You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
332 lines
10 KiB
332 lines
10 KiB
//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// |
|
// |
|
// Purpose: Client explosions |
|
// |
|
// $NoKeywords: $ |
|
//===========================================================================// |
|
#include "cbase.h" |
|
#include "tempentity.h" // FLAGS |
|
#include "c_te_particlesystem.h" |
|
#include "RagdollExplosionEnumerator.h" |
|
#include "glow_overlay.h" |
|
#include "fx_explosion.h" |
|
#include "engine/ivdebugoverlay.h" |
|
#include "tier1/keyvalues.h" |
|
#include "toolframework_client.h" |
|
|
|
// memdbgon must be the last include file in a .cpp file!!! |
|
#include "tier0/memdbgon.h" |
|
|
|
#define OLD_EXPLOSION 0 |
|
|
|
|
|
// Enumator class for ragdolls being affected by explosive forces |
|
CRagdollExplosionEnumerator::CRagdollExplosionEnumerator( Vector origin, float radius, float magnitude ) |
|
{ |
|
m_vecOrigin = origin; |
|
m_flMagnitude = magnitude; |
|
m_flRadius = radius; |
|
} |
|
|
|
// Actual work code |
|
IterationRetval_t CRagdollExplosionEnumerator::EnumElement( IHandleEntity *pHandleEntity ) |
|
{ |
|
C_BaseEntity *pEnt = ClientEntityList().GetBaseEntityFromHandle( pHandleEntity->GetRefEHandle() ); |
|
|
|
if ( pEnt == NULL ) |
|
return ITERATION_CONTINUE; |
|
|
|
C_BaseAnimating *pModel = static_cast< C_BaseAnimating * >( pEnt ); |
|
|
|
// If the ragdoll was created on this tick, then the forces were already applied on the server |
|
if ( pModel == NULL || WasRagdollCreatedOnCurrentTick( pEnt ) ) |
|
return ITERATION_CONTINUE; |
|
|
|
m_Entities.AddToTail( pEnt ); |
|
|
|
return ITERATION_CONTINUE; |
|
} |
|
|
|
CRagdollExplosionEnumerator::~CRagdollExplosionEnumerator() |
|
{ |
|
for (int i = 0; i < m_Entities.Count(); i++ ) |
|
{ |
|
C_BaseEntity *pEnt = m_Entities[i]; |
|
C_BaseAnimating *pModel = static_cast< C_BaseAnimating * >( pEnt ); |
|
|
|
Vector position = pEnt->CollisionProp()->GetCollisionOrigin(); |
|
|
|
Vector dir = position - m_vecOrigin; |
|
float dist = VectorNormalize( dir ); |
|
float force = m_flMagnitude - ( ( m_flMagnitude / m_flRadius ) * dist ); |
|
|
|
if ( force <= 1.0f ) |
|
continue; |
|
|
|
trace_t tr; |
|
UTIL_TraceLine( m_vecOrigin, position, MASK_SHOT_HULL, NULL, COLLISION_GROUP_NONE, &tr ); |
|
|
|
// debugoverlay->AddLineOverlay( m_vecOrigin, position, 0,255,0, true, 18.0 ); |
|
|
|
if ( tr.fraction < 1.0f && tr.m_pEnt != pModel ) |
|
continue; |
|
|
|
dir *= force; // scale force |
|
|
|
// tricky, adjust tr.start so end-start->= force |
|
tr.startpos = tr.endpos - dir; |
|
// move expolsion center a bit down, so things fly higher |
|
tr.startpos.z -= 32.0f; |
|
|
|
pModel->ImpactTrace( &tr, DMG_BLAST, NULL ); |
|
} |
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: Explosion TE |
|
//----------------------------------------------------------------------------- |
|
class C_TEExplosion : public C_TEParticleSystem |
|
{ |
|
public: |
|
DECLARE_CLASS( C_TEExplosion, C_TEParticleSystem ); |
|
DECLARE_CLIENTCLASS(); |
|
|
|
C_TEExplosion( void ); |
|
virtual ~C_TEExplosion( void ); |
|
|
|
virtual void PostDataUpdate( DataUpdateType_t updateType ); |
|
virtual void RenderParticles( CParticleRenderIterator *pIterator ); |
|
virtual void SimulateParticles( CParticleSimulateIterator *pIterator ); |
|
|
|
private: |
|
// Recording |
|
void RecordExplosion( ); |
|
|
|
public: |
|
void AffectRagdolls( void ); |
|
|
|
int m_nModelIndex; |
|
float m_fScale; |
|
int m_nFrameRate; |
|
