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47 lines
1.4 KiB
47 lines
1.4 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $Workfile: $ |
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// $Date: $ |
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// |
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//----------------------------------------------------------------------------- |
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// $Log: $ |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#if !defined( VGUI_BASEPANEL_H ) |
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#define VGUI_BASEPANEL_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include <vgui_controls/Panel.h> |
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//----------------------------------------------------------------------------- |
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// Purpose: Base Panel for engine vgui panels ( can handle some drawing stuff ) |
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//----------------------------------------------------------------------------- |
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abstract_class CBasePanel : public vgui::Panel |
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{ |
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typedef vgui::Panel BaseClass; |
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public: |
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CBasePanel( vgui::Panel *parent, char const *panelName ); |
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virtual ~CBasePanel( void ); |
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// should this panel be drawn this frame? |
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virtual bool ShouldDraw( void ) = 0; |
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virtual void OnTick( void ); |
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protected: |
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}; |
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// Global version of the DrawColoredText function. |
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int DrawColoredText( vgui::HFont font, int x, int y, int r, int g, int b, int a, const wchar_t *text ); |
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int DrawColoredText( vgui::HFont font, int x, int y, Color clr, const wchar_t *text ); |
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int DrawCenteredColoredText( vgui::HFont font, int left, int top, int right, int bottom, Color clr, const wchar_t *text ); |
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int DrawTextLen( vgui::HFont font, const wchar_t *text ); |
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#endif // VGUI_BASEPANEL_H
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