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116 lines
3.0 KiB
116 lines
3.0 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//============================================================================= |
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#ifndef MDLSEQUENCEPICKER_H |
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#define MDLSEQUENCEPICKER_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "vgui_controls/ImageList.h" |
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#include "vgui_controls/Frame.h" |
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#include "datacache/imdlcache.h" |
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#include "matsys_controls/mdlpanel.h" |
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//----------------------------------------------------------------------------- |
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// Forward declarations |
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//----------------------------------------------------------------------------- |
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namespace vgui |
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{ |
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class Splitter; |
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class Button; |
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} |
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class CGameFileTreeView; |
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//----------------------------------------------------------------------------- |
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// Purpose: Main app window |
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//----------------------------------------------------------------------------- |
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class CMDLSequencePicker : public vgui::EditablePanel |
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{ |
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DECLARE_CLASS_SIMPLE( CMDLSequencePicker, vgui::EditablePanel ); |
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public: |
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CMDLSequencePicker( vgui::Panel *pParent ); |
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virtual ~CMDLSequencePicker(); |
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// overridden frame functions |
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virtual void Activate(); |
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virtual void OnClose(); |
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virtual void PerformLayout(); |
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virtual void OnTick(); |
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char const *GetModelName(); |
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char const *GetSequenceName(); |
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int GetSequenceNumber(); |
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private: |
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void SelectMDL( const char *pMDLName ); |
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void RefreshFileList(); |
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void RefreshActivitiesAndSequencesList(); |
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// Plays the selected activity |
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void PlaySelectedActivity( ); |
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// Plays the selected sequence |
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void PlaySelectedSequence( ); |
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MESSAGE_FUNC( OnFileSelected, "TreeViewItemSelected" ); |
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MESSAGE_FUNC_PTR_CHARPTR( OnTextChanged, "TextChanged", Panel, text ); |
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MESSAGE_FUNC_PARAMS( OnItemSelected, "ItemSelected", kv ); |
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MESSAGE_FUNC( OnPageChanged, "PageChanged" ); |
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// changes |
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// MESSAGE_FUNC_INT( CloakFolder, "CloakFolder", item ); |
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// MESSAGE_FUNC_INT( OpenFileForEdit, "EditFile", item ); |
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// MESSAGE_FUNC_INT( OpenFileForDelete, "DeleteFile", item ); |
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CMDLPanel *m_pMDLPreview; |
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vgui::ComboBox *m_pFilterList; |
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CGameFileTreeView *m_pFileTree; |
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vgui::ImageList m_Images; |
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vgui::Splitter* m_pMDLSplitter; |
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vgui::Splitter* m_pSequenceSplitter; |
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vgui::PropertySheet *m_pViewsSheet; |
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vgui::PropertyPage *m_pSequencesPage; |
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vgui::PropertyPage *m_pActivitiesPage; |
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vgui::ListPanel *m_pSequencesList; |
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vgui::ListPanel *m_pActivitiesList; |
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MDLHandle_t m_hSelectedMDL; |
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friend class CMDLSequencePickerFrame; |
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}; |
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//----------------------------------------------------------------------------- |
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// Model sequence picker frame |
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//----------------------------------------------------------------------------- |
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class CMDLSequencePickerFrame : public vgui::Frame |
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{ |
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DECLARE_CLASS_SIMPLE( CMDLSequencePickerFrame, vgui::Frame ); |
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public: |
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CMDLSequencePickerFrame( vgui::Panel *parent, char const *title ); |
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virtual ~CMDLSequencePickerFrame(); |
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virtual void PerformLayout(); |
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protected: |
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virtual void OnTick(); |
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MESSAGE_FUNC( OnOK, "OnOK" ); |
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MESSAGE_FUNC( OnCancel, "OnCancel" ); |
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private: |
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CMDLSequencePicker *m_pMDLSequencePicker; |
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vgui::Button *m_pOK; |
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vgui::Button *m_pCancel; |
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}; |
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#endif // MDLSEQUENCEPICKER_H
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