int m_nFlags; |
|
Vector m_vecNormal; |
|
char m_chMaterialType; |
|
int m_nRadius; |
|
int m_nMagnitude; |
|
|
|
//CParticleCollision m_ParticleCollision; |
|
CParticleMgr *m_pParticleMgr; |
|
PMaterialHandle m_MaterialHandle; |
|
bool m_bShouldAffectRagdolls; |
|
}; |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// Networking |
|
//----------------------------------------------------------------------------- |
|
IMPLEMENT_CLIENTCLASS_EVENT_DT(C_TEExplosion, DT_TEExplosion, CTEExplosion) |
|
RecvPropInt( RECVINFO(m_nModelIndex)), |
|
RecvPropFloat( RECVINFO(m_fScale )), |
|
RecvPropInt( RECVINFO(m_nFrameRate)), |
|
RecvPropInt( RECVINFO(m_nFlags)), |
|
RecvPropVector( RECVINFO(m_vecNormal)), |
|
RecvPropInt( RECVINFO(m_chMaterialType)), |
|
RecvPropInt( RECVINFO(m_nRadius)), |
|
RecvPropInt( RECVINFO(m_nMagnitude)), |
|
END_RECV_TABLE() |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
C_TEExplosion::C_TEExplosion( void ) |
|
{ |
|
m_bShouldAffectRagdolls = true; |
|
m_nModelIndex = 0; |
|
m_fScale = 0; |
|
m_nFrameRate = 0; |
|
m_nFlags = 0; |
|
m_vecNormal.Init(); |
|
m_chMaterialType = 'C'; |
|
m_nRadius = 0; |
|
m_nMagnitude = 0; |
|
|
|
m_pParticleMgr = NULL; |
|
m_MaterialHandle = INVALID_MATERIAL_HANDLE; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
C_TEExplosion::~C_TEExplosion( void ) |
|
{ |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
void C_TEExplosion::AffectRagdolls( void ) |
|
{ |
|
if ( ( m_nRadius == 0 ) || ( m_nMagnitude == 0 ) || (!m_bShouldAffectRagdolls) ) |
|
return; |
|
|
|
CRagdollExplosionEnumerator ragdollEnum( m_vecOrigin, m_nRadius, m_nMagnitude ); |
|
partition->EnumerateElementsInSphere( PARTITION_CLIENT_RESPONSIVE_EDICTS, m_vecOrigin, m_nRadius, false, &ragdollEnum ); |
|
} |
|
|
|
// |
|
// CExplosionOverlay |
|
// |
|
|
|
bool CExplosionOverlay::Update( void ) |
|
{ |
|
m_flLifetime += gpGlobals->frametime; |
|
|
|
const float flTotalLifetime = 0.1f; |
|
|
|
if ( m_flLifetime < flTotalLifetime ) |
|
{ |
|
float flColorScale = 1.0f - ( m_flLifetime / flTotalLifetime ); |
|
|
|
for( int i=0; i < m_nSprites; i++ ) |
|
{ |
|
m_Sprites[i].m_vColor = m_vBaseColors[i] * flColorScale; |
|
|
|
m_Sprites[i].m_flHorzSize += 16.0f * gpGlobals->frametime; |
|
m_Sprites[i].m_flVertSize += 16.0f * gpGlobals->frametime; |
|
} |
|
|
|
return true; |
|
} |
|
|
|
return false; |
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// Recording |
|
//----------------------------------------------------------------------------- |
|
void C_TEExplosion::RecordExplosion( ) |
|
{ |
|
if ( !ToolsEnabled() ) |
|
return; |
|
|
|
if ( clienttools->IsInRecordingMode() ) |
|
{ |
|
const model_t* pModel = (m_nModelIndex != 0) ? modelinfo->GetModel( m_nModelIndex ) : NULL; |
|
const char *pModelName = pModel ? modelinfo->GetModelName( pModel ) : ""; |
|
|
|
KeyValues *msg = new KeyValues( "TempEntity" ); |
|
|
|
msg->SetInt( "te", TE_EXPLOSION ); |
|
msg->SetString( "name", "TE_Explosion" ); |
|
msg->SetFloat( "time", gpGlobals->curtime ); |
|
msg->SetFloat( "originx", m_vecOrigin.x ); |
|
msg->SetFloat( "originy", m_vecOrigin.y ); |
|
msg->SetFloat( "originz", m_vecOrigin.z ); |
|
msg->SetFloat( "directionx", m_vecNormal.x ); |
|
msg->SetFloat( "directiony", m_vecNormal.y ); |
|
msg->SetFloat( "directionz", m_vecNormal.z ); |
|
msg->SetString( "model", pModelName ); |
|
msg->SetFloat( "scale", m_fScale ); |
|
msg->SetInt( "framerate", m_nFrameRate ); |
|
msg->SetInt( "flags", m_nFlags ); |
|
msg->SetInt( "materialtype", m_chMaterialType ); |
