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51 lines
1.5 KiB
51 lines
1.5 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//============================================================================= |
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#ifndef ASSETPICKER_H |
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#define ASSETPICKER_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "matsys_controls/baseassetpicker.h" |
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//----------------------------------------------------------------------------- |
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// Forward declarations |
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//----------------------------------------------------------------------------- |
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namespace vgui |
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{ |
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class Panel; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Base class for choosing raw assets |
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//----------------------------------------------------------------------------- |
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class CAssetPicker : public CBaseAssetPicker |
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{ |
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DECLARE_CLASS_SIMPLE( CAssetPicker, CBaseAssetPicker ); |
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public: |
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CAssetPicker( vgui::Panel *pParent, const char *pAssetType, |
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const char *pExt, const char *pSubDir, const char *pTextType ); |
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}; |
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//----------------------------------------------------------------------------- |
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// Purpose: Modal dialog for asset picker |
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//----------------------------------------------------------------------------- |
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class CAssetPickerFrame : public CBaseAssetPickerFrame |
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{ |
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DECLARE_CLASS_SIMPLE( CAssetPickerFrame, CBaseAssetPickerFrame ); |
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public: |
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CAssetPickerFrame( vgui::Panel *pParent, const char *pTitle, |
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const char *pAssetType, const char *pExt, const char *pSubDir, const char *pTextType ); |
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}; |
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#endif // ASSETPICKER_H
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