientUnknown *pUnk = GetListedEntity( entnum ); |
|
return pUnk ? pUnk->GetRefEHandle() : INVALID_EHANDLE_INDEX; |
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// Returns the client entity list |
|
//----------------------------------------------------------------------------- |
|
extern CClientEntityList *cl_entitylist; |
|
|
|
inline CClientEntityList& ClientEntityList() |
|
{ |
|
return *cl_entitylist; |
|
} |
|
|
|
// Implement this class and register with entlist to receive entity create/delete notification |
|
class IClientEntityListener |
|
{ |
|
public: |
|
virtual void OnEntityCreated( C_BaseEntity *pEntity ) {}; |
|
//virtual void OnEntitySpawned( C_BaseEntity *pEntity ) {}; |
|
virtual void OnEntityDeleted( C_BaseEntity *pEntity ) {}; |
|
}; |
|
|
|
|
|
#endif // CLIENTENTITYLIST_H |
|
|
|
|