|
msg->SetInt( "radius", m_nRadius ); |
|
msg->SetInt( "magnitude", m_nMagnitude ); |
|
|
|
ToolFramework_PostToolMessage( HTOOLHANDLE_INVALID, msg ); |
|
msg->deleteThis(); |
|
} |
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : bool - |
|
//----------------------------------------------------------------------------- |
|
void C_TEExplosion::PostDataUpdate( DataUpdateType_t updateType ) |
|
{ |
|
RecordExplosion(); |
|
|
|
AffectRagdolls(); |
|
|
|
// Filter out a water explosion |
|
if ( UTIL_PointContents( m_vecOrigin, MASK_WATER ) & CONTENTS_WATER ) |
|
{ |
|
WaterExplosionEffect().Create( m_vecOrigin, m_nMagnitude, m_fScale, m_nFlags ); |
|
return; |
|
} |
|
|
|
if ( !( m_nFlags & TE_EXPLFLAG_NOFIREBALL ) ) |
|
{ |
|
if ( CExplosionOverlay *pOverlay = new CExplosionOverlay ) |
|
{ |
|
pOverlay->m_flLifetime = 0; |
|
pOverlay->m_vPos = m_vecOrigin; |
|
pOverlay->m_nSprites = 1; |
|
|
|
pOverlay->m_vBaseColors[0].Init( 1.0f, 0.9f, 0.7f ); |
|
|
|
pOverlay->m_Sprites[0].m_flHorzSize = 0.05f; |
|
pOverlay->m_Sprites[0].m_flVertSize = pOverlay->m_Sprites[0].m_flHorzSize*0.5f; |
|
|
|
pOverlay->Activate(); |
|
} |
|
} |
|
|
|
BaseExplosionEffect().Create( m_vecOrigin, m_nMagnitude, m_fScale, m_nFlags ); |
|
} |
|
|
|
void C_TEExplosion::RenderParticles( CParticleRenderIterator *pIterator ) |
|
{ |
|
} |
|
|
|
|
|
void C_TEExplosion::SimulateParticles( CParticleSimulateIterator *pIterator ) |
|
{ |
|
pIterator->RemoveAllParticles(); |
|
} |
|
|
|
|
|
void TE_Explosion( IRecipientFilter& filter, float delay, |
|
const Vector* pos, int modelindex, float scale, int framerate, int flags, int radius, int magnitude, |
|
const Vector* normal = NULL, unsigned char materialType = 'C', bool bShouldAffectRagdolls = true ) |
|
{ |
|
// Major hack to access singleton object for doing this event (simulate receiving network message) |
|
__g_C_TEExplosion.m_nModelIndex = modelindex; |
|
__g_C_TEExplosion.m_fScale = scale; |
|
__g_C_TEExplosion.m_nFrameRate = framerate; |
|
__g_C_TEExplosion.m_nFlags = flags; |
|
__g_C_TEExplosion.m_vecOrigin = *pos; |
|
__g_C_TEExplosion.m_vecNormal = *normal; |
|
__g_C_TEExplosion.m_chMaterialType = materialType; |
|
__g_C_TEExplosion.m_nRadius = radius; |
|
__g_C_TEExplosion.m_nMagnitude = magnitude; |
|
__g_C_TEExplosion.m_bShouldAffectRagdolls = bShouldAffectRagdolls; |
|
|
|
__g_C_TEExplosion.PostDataUpdate( DATA_UPDATE_CREATED ); |
|
|
|
} |
|
|
|
void TE_Explosion( IRecipientFilter& filter, float delay, KeyValues *pKeyValues ) |
|
{ |
|
Vector vecOrigin, vecNormal; |
|
vecOrigin.x = pKeyValues->GetFloat( "originx" ); |
|
vecOrigin.y = pKeyValues->GetFloat( "originy" ); |
|
vecOrigin.z = pKeyValues->GetFloat( "originz" ); |
|
vecNormal.x = pKeyValues->GetFloat( "directionx" ); |
|
vecNormal.y = pKeyValues->GetFloat( "directiony" ); |
|
vecNormal.z = pKeyValues->GetFloat( "directionz" ); |
|
const char *pModelName = pKeyValues->GetString( "model" ); |
|
int nModelIndex = pModelName[0] ? modelinfo->GetModelIndex( pModelName ) : 0; |
|
float flScale = pKeyValues->GetFloat( "scale" ); |
|
int nFrameRate = pKeyValues->GetInt( "framerate" ); |
|
int nFlags = pKeyValues->GetInt( "flags" ); |
|
int nMaterialType = pKeyValues->GetInt( "materialtype" ); |
|
int nRadius = pKeyValues->GetInt( "radius" ); |
|
int nMagnitude = pKeyValues->GetInt( "magnitude" ); |
|
TE_Explosion( filter, 0.0f, &vecOrigin, nModelIndex, flScale, nFrameRate, |
|
nFlags, nRadius, nMagnitude, &vecNormal, (unsigned char)nMaterialType, false ); |
|
}
|
|